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- Using pre-set license
- Built from '2021.3/china_unity/release' branch; Version is '2021.3.7f1c1 (4f55c298767e) revision 5199298'; Using compiler version '192829333'; Build Type 'Release'
- OS: 'Windows 11 (10.0.22621) 64bit CoreCountrySpecific' Language: 'zh' Physical Memory: 16108 MB
- BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
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- Successfully changed project path to: D:/U3D/My project
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- Mono path[0] = 'D:/work/Unity 2021.3.7f1c1/Editor/Data/Managed'
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- Registered in 0.001524 seconds.
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- Platform modules already initialized, skipping
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- Begin MonoManager ReloadAssembly
- Symbol file LoadedFromMemory doesn't match image D:\U3D\My project\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
- Symbol file LoadedFromMemory doesn't match image D:\U3D\My project\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
- Native extension for WindowsStandalone target not found
- Refreshing native plugins compatible for Editor in 0.44 ms, found 3 plugins.
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- System.Exception: Error! Visual Scripting: couldn't find visual scripting package
- at Unity.VisualScripting.PackageVersionUtility.get_version () [0x00043] in D:\U3D\My project\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Utilities\PackageVersionUtility.cs:31
- at Unity.VisualScripting.BoltCoreManifest.get_version () [0x00000] in D:\U3D\My project\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Plugin\BoltCoreManifest.cs:11
- at Unity.VisualScripting.PluginManifest.get_currentVersion () [0x00000] in D:\U3D\My project\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:33
- at Unity.VisualScripting.PluginManifest.get_versionMismatch () [0x00000] in D:\U3D\My project\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:48
- at Unity.VisualScripting.PluginContainer.Initialize () [0x00525] in D:\U3D\My project\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:208
- at Unity.VisualScripting.PluginContainer.InitializeOnLoad () [0x00009] in D:\U3D\My project\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:32
- at Unity.VisualScripting.VSUsageUtility.DoInitializeOnLoadCalls () [0x00034] in D:\U3D\My project\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:76
- at Unity.VisualScripting.VSUsageUtility.set_isVisualScriptingUsed (System.Boolean value) [0x0002c] in D:\U3D\My project\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:114
- at Unity.VisualScripting.VSUsageUtility.CheckAndSetIsVisualScriptingUsed () [0x00032] in D:\U3D\My project\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:48
- at Unity.VisualScripting.VSUsageUtility..cctor () [0x00000] in D:\U3D\My project\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:22
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- UnityEngine.Logger:Log (UnityEngine.LogType,object)
- UnityEngine.Debug:LogError (object)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
- Mono: successfully reloaded assembly
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- CreateAndSetChildDomain (20ms)
- EndReloadAssembly (1067ms)
- LoadAssemblies (90ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- SetupTypeCache (240ms)
- ReleaseScriptCaches (1ms)
- RebuildScriptCaches (66ms)
- SetupLoadedEditorAssemblies (648ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (4ms)
- SetLoadedEditorAssemblies (0ms)
- RefreshPlugins (0ms)
- BeforeProcessingInitializeOnLoad (79ms)
- ProcessInitializeOnLoadAttributes (536ms)
- ProcessInitializeOnLoadMethodAttributes (22ms)
- AfterProcessingInitializeOnLoad (6ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (5ms)
- Platform modules already initialized, skipping
- ========================================================================
- Worker process is ready to serve import requests
- Launched and connected shader compiler UnityShaderCompiler.exe after 0.05 seconds
- Refreshing native plugins compatible for Editor in 0.42 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 3378 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 27 unused Assets / (111.4 KB). Loaded Objects now: 3837.
- Memory consumption went from 116.4 MB to 116.3 MB.
- Total: 8.803000 ms (FindLiveObjects: 0.183000 ms CreateObjectMapping: 0.086600 ms MarkObjects: 8.439900 ms DeleteObjects: 0.092100 ms)
- AssetImportParameters requested are different than current active one (requested -> active):
- custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
- custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 ->
- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- ========================================================================
- Received Prepare
- Registering precompiled user dll's ...
- Registered in 0.019478 seconds.
- Begin MonoManager ReloadAssembly
- Symbol file LoadedFromMemory doesn't match image D:\U3D\My project\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
- Symbol file LoadedFromMemory doesn't match image D:\U3D\My project\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
- Native extension for WindowsStandalone target not found
- Refreshing native plugins compatible for Editor in 0.86 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- System.Exception: Error! Visual Scripting: couldn't find visual scripting package
- at Unity.VisualScripting.PackageVersionUtility.get_version () [0x00043] in D:\U3D\My project\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Utilities\PackageVersionUtility.cs:31
- at Unity.VisualScripting.BoltCoreManifest.get_version () [0x00000] in D:\U3D\My project\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Plugin\BoltCoreManifest.cs:11
- at Unity.VisualScripting.PluginManifest.get_currentVersion () [0x00000] in D:\U3D\My project\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:33
- at Unity.VisualScripting.PluginManifest.get_versionMismatch () [0x00000] in D:\U3D\My project\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:48
- at Unity.VisualScripting.PluginContainer.Initialize () [0x00525] in D:\U3D\My project\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:208
- at Unity.VisualScripting.PluginContainer.InitializeOnLoad () [0x00009] in D:\U3D\My project\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:32
- at Unity.VisualScripting.VSUsageUtility.DoInitializeOnLoadCalls () [0x00034] in D:\U3D\My project\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:76
- at Unity.VisualScripting.VSUsageUtility.set_isVisualScriptingUsed (System.Boolean value) [0x0002c] in D:\U3D\My project\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:114
- at Unity.VisualScripting.VSUsageUtility.CheckAndSetIsVisualScriptingUsed () [0x0000d] in D:\U3D\My project\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:33
- at Unity.VisualScripting.VSUsageUtility..cctor () [0x00000] in D:\U3D\My project\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:22
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object)
- UnityEngine.Debug:LogError (object)
- UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
- Mono: successfully reloaded assembly
- - Completed reload, in 2.000 seconds
- Domain Reload Profiling:
- ReloadAssembly (2000ms)
- BeginReloadAssembly (270ms)
- ExecutionOrderSort (0ms)
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- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
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- ReleaseScriptCaches (2ms)
- RebuildScriptCaches (69ms)
- SetupLoadedEditorAssemblies (466ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (18ms)
- SetLoadedEditorAssemblies (1ms)
- RefreshPlugins (1ms)
- BeforeProcessingInitializeOnLoad (115ms)
- ProcessInitializeOnLoadAttributes (304ms)
- ProcessInitializeOnLoadMethodAttributes (21ms)
- AfterProcessingInitializeOnLoad (6ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (5ms)
- Platform modules already initialized, skipping
- Refreshing native plugins compatible for Editor in 1.41 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 3373 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 20 unused Assets / (78.5 KB). Loaded Objects now: 3841.
- Memory consumption went from 116.3 MB to 116.3 MB.
- Total: 7.729800 ms (FindLiveObjects: 0.168700 ms CreateObjectMapping: 0.077200 ms MarkObjects: 7.399100 ms DeleteObjects: 0.083600 ms)
- AssetImportParameters requested are different than current active one (requested -> active):
- custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
- custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 ->
- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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