AssetImportWorker1-prev.log 16 KB

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  1. Using pre-set license
  2. Built from '2021.3/china_unity/release' branch; Version is '2021.3.7f1c1 (4f55c298767e) revision 5199298'; Using compiler version '192829333'; Build Type 'Release'
  3. OS: 'Windows 11 (10.0.22621) 64bit CoreCountrySpecific' Language: 'zh' Physical Memory: 16108 MB
  4. BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
  5. COMMAND LINE ARGUMENTS:
  6. D:\work\Unity 2021.3.7f1c1\Editor\Unity.exe
  7. -adb2
  8. -batchMode
  9. -noUpm
  10. -name
  11. AssetImportWorker1
  12. -projectPath
  13. D:/U3D/My project
  14. -logFile
  15. Logs/AssetImportWorker1.log
  16. -srvPort
  17. 14267
  18. Successfully changed project path to: D:/U3D/My project
  19. D:/U3D/My project
  20. [UnityMemory] Configuration Parameters - Can be set up in boot.config
  21. "memorysetup-bucket-allocator-granularity=16"
  22. "memorysetup-bucket-allocator-bucket-count=8"
  23. "memorysetup-bucket-allocator-block-size=33554432"
  24. "memorysetup-bucket-allocator-block-count=8"
  25. "memorysetup-main-allocator-block-size=16777216"
  26. "memorysetup-thread-allocator-block-size=16777216"
  27. "memorysetup-gfx-main-allocator-block-size=16777216"
  28. "memorysetup-gfx-thread-allocator-block-size=16777216"
  29. "memorysetup-cache-allocator-block-size=4194304"
  30. "memorysetup-typetree-allocator-block-size=2097152"
  31. "memorysetup-profiler-bucket-allocator-granularity=16"
  32. "memorysetup-profiler-bucket-allocator-bucket-count=8"
  33. "memorysetup-profiler-bucket-allocator-block-size=33554432"
  34. "memorysetup-profiler-bucket-allocator-block-count=8"
  35. "memorysetup-profiler-allocator-block-size=16777216"
  36. "memorysetup-profiler-editor-allocator-block-size=1048576"
  37. "memorysetup-temp-allocator-size-main=16777216"
  38. "memorysetup-job-temp-allocator-block-size=2097152"
  39. "memorysetup-job-temp-allocator-block-size-background=1048576"
  40. "memorysetup-job-temp-allocator-reduction-small-platforms=262144"
  41. "memorysetup-temp-allocator-size-background-worker=32768"
  42. "memorysetup-temp-allocator-size-job-worker=262144"
  43. "memorysetup-temp-allocator-size-preload-manager=33554432"
  44. "memorysetup-temp-allocator-size-nav-mesh-worker=65536"
  45. "memorysetup-temp-allocator-size-audio-worker=65536"
  46. "memorysetup-temp-allocator-size-cloud-worker=32768"
  47. "memorysetup-temp-allocator-size-gi-baking-worker=262144"
  48. "memorysetup-temp-allocator-size-gfx=262144"
  49. AS: AutoStreaming module initializing.
  50. Refreshing native plugins compatible for Editor in 57.07 ms, found 3 plugins.
  51. Preloading 0 native plugins for Editor in 0.00 ms.
  52. Initialize engine version: 2021.3.7f1c1 (4f55c298767e)
  53. [Subsystems] Discovering subsystems at path D:/work/Unity 2021.3.7f1c1/Editor/Data/Resources/UnitySubsystems
  54. [Subsystems] Discovering subsystems at path D:/U3D/My project/Assets
  55. GfxDevice: creating device client; threaded=0; jobified=0
  56. Direct3D:
  57. Version: Direct3D 11.0 [level 11.1]
  58. Renderer: NVIDIA GeForce RTX 3060 Laptop GPU (ID=0x2560)
  59. Vendor: NVIDIA
  60. VRAM: 6009 MB
  61. Driver: 31.0.15.2849
  62. Initialize mono
  63. Mono path[0] = 'D:/work/Unity 2021.3.7f1c1/Editor/Data/Managed'
  64. Mono path[1] = 'D:/work/Unity 2021.3.7f1c1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
  65. Mono config path = 'D:/work/Unity 2021.3.7f1c1/Editor/Data/MonoBleedingEdge/etc'
  66. Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56192
  67. Begin MonoManager ReloadAssembly
  68. Registering precompiled unity dll's ...
  69. Register platform support module: D:/work/Unity 2021.3.7f1c1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
  70. Registered in 0.001524 seconds.
  71. Native extension for WindowsStandalone target not found
  72. Refreshing native plugins compatible for Editor in 53.62 ms, found 3 plugins.
  73. Preloading 0 native plugins for Editor in 0.00 ms.
  74. Mono: successfully reloaded assembly
  75. - Completed reload, in 0.472 seconds
  76. Domain Reload Profiling:
  77. ReloadAssembly (472ms)
  78. BeginReloadAssembly (71ms)
  79. ExecutionOrderSort (0ms)
  80. DisableScriptedObjects (0ms)
  81. BackupInstance (0ms)
  82. ReleaseScriptingObjects (0ms)
  83. CreateAndSetChildDomain (1ms)
  84. EndReloadAssembly (324ms)
  85. LoadAssemblies (67ms)
  86. RebuildTransferFunctionScriptingTraits (0ms)
  87. SetupTypeCache (72ms)
  88. ReleaseScriptCaches (0ms)
  89. RebuildScriptCaches (23ms)
  90. SetupLoadedEditorAssemblies (181ms)
  91. LogAssemblyErrors (0ms)
  92. InitializePlatformSupportModulesInManaged (5ms)
  93. SetLoadedEditorAssemblies (0ms)
  94. RefreshPlugins (54ms)
  95. BeforeProcessingInitializeOnLoad (1ms)
  96. ProcessInitializeOnLoadAttributes (88ms)
  97. ProcessInitializeOnLoadMethodAttributes (33ms)
  98. AfterProcessingInitializeOnLoad (0ms)
  99. EditorAssembliesLoaded (0ms)
  100. ExecutionOrderSort2 (0ms)
  101. AwakeInstancesAfterBackupRestoration (0ms)
  102. Platform modules already initialized, skipping
  103. Registering precompiled user dll's ...
  104. Registered in 0.006533 seconds.
  105. Begin MonoManager ReloadAssembly
  106. Symbol file LoadedFromMemory doesn't match image D:\U3D\My project\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
  107. Symbol file LoadedFromMemory doesn't match image D:\U3D\My project\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
  108. Native extension for WindowsStandalone target not found
  109. Refreshing native plugins compatible for Editor in 0.44 ms, found 3 plugins.
  110. Preloading 0 native plugins for Editor in 0.00 ms.
  111. System.Exception: Error! Visual Scripting: couldn't find visual scripting package
  112. at Unity.VisualScripting.PackageVersionUtility.get_version () [0x00043] in D:\U3D\My project\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Utilities\PackageVersionUtility.cs:31
  113. at Unity.VisualScripting.BoltCoreManifest.get_version () [0x00000] in D:\U3D\My project\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Plugin\BoltCoreManifest.cs:11
  114. at Unity.VisualScripting.PluginManifest.get_currentVersion () [0x00000] in D:\U3D\My project\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:33
  115. at Unity.VisualScripting.PluginManifest.get_versionMismatch () [0x00000] in D:\U3D\My project\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:48
  116. at Unity.VisualScripting.PluginContainer.Initialize () [0x00525] in D:\U3D\My project\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:208
  117. at Unity.VisualScripting.PluginContainer.InitializeOnLoad () [0x00009] in D:\U3D\My project\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:32
  118. at Unity.VisualScripting.VSUsageUtility.DoInitializeOnLoadCalls () [0x00034] in D:\U3D\My project\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:76
  119. at Unity.VisualScripting.VSUsageUtility.set_isVisualScriptingUsed (System.Boolean value) [0x0002c] in D:\U3D\My project\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:114
  120. at Unity.VisualScripting.VSUsageUtility.CheckAndSetIsVisualScriptingUsed () [0x00032] in D:\U3D\My project\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:48
  121. at Unity.VisualScripting.VSUsageUtility..cctor () [0x00000] in D:\U3D\My project\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:22
  122. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  123. UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
  124. UnityEngine.Logger:Log (UnityEngine.LogType,object)
  125. UnityEngine.Debug:LogError (object)
  126. UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
  127. Mono: successfully reloaded assembly
  128. - Completed reload, in 1.333 seconds
  129. Domain Reload Profiling:
  130. ReloadAssembly (1334ms)
  131. BeginReloadAssembly (130ms)
  132. ExecutionOrderSort (0ms)
  133. DisableScriptedObjects (6ms)
  134. BackupInstance (0ms)
  135. ReleaseScriptingObjects (0ms)
  136. CreateAndSetChildDomain (20ms)
  137. EndReloadAssembly (1067ms)
  138. LoadAssemblies (90ms)
  139. RebuildTransferFunctionScriptingTraits (0ms)
  140. SetupTypeCache (240ms)
  141. ReleaseScriptCaches (1ms)
  142. RebuildScriptCaches (66ms)
  143. SetupLoadedEditorAssemblies (648ms)
  144. LogAssemblyErrors (0ms)
  145. InitializePlatformSupportModulesInManaged (4ms)
  146. SetLoadedEditorAssemblies (0ms)
  147. RefreshPlugins (0ms)
  148. BeforeProcessingInitializeOnLoad (79ms)
  149. ProcessInitializeOnLoadAttributes (536ms)
  150. ProcessInitializeOnLoadMethodAttributes (22ms)
  151. AfterProcessingInitializeOnLoad (6ms)
  152. EditorAssembliesLoaded (0ms)
  153. ExecutionOrderSort2 (0ms)
  154. AwakeInstancesAfterBackupRestoration (5ms)
  155. Platform modules already initialized, skipping
  156. ========================================================================
  157. Worker process is ready to serve import requests
  158. Launched and connected shader compiler UnityShaderCompiler.exe after 0.05 seconds
  159. Refreshing native plugins compatible for Editor in 0.42 ms, found 3 plugins.
  160. Preloading 0 native plugins for Editor in 0.00 ms.
  161. Unloading 3378 Unused Serialized files (Serialized files now loaded: 0)
  162. Unloading 27 unused Assets / (111.4 KB). Loaded Objects now: 3837.
  163. Memory consumption went from 116.4 MB to 116.3 MB.
  164. Total: 8.803000 ms (FindLiveObjects: 0.183000 ms CreateObjectMapping: 0.086600 ms MarkObjects: 8.439900 ms DeleteObjects: 0.092100 ms)
  165. AssetImportParameters requested are different than current active one (requested -> active):
  166. custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
  167. custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
  168. custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
  169. custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
  170. custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 ->
  171. custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
  172. custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
  173. custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
  174. custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
  175. custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
  176. ========================================================================
  177. Received Prepare
  178. Registering precompiled user dll's ...
  179. Registered in 0.019478 seconds.
  180. Begin MonoManager ReloadAssembly
  181. Symbol file LoadedFromMemory doesn't match image D:\U3D\My project\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
  182. Symbol file LoadedFromMemory doesn't match image D:\U3D\My project\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
  183. Native extension for WindowsStandalone target not found
  184. Refreshing native plugins compatible for Editor in 0.86 ms, found 3 plugins.
  185. Preloading 0 native plugins for Editor in 0.00 ms.
  186. System.Exception: Error! Visual Scripting: couldn't find visual scripting package
  187. at Unity.VisualScripting.PackageVersionUtility.get_version () [0x00043] in D:\U3D\My project\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Utilities\PackageVersionUtility.cs:31
  188. at Unity.VisualScripting.BoltCoreManifest.get_version () [0x00000] in D:\U3D\My project\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Plugin\BoltCoreManifest.cs:11
  189. at Unity.VisualScripting.PluginManifest.get_currentVersion () [0x00000] in D:\U3D\My project\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:33
  190. at Unity.VisualScripting.PluginManifest.get_versionMismatch () [0x00000] in D:\U3D\My project\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:48
  191. at Unity.VisualScripting.PluginContainer.Initialize () [0x00525] in D:\U3D\My project\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:208
  192. at Unity.VisualScripting.PluginContainer.InitializeOnLoad () [0x00009] in D:\U3D\My project\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:32
  193. at Unity.VisualScripting.VSUsageUtility.DoInitializeOnLoadCalls () [0x00034] in D:\U3D\My project\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:76
  194. at Unity.VisualScripting.VSUsageUtility.set_isVisualScriptingUsed (System.Boolean value) [0x0002c] in D:\U3D\My project\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:114
  195. at Unity.VisualScripting.VSUsageUtility.CheckAndSetIsVisualScriptingUsed () [0x0000d] in D:\U3D\My project\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:33
  196. at Unity.VisualScripting.VSUsageUtility..cctor () [0x00000] in D:\U3D\My project\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:22
  197. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  198. UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
  199. UnityEngine.Logger:Log (UnityEngine.LogType,object)
  200. UnityEngine.Debug:LogError (object)
  201. UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
  202. Mono: successfully reloaded assembly
  203. - Completed reload, in 2.000 seconds
  204. Domain Reload Profiling:
  205. ReloadAssembly (2000ms)
  206. BeginReloadAssembly (270ms)
  207. ExecutionOrderSort (0ms)
  208. DisableScriptedObjects (9ms)
  209. BackupInstance (0ms)
  210. ReleaseScriptingObjects (0ms)
  211. CreateAndSetChildDomain (64ms)
  212. EndReloadAssembly (1557ms)
  213. LoadAssemblies (196ms)
  214. RebuildTransferFunctionScriptingTraits (0ms)
  215. SetupTypeCache (502ms)
  216. ReleaseScriptCaches (2ms)
  217. RebuildScriptCaches (69ms)
  218. SetupLoadedEditorAssemblies (466ms)
  219. LogAssemblyErrors (0ms)
  220. InitializePlatformSupportModulesInManaged (18ms)
  221. SetLoadedEditorAssemblies (1ms)
  222. RefreshPlugins (1ms)
  223. BeforeProcessingInitializeOnLoad (115ms)
  224. ProcessInitializeOnLoadAttributes (304ms)
  225. ProcessInitializeOnLoadMethodAttributes (21ms)
  226. AfterProcessingInitializeOnLoad (6ms)
  227. EditorAssembliesLoaded (0ms)
  228. ExecutionOrderSort2 (0ms)
  229. AwakeInstancesAfterBackupRestoration (5ms)
  230. Platform modules already initialized, skipping
  231. Refreshing native plugins compatible for Editor in 1.41 ms, found 3 plugins.
  232. Preloading 0 native plugins for Editor in 0.00 ms.
  233. Unloading 3373 Unused Serialized files (Serialized files now loaded: 0)
  234. Unloading 20 unused Assets / (78.5 KB). Loaded Objects now: 3841.
  235. Memory consumption went from 116.3 MB to 116.3 MB.
  236. Total: 7.729800 ms (FindLiveObjects: 0.168700 ms CreateObjectMapping: 0.077200 ms MarkObjects: 7.399100 ms DeleteObjects: 0.083600 ms)
  237. AssetImportParameters requested are different than current active one (requested -> active):
  238. custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
  239. custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
  240. custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
  241. custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
  242. custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 ->
  243. custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
  244. custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
  245. custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
  246. custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
  247. custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->