StateEditor.cs 356 B

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  1. namespace Unity.VisualScripting
  2. {
  3. [Editor(typeof(IState))]
  4. public class StateEditor : GraphElementEditor<StateGraphContext>
  5. {
  6. public StateEditor(Metadata metadata) : base(metadata) { }
  7. protected IState state => (IState)element;
  8. protected new StateDescription description => (StateDescription)base.description;
  9. }
  10. }