Readme.cs 386 B

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  1. using System;
  2. using UnityEngine;
  3. namespace Samples.GameplaySequence
  4. {
  5. public class Readme : ScriptableObject
  6. {
  7. public Texture2D icon;
  8. public string title;
  9. public Section[] sections;
  10. public bool loadedLayout;
  11. [Serializable]
  12. public class Section
  13. {
  14. public string heading, text, linkText, url;
  15. }
  16. }
  17. }