ISelectable.cs 223 B

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  1. using System;
  2. namespace UnityEditor.Timeline
  3. {
  4. interface ISelectable : ILayerable
  5. {
  6. void Select();
  7. bool IsSelected();
  8. void Deselect();
  9. bool CanSelect(UnityEngine.Event evt);
  10. }
  11. }