Localisation.cs 250 B

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  1. using System;
  2. using UnityEngine;
  3. #if UNITY_2019_1_OR_NEWER
  4. #else
  5. namespace UnityEditor.Performance.ProfileAnalyzer
  6. {
  7. internal class L10n
  8. {
  9. internal static string Tr(string s)
  10. {
  11. return s;
  12. }
  13. }
  14. }
  15. #endif