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- using System;
- using UnityEngine;
- namespace Unity.PlasticSCM.Editor.UI
- {
- internal static class MeasureMaxWidth
- {
- internal static float ForTexts(GUIStyle style, params string[] texts)
- {
- float result = 0;
- GUIContent content = new GUIContent();
- foreach (string text in texts)
- {
- content.text = text;
- result = Math.Max(result,
- style.CalcSize(content).x);
- }
- return result + 10;
- }
- }
- }
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