AssetMenuOperations.cs 7.3 KB

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  1. using System;
  2. using System.IO;
  3. using UnityEditor.VersionControl;
  4. using Codice;
  5. using Codice.Client.Commands.WkTree;
  6. using PlasticGui;
  7. using Unity.PlasticSCM.Editor.AssetsOverlays.Cache;
  8. using Unity.PlasticSCM.Editor.AssetsOverlays;
  9. namespace Unity.PlasticSCM.Editor.AssetMenu
  10. {
  11. [Flags]
  12. internal enum AssetMenuOperations : byte
  13. {
  14. None = 0,
  15. Checkout = 1 << 0,
  16. Diff = 1 << 1,
  17. History = 1 << 2,
  18. Add = 1 << 3,
  19. Checkin = 1 << 4,
  20. Undo = 1 << 5,
  21. }
  22. internal class SelectedAssetGroupInfo
  23. {
  24. internal int SelectedCount;
  25. internal bool IsControlledSelection;
  26. internal bool IsCheckedInSelection;
  27. internal bool IsCheckedOutSelection;
  28. internal bool IsPrivateSelection;
  29. internal bool IsAddedSelection;
  30. internal bool IsFileSelection;
  31. internal bool HasAnyAddedInSelection;
  32. internal bool HasAnyRemoteLockedInSelection;
  33. internal static SelectedAssetGroupInfo BuildFromAssetList(
  34. AssetList assetList,
  35. IAssetStatusCache statusCache)
  36. {
  37. bool isCheckedInSelection = true;
  38. bool isControlledSelection = true;
  39. bool isCheckedOutSelection = true;
  40. bool isPrivateSelection = true;
  41. bool isAddedSelection = true;
  42. bool isFileSelection = true;
  43. bool hasAnyAddedInSelection = false;
  44. bool hasAnyRemoteLockedInSelection = false;
  45. int selectedCount = 0;
  46. foreach (Asset asset in assetList)
  47. {
  48. if (string.IsNullOrEmpty(asset.path))
  49. continue;
  50. SelectedAssetGroupInfo singleFileGroupInfo = BuildFromSingleFile(
  51. asset.path,
  52. asset.isFolder,
  53. statusCache);
  54. if (!singleFileGroupInfo.IsCheckedInSelection)
  55. isCheckedInSelection = false;
  56. if (!singleFileGroupInfo.IsControlledSelection)
  57. isControlledSelection = false;
  58. if (!singleFileGroupInfo.IsCheckedOutSelection)
  59. isCheckedOutSelection = false;
  60. if (!singleFileGroupInfo.IsPrivateSelection)
  61. isPrivateSelection = false;
  62. if (!singleFileGroupInfo.IsAddedSelection)
  63. isAddedSelection = false;
  64. if (!singleFileGroupInfo.IsFileSelection)
  65. isFileSelection = false;
  66. if (singleFileGroupInfo.HasAnyAddedInSelection)
  67. hasAnyAddedInSelection = true;
  68. if (singleFileGroupInfo.HasAnyRemoteLockedInSelection)
  69. hasAnyRemoteLockedInSelection = true;
  70. selectedCount++;
  71. }
  72. return new SelectedAssetGroupInfo()
  73. {
  74. IsCheckedInSelection = isCheckedInSelection,
  75. IsCheckedOutSelection = isCheckedOutSelection,
  76. IsControlledSelection = isControlledSelection,
  77. IsPrivateSelection = isPrivateSelection,
  78. IsAddedSelection = isAddedSelection,
  79. IsFileSelection = isFileSelection,
  80. HasAnyAddedInSelection = hasAnyAddedInSelection,
  81. HasAnyRemoteLockedInSelection = hasAnyRemoteLockedInSelection,
  82. SelectedCount = selectedCount,
  83. };
  84. }
  85. internal static SelectedAssetGroupInfo BuildFromSingleFile(
  86. string path,
  87. bool isDirectory,
  88. IAssetStatusCache statusCache)
  89. {
  90. bool isCheckedInSelection = true;
  91. bool isControlledSelection = true;
  92. bool isCheckedOutSelection = true;
  93. bool isPrivateSelection = true;
  94. bool isAddedSelection = true;
  95. bool isFileSelection = true;
  96. bool hasAnyAddedInSelection = false;
  97. bool hasAnyRemoteLockedInSelection = false;
  98. string assetPath = Path.GetFullPath(path);
  99. WorkspaceTreeNode wkTreeNode =
  100. PlasticGui.Plastic.API.GetWorkspaceTreeNode(assetPath);
  101. if (isDirectory)
  102. isFileSelection = false;
  103. if (CheckWorkspaceTreeNodeStatus.IsPrivate(wkTreeNode))
  104. isControlledSelection = false;
  105. else
  106. isPrivateSelection = false;
  107. if (CheckWorkspaceTreeNodeStatus.IsCheckedOut(wkTreeNode))
  108. isCheckedInSelection = false;
  109. else
  110. isCheckedOutSelection = false;
  111. if (CheckWorkspaceTreeNodeStatus.IsAdded(wkTreeNode))
  112. hasAnyAddedInSelection = true;
  113. else
  114. isAddedSelection = false;
  115. AssetsOverlays.AssetStatus assetStatus = statusCache.GetStatusForPath(assetPath);
  116. if (ClassifyAssetStatus.IsLockedRemote(assetStatus))
  117. hasAnyRemoteLockedInSelection = true;
  118. return new SelectedAssetGroupInfo()
  119. {
  120. IsCheckedInSelection = isCheckedInSelection,
  121. IsCheckedOutSelection = isCheckedOutSelection,
  122. IsControlledSelection = isControlledSelection,
  123. IsPrivateSelection = isPrivateSelection,
  124. IsAddedSelection = isAddedSelection,
  125. IsFileSelection = isFileSelection,
  126. HasAnyAddedInSelection = hasAnyAddedInSelection,
  127. HasAnyRemoteLockedInSelection = hasAnyRemoteLockedInSelection,
  128. SelectedCount = 1,
  129. };
  130. }
  131. }
  132. internal interface IAssetMenuOperations
  133. {
  134. void ShowPendingChanges();
  135. void Add();
  136. void Checkout();
  137. void Checkin();
  138. void Undo();
  139. void ShowDiff();
  140. void ShowHistory();
  141. }
  142. internal static class AssetMenuUpdater
  143. {
  144. internal static AssetMenuOperations GetAvailableMenuOperations(
  145. SelectedAssetGroupInfo info)
  146. {
  147. AssetMenuOperations result = AssetMenuOperations.None;
  148. if (info.SelectedCount == 0)
  149. {
  150. return result;
  151. }
  152. if (info.IsControlledSelection &&
  153. info.IsCheckedInSelection &&
  154. info.IsFileSelection &&
  155. !info.HasAnyRemoteLockedInSelection)
  156. {
  157. result |= AssetMenuOperations.Checkout;
  158. }
  159. if (info.IsFileSelection &&
  160. info.IsPrivateSelection)
  161. {
  162. result |= AssetMenuOperations.Add;
  163. }
  164. if (info.IsFileSelection &&
  165. info.IsControlledSelection &&
  166. info.IsCheckedOutSelection)
  167. {
  168. result |= AssetMenuOperations.Checkin;
  169. result |= AssetMenuOperations.Undo;
  170. }
  171. if (info.SelectedCount == 1 &&
  172. info.IsControlledSelection &&
  173. !info.HasAnyAddedInSelection &&
  174. info.IsFileSelection)
  175. {
  176. result |= AssetMenuOperations.Diff;
  177. }
  178. if (info.SelectedCount == 1 &&
  179. info.IsControlledSelection &&
  180. !info.HasAnyAddedInSelection)
  181. {
  182. result |= AssetMenuOperations.History;
  183. }
  184. return result;
  185. }
  186. }
  187. }