door_front.prefab 6.4 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1001 &100100000
  4. Prefab:
  5. m_ObjectHideFlags: 1
  6. serializedVersion: 2
  7. m_Modification:
  8. m_TransformParent: {fileID: 0}
  9. m_Modifications: []
  10. m_RemovedComponents: []
  11. m_ParentPrefab: {fileID: 0}
  12. m_RootGameObject: {fileID: 1833787981897602}
  13. m_IsPrefabParent: 1
  14. --- !u!1 &1318004023979036
  15. GameObject:
  16. m_ObjectHideFlags: 0
  17. m_PrefabParentObject: {fileID: 0}
  18. m_PrefabInternal: {fileID: 100100000}
  19. serializedVersion: 5
  20. m_Component:
  21. - component: {fileID: 4491514075461576}
  22. - component: {fileID: 137940826055504906}
  23. m_Layer: 0
  24. m_Name: door_front
  25. m_TagString: Untagged
  26. m_Icon: {fileID: 0}
  27. m_NavMeshLayer: 0
  28. m_StaticEditorFlags: 0
  29. m_IsActive: 1
  30. --- !u!1 &1515170032772372
  31. GameObject:
  32. m_ObjectHideFlags: 0
  33. m_PrefabParentObject: {fileID: 0}
  34. m_PrefabInternal: {fileID: 100100000}
  35. serializedVersion: 5
  36. m_Component:
  37. - component: {fileID: 4553091903898658}
  38. m_Layer: 0
  39. m_Name: pointF_0
  40. m_TagString: Untagged
  41. m_Icon: {fileID: 0}
  42. m_NavMeshLayer: 0
  43. m_StaticEditorFlags: 0
  44. m_IsActive: 1
  45. --- !u!1 &1662888773089812
  46. GameObject:
  47. m_ObjectHideFlags: 1
  48. m_PrefabParentObject: {fileID: 0}
  49. m_PrefabInternal: {fileID: 100100000}
  50. serializedVersion: 5
  51. m_Component:
  52. - component: {fileID: 4894963492395284}
  53. m_Layer: 0
  54. m_Name: pointF_doorBig
  55. m_TagString: Untagged
  56. m_Icon: {fileID: 0}
  57. m_NavMeshLayer: 0
  58. m_StaticEditorFlags: 0
  59. m_IsActive: 1
  60. --- !u!1 &1671232357367296
  61. GameObject:
  62. m_ObjectHideFlags: 1
  63. m_PrefabParentObject: {fileID: 0}
  64. m_PrefabInternal: {fileID: 100100000}
  65. serializedVersion: 5
  66. m_Component:
  67. - component: {fileID: 4175309904185382}
  68. m_Layer: 0
  69. m_Name: pointF_door
  70. m_TagString: Untagged
  71. m_Icon: {fileID: 0}
  72. m_NavMeshLayer: 0
  73. m_StaticEditorFlags: 0
  74. m_IsActive: 1
  75. --- !u!1 &1833787981897602
  76. GameObject:
  77. m_ObjectHideFlags: 0
  78. m_PrefabParentObject: {fileID: 0}
  79. m_PrefabInternal: {fileID: 100100000}
  80. serializedVersion: 5
  81. m_Component:
  82. - component: {fileID: 4672538903190546}
  83. - component: {fileID: 95271496582283184}
  84. m_Layer: 0
  85. m_Name: door_front
  86. m_TagString: Untagged
  87. m_Icon: {fileID: 0}
  88. m_NavMeshLayer: 0
  89. m_StaticEditorFlags: 0
  90. m_IsActive: 1
  91. --- !u!4 &4175309904185382
  92. Transform:
  93. m_ObjectHideFlags: 1
  94. m_PrefabParentObject: {fileID: 0}
  95. m_PrefabInternal: {fileID: 100100000}
  96. m_GameObject: {fileID: 1671232357367296}
  97. m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  98. m_LocalPosition: {x: -1.1949458, y: 0.077529274, z: -0.68277884}
  99. m_LocalScale: {x: 1, y: 1, z: 1}
  100. m_Children: []
  101. m_Father: {fileID: 4894963492395284}
  102. m_RootOrder: 0
  103. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  104. --- !u!4 &4491514075461576
  105. Transform:
  106. m_ObjectHideFlags: 1
  107. m_PrefabParentObject: {fileID: 0}
  108. m_PrefabInternal: {fileID: 100100000}
  109. m_GameObject: {fileID: 1318004023979036}
  110. m_LocalRotation: {x: 0.000000021855694, y: 0.0000001509958, z: -3.300118e-15, w: 1}
  111. m_LocalPosition: {x: -0.000000009536743, y: 0, z: 0}
  112. m_LocalScale: {x: 1, y: 1, z: 1}
  113. m_Children: []
  114. m_Father: {fileID: 4672538903190546}
  115. m_RootOrder: 0
  116. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  117. --- !u!4 &4553091903898658
  118. Transform:
  119. m_ObjectHideFlags: 1
  120. m_PrefabParentObject: {fileID: 0}
  121. m_PrefabInternal: {fileID: 100100000}
  122. m_GameObject: {fileID: 1515170032772372}
  123. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  124. m_LocalPosition: {x: -0, y: 0, z: 0}
  125. m_LocalScale: {x: 1, y: 1, z: 1}
  126. m_Children:
  127. - {fileID: 4894963492395284}
  128. m_Father: {fileID: 4672538903190546}
  129. m_RootOrder: 1
  130. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  131. --- !u!4 &4672538903190546
  132. Transform:
  133. m_ObjectHideFlags: 1
  134. m_PrefabParentObject: {fileID: 0}
  135. m_PrefabInternal: {fileID: 100100000}
  136. m_GameObject: {fileID: 1833787981897602}
  137. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  138. m_LocalPosition: {x: 0, y: 0, z: 0}
  139. m_LocalScale: {x: 1, y: 1, z: 1}
  140. m_Children:
  141. - {fileID: 4491514075461576}
  142. - {fileID: 4553091903898658}
  143. m_Father: {fileID: 0}
  144. m_RootOrder: 0
  145. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  146. --- !u!4 &4894963492395284
  147. Transform:
  148. m_ObjectHideFlags: 1
  149. m_PrefabParentObject: {fileID: 0}
  150. m_PrefabInternal: {fileID: 100100000}
  151. m_GameObject: {fileID: 1662888773089812}
  152. m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  153. m_LocalPosition: {x: -0, y: 0, z: 1.7858441}
  154. m_LocalScale: {x: 1, y: 1, z: 1}
  155. m_Children:
  156. - {fileID: 4175309904185382}
  157. m_Father: {fileID: 4553091903898658}
  158. m_RootOrder: 0
  159. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  160. --- !u!95 &95271496582283184
  161. Animator:
  162. serializedVersion: 3
  163. m_ObjectHideFlags: 1
  164. m_PrefabParentObject: {fileID: 0}
  165. m_PrefabInternal: {fileID: 100100000}
  166. m_GameObject: {fileID: 1833787981897602}
  167. m_Enabled: 1
  168. m_Avatar: {fileID: 9000000, guid: fd83f1073f532dc4fbb6c2b908665801, type: 3}
  169. m_Controller: {fileID: 9100000, guid: 8cc74584439ceae4b8b582fe0fd70986, type: 2}
  170. m_CullingMode: 1
  171. m_UpdateMode: 0
  172. m_ApplyRootMotion: 0
  173. m_LinearVelocityBlending: 0
  174. m_WarningMessage:
  175. m_HasTransformHierarchy: 1
  176. m_AllowConstantClipSamplingOptimization: 1
  177. --- !u!137 &137940826055504906
  178. SkinnedMeshRenderer:
  179. m_ObjectHideFlags: 1
  180. m_PrefabParentObject: {fileID: 0}
  181. m_PrefabInternal: {fileID: 100100000}
  182. m_GameObject: {fileID: 1318004023979036}
  183. m_Enabled: 1
  184. m_CastShadows: 1
  185. m_ReceiveShadows: 1
  186. m_MotionVectors: 1
  187. m_LightProbeUsage: 1
  188. m_ReflectionProbeUsage: 1
  189. m_Materials:
  190. - {fileID: 2100000, guid: 680ef79ebf0b2e944ace858328d40484, type: 2}
  191. - {fileID: 2100000, guid: bec834842f0128d4b99e8399522cebff, type: 2}
  192. m_StaticBatchInfo:
  193. firstSubMesh: 0
  194. subMeshCount: 0
  195. m_StaticBatchRoot: {fileID: 0}
  196. m_ProbeAnchor: {fileID: 0}
  197. m_LightProbeVolumeOverride: {fileID: 0}
  198. m_ScaleInLightmap: 1
  199. m_PreserveUVs: 0
  200. m_IgnoreNormalsForChartDetection: 0
  201. m_ImportantGI: 0
  202. m_SelectedEditorRenderState: 3
  203. m_MinimumChartSize: 4
  204. m_AutoUVMaxDistance: 0.5
  205. m_AutoUVMaxAngle: 89
  206. m_LightmapParameters: {fileID: 0}
  207. m_SortingLayerID: 0
  208. m_SortingLayer: 0
  209. m_SortingOrder: 0
  210. serializedVersion: 2
  211. m_Quality: 0
  212. m_UpdateWhenOffscreen: 0
  213. m_SkinnedMotionVectors: 1
  214. m_Mesh: {fileID: 4300000, guid: fd83f1073f532dc4fbb6c2b908665801, type: 3}
  215. m_Bones:
  216. - {fileID: 4553091903898658}
  217. - {fileID: 4894963492395284}
  218. - {fileID: 4175309904185382}
  219. m_BlendShapeWeights: []
  220. m_RootBone: {fileID: 4553091903898658}
  221. m_AABB:
  222. m_Center: {x: -0.0023767948, y: 0.016648889, z: 3.5841622}
  223. m_Extent: {x: 1.5565629, y: 0.2000147, z: 3.5841627}
  224. m_DirtyAABB: 0