IEventUnit.cs 265 B

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  1. using System;
  2. namespace Unity.VisualScripting
  3. {
  4. public interface IEventUnit : IUnit, IGraphEventListener
  5. {
  6. bool coroutine { get; }
  7. }
  8. public interface IGameObjectEventUnit : IEventUnit
  9. {
  10. Type MessageListenerType { get; }
  11. }
  12. }