ImageTests.cs 18 KB

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  1. using System;
  2. using System.Collections.Generic;
  3. using NUnit.Framework;
  4. namespace UnityEngine.UI.Tests
  5. {
  6. [TestFixture]
  7. class ImageTests
  8. {
  9. Image m_Image;
  10. private Sprite m_Sprite;
  11. private Sprite m_OverrideSprite;
  12. Texture2D texture = new Texture2D(128, 128);
  13. Texture2D overrideTexture = new Texture2D(512, 512);
  14. bool m_dirtyVert;
  15. bool m_dirtyLayout;
  16. bool m_dirtyMaterial;
  17. Camera m_camera;
  18. GameObject m_CanvasRoot;
  19. [SetUp]
  20. public void TestSetup()
  21. {
  22. m_CanvasRoot = new GameObject("Canvas", typeof(RectTransform), typeof(Canvas));
  23. GameObject gameObject = new GameObject("Image", typeof(RectTransform), typeof(Image));
  24. gameObject.transform.SetParent(m_CanvasRoot.transform);
  25. m_camera = new GameObject("Camera", typeof(Camera)).GetComponent<Camera>();
  26. m_Image = gameObject.GetComponent<Image>();
  27. Color[] colors = new Color[128 * 128];
  28. for (int y = 0; y < 128; y++)
  29. for (int x = 0; x < 128; x++)
  30. colors[x + 128 * y] = new Color(0, 0, 0, 1 - x / 128f);
  31. texture.SetPixels(colors);
  32. texture.Apply();
  33. Color[] overrideColors = new Color[512 * 512];
  34. for (int y = 0; y < 512; y++)
  35. for (int x = 0; x < 512; x++)
  36. overrideColors[x + 512 * y] = new Color(0, 0, 0, y / 512f);
  37. overrideTexture.SetPixels(overrideColors);
  38. overrideTexture.Apply();
  39. m_Sprite = Sprite.Create(texture, new Rect(0, 0, 128, 128), new Vector2(0.5f, 0.5f), 100);
  40. m_OverrideSprite = Sprite.Create(overrideTexture, new Rect(0, 0, 512, 512), new Vector2(0.5f, 0.5f), 200);
  41. m_Image.rectTransform.anchoredPosition = new Vector2(0, 0);
  42. m_Image.rectTransform.sizeDelta = new Vector2(100, 100);
  43. m_Image.RegisterDirtyVerticesCallback(() => m_dirtyVert = true);
  44. m_Image.RegisterDirtyLayoutCallback(() => m_dirtyLayout = true);
  45. m_Image.RegisterDirtyMaterialCallback(() => m_dirtyMaterial = true);
  46. ResetDirtyFlags();
  47. }
  48. [TearDown]
  49. public void TearDown()
  50. {
  51. m_Image = null;
  52. m_Sprite = null;
  53. GameObject.DestroyImmediate(m_CanvasRoot);
  54. GameObject.DestroyImmediate(m_camera.gameObject);
  55. m_camera = null;
  56. }
  57. private void ResetDirtyFlags()
  58. {
  59. m_dirtyVert = m_dirtyLayout = m_dirtyMaterial = false;
  60. }
  61. [Test]
  62. public void SetTestSprite()
  63. {
  64. m_Image.sprite = m_Sprite;
  65. m_Image.overrideSprite = m_OverrideSprite;
  66. Assert.AreEqual(m_Sprite, m_Image.sprite);
  67. m_Image.sprite = null;
  68. Assert.AreEqual(null, m_Image.sprite);
  69. }
  70. [Test]
  71. public void TestPixelsPerUnit()
  72. {
  73. m_Image.sprite = m_Sprite;
  74. Assert.AreEqual(1.0f, m_Image.pixelsPerUnit);
  75. m_Image.overrideSprite = m_OverrideSprite;
  76. Assert.AreEqual(2.0f, m_Image.pixelsPerUnit);
  77. m_Image.overrideSprite = null;
  78. Assert.AreEqual(1.0f, m_Image.pixelsPerUnit);
  79. }
  80. [Test]
  81. public void RaycastOverImageWithoutASpriteReturnTrue()
  82. {
  83. m_Image.sprite = null;
  84. bool raycast = m_Image.Raycast(new Vector2(10, 10), m_camera);
  85. Assert.AreEqual(true, raycast);
  86. }
  87. [Test]
  88. [TestCase(0.0f, 1000, 1000)]
  89. [TestCase(1.0f, 1000, 1000)]
  90. [TestCase(0.0f, -1000, 1000)]
  91. [TestCase(1.0f, -1000, 1000)]
  92. [TestCase(0.0f, 1000, -1000)]
  93. [TestCase(1.0f, 1000, -1000)]
  94. [TestCase(0.0f, -1000, -1000)]
  95. [TestCase(1.0f, -1000, -1000)]
  96. public void RaycastOverImageWithoutASpriteReturnsTrueWithCoordinatesOutsideTheBoundaries(float alphaThreshold, float x, float y)
  97. {
  98. m_Image.alphaHitTestMinimumThreshold = 1.0f - alphaThreshold;
  99. bool raycast = m_Image.Raycast(new Vector2(x, y), m_camera);
  100. Assert.IsTrue(raycast);
  101. }
  102. [Test]
  103. public void SettingSpriteMarksAllAsDirty()
  104. {
  105. m_Image.sprite = m_Sprite;
  106. Assert.True(m_dirtyVert, "Vertices have not been dirtied");
  107. Assert.True(m_dirtyLayout, "Layout has not been dirtied");
  108. Assert.True(m_dirtyMaterial, "Material has not been dirtied");
  109. }
  110. [Test]
  111. public void SettingOverrideSpriteMarksAllAsDirty()
  112. {
  113. m_Image.overrideSprite = m_OverrideSprite;
  114. Assert.True(m_dirtyVert, "Vertices have not been dirtied");
  115. Assert.True(m_dirtyLayout, "Layout has not been dirtied");
  116. Assert.True(m_dirtyMaterial, "Material has not been dirtied");
  117. }
  118. [Test]
  119. public void SettingTypeMarksVerticesAsDirty()
  120. {
  121. m_Image.type = Image.Type.Filled;
  122. Assert.True(m_dirtyVert, "Vertices have not been dirtied");
  123. Assert.False(m_dirtyLayout, "Layout has been dirtied");
  124. Assert.False(m_dirtyMaterial, "Material has been dirtied");
  125. }
  126. [Test]
  127. public void SettingPreserveAspectMarksVerticesAsDirty()
  128. {
  129. m_Image.preserveAspect = true;
  130. Assert.True(m_dirtyVert, "Vertices have not been dirtied");
  131. Assert.False(m_dirtyLayout, "Layout has been dirtied");
  132. Assert.False(m_dirtyMaterial, "Material has been dirtied");
  133. }
  134. [Test]
  135. public void SettingFillCenterMarksVerticesAsDirty()
  136. {
  137. m_Image.fillCenter = false;
  138. Assert.True(m_dirtyVert, "Vertices have not been dirtied");
  139. Assert.False(m_dirtyLayout, "Layout has been dirtied");
  140. Assert.False(m_dirtyMaterial, "Material has been dirtied");
  141. }
  142. [Test]
  143. public void SettingFillMethodMarksVerticesAsDirty()
  144. {
  145. m_Image.fillMethod = Image.FillMethod.Horizontal;
  146. Assert.True(m_dirtyVert, "Vertices have not been dirtied");
  147. Assert.False(m_dirtyLayout, "Layout has been dirtied");
  148. Assert.False(m_dirtyMaterial, "Material has been dirtied");
  149. }
  150. [Test]
  151. public void SettingFillAmountMarksVerticesAsDirty()
  152. {
  153. m_Image.fillAmount = 0.5f;
  154. Assert.True(m_dirtyVert, "Vertices have not been dirtied");
  155. Assert.False(m_dirtyLayout, "Layout has been dirtied");
  156. Assert.False(m_dirtyMaterial, "Material has been dirtied");
  157. }
  158. [Test]
  159. public void SettingFillClockwiseMarksVerticesAsDirty()
  160. {
  161. m_Image.fillClockwise = false;
  162. Assert.True(m_dirtyVert, "Vertices have not been dirtied");
  163. Assert.False(m_dirtyLayout, "Layout has been dirtied");
  164. Assert.False(m_dirtyMaterial, "Material has been dirtied");
  165. }
  166. [Test]
  167. public void SettingFillOriginMarksVerticesAsDirty()
  168. {
  169. m_Image.fillOrigin = 1;
  170. Assert.True(m_dirtyVert, "Vertices have not been dirtied");
  171. Assert.False(m_dirtyLayout, "Layout has been dirtied");
  172. Assert.False(m_dirtyMaterial, "Material has been dirtied");
  173. }
  174. [Test]
  175. public void SettingEventAlphaThresholdMarksNothingAsDirty()
  176. {
  177. m_Image.alphaHitTestMinimumThreshold = 0.5f;
  178. Assert.False(m_dirtyVert, "Vertices have been dirtied");
  179. Assert.False(m_dirtyLayout, "Layout has been dirtied");
  180. Assert.False(m_dirtyMaterial, "Material has been dirtied");
  181. }
  182. [Test]
  183. public void OnAfterDeserializeMakeFillOriginZeroIfNotBetweenZeroAndThree()
  184. {
  185. for (int i = -10; i < 0; i++)
  186. {
  187. m_Image.fillOrigin = i;
  188. m_Image.OnAfterDeserialize();
  189. Assert.AreEqual(0, m_Image.fillOrigin);
  190. }
  191. for (int i = 0; i < 4; i++)
  192. {
  193. m_Image.fillOrigin = i;
  194. m_Image.OnAfterDeserialize();
  195. Assert.AreEqual(i, m_Image.fillOrigin);
  196. }
  197. for (int i = 4; i < 10; i++)
  198. {
  199. m_Image.fillOrigin = i;
  200. m_Image.OnAfterDeserialize();
  201. Assert.AreEqual(0, m_Image.fillOrigin);
  202. }
  203. }
  204. [Test]
  205. public void OnAfterDeserializeMakeFillOriginZeroIfFillOriginGreaterThan1AndFillMethodHorizontalOrVertical()
  206. {
  207. m_Image.fillMethod = Image.FillMethod.Horizontal;
  208. Image.FillMethod[] fillMethodsToTest = {Image.FillMethod.Horizontal, Image.FillMethod.Vertical};
  209. foreach (var fillMethod in fillMethodsToTest)
  210. {
  211. m_Image.fillMethod = fillMethod;
  212. for (int i = -10; i < 0; i++)
  213. {
  214. m_Image.fillOrigin = i;
  215. m_Image.OnAfterDeserialize();
  216. Assert.AreEqual(0, m_Image.fillOrigin);
  217. }
  218. for (int i = 0; i < 2; i++)
  219. {
  220. m_Image.fillOrigin = i;
  221. m_Image.OnAfterDeserialize();
  222. Assert.AreEqual(i, m_Image.fillOrigin);
  223. }
  224. for (int i = 2; i < 100; i++)
  225. {
  226. m_Image.fillOrigin = i;
  227. m_Image.OnAfterDeserialize();
  228. Assert.AreEqual(0, m_Image.fillOrigin);
  229. }
  230. }
  231. }
  232. [Test]
  233. public void OnAfterDeserializeClampsFillAmountBetweenZeroAndOne()
  234. {
  235. for (float f = -5; f < 0; f += 0.1f)
  236. {
  237. m_Image.fillAmount = f;
  238. m_Image.OnAfterDeserialize();
  239. Assert.AreEqual(0, m_Image.fillAmount);
  240. }
  241. for (float f = 0; f < 1; f += 0.1f)
  242. {
  243. m_Image.fillAmount = f;
  244. m_Image.OnAfterDeserialize();
  245. Assert.AreEqual(f, m_Image.fillAmount);
  246. }
  247. for (float f = 1; f < 5; f += 0.1f)
  248. {
  249. m_Image.fillAmount = f;
  250. m_Image.OnAfterDeserialize();
  251. Assert.AreEqual(1, m_Image.fillAmount);
  252. }
  253. }
  254. [Test]
  255. public void SetNativeSizeSetsAllAsDirtyAndSetsAnchorMaxAndSizeDeltaWhenOverrideSpriteIsNotNull()
  256. {
  257. m_Image.sprite = m_Sprite;
  258. m_Image.overrideSprite = m_OverrideSprite;
  259. m_Image.rectTransform.anchorMax = new Vector2(100, 100);
  260. m_Image.rectTransform.anchorMin = new Vector2(0, 0);
  261. m_Image.SetNativeSize();
  262. Assert.True(m_dirtyVert, "Vertices have not been dirtied");
  263. Assert.True(m_dirtyLayout, "Layout has not been dirtied");
  264. Assert.True(m_dirtyMaterial, "Material has not been dirtied");
  265. Assert.AreEqual(m_Image.rectTransform.anchorMin, m_Image.rectTransform.anchorMax);
  266. Assert.AreEqual(m_OverrideSprite.rect.size / m_Image.pixelsPerUnit, m_Image.rectTransform.sizeDelta);
  267. }
  268. [Test]
  269. public void OnPopulateMeshWhenNoOverrideSpritePresentDefersToGraphicImplementation()
  270. {
  271. m_OverrideSprite = null;
  272. m_Image.rectTransform.anchoredPosition = new Vector2(100, 452);
  273. m_Image.rectTransform.sizeDelta = new Vector2(881, 593);
  274. m_Image.color = new Color(0.1f, 0.2f, 0.8f, 0);
  275. VertexHelper vh = new VertexHelper();
  276. m_Image.InvokeOnPopulateMesh(vh);
  277. Assert.AreEqual(4, vh.currentVertCount);
  278. List<UIVertex> verts = new List<UIVertex>();
  279. vh.GetUIVertexStream(verts);
  280. // The vertices for the 2 triangles of the canvas
  281. UIVertex[] expectedVertices =
  282. {
  283. new UIVertex
  284. {
  285. color = m_Image.color,
  286. position = m_Image.rectTransform.rect.min,
  287. uv0 = new Vector2(0f, 0f),
  288. normal = new Vector3(0, 0, -1),
  289. tangent = new Vector4(1, 0, 0, -1)
  290. },
  291. new UIVertex
  292. {
  293. color = m_Image.color,
  294. position = new Vector3(m_Image.rectTransform.rect.xMin, m_Image.rectTransform.rect.yMax),
  295. uv0 = new Vector2(0f, 1f),
  296. normal = new Vector3(0, 0, -1),
  297. tangent = new Vector4(1, 0, 0, -1)
  298. },
  299. new UIVertex
  300. {
  301. color = m_Image.color,
  302. position = m_Image.rectTransform.rect.max,
  303. uv0 = new Vector2(1f, 1f),
  304. normal = new Vector3(0, 0, -1),
  305. tangent = new Vector4(1, 0, 0, -1)
  306. },
  307. new UIVertex
  308. {
  309. color = m_Image.color,
  310. position = m_Image.rectTransform.rect.max,
  311. uv0 = new Vector2(1f, 1f),
  312. normal = new Vector3(0, 0, -1),
  313. tangent = new Vector4(1, 0, 0, -1)
  314. },
  315. new UIVertex
  316. {
  317. color = m_Image.color,
  318. position = new Vector3(m_Image.rectTransform.rect.xMax, m_Image.rectTransform.rect.yMin),
  319. uv0 = new Vector2(1f, 0f),
  320. normal = new Vector3(0, 0, -1),
  321. tangent = new Vector4(1, 0, 0, -1)
  322. },
  323. new UIVertex
  324. {
  325. color = m_Image.color,
  326. position = m_Image.rectTransform.rect.min,
  327. uv0 = new Vector2(0f, 0f),
  328. normal = new Vector3(0, 0, -1),
  329. tangent = new Vector4(1, 0, 0, -1)
  330. },
  331. };
  332. for (int i = 0; i < verts.Count; i++)
  333. {
  334. Assert.AreEqual(expectedVertices[i], verts[i]);
  335. }
  336. }
  337. private void TestOnPopulateMeshTypeSimple(VertexHelper vh, Vector4 UVs)
  338. {
  339. List<UIVertex> verts = new List<UIVertex>();
  340. vh.GetUIVertexStream(verts);
  341. Assert.AreEqual(4, vh.currentVertCount);
  342. Assert.AreEqual(6, vh.currentIndexCount);
  343. var imgRect = m_Image.rectTransform.rect;
  344. Vector3[] expectedVertices =
  345. {
  346. imgRect.min,
  347. new Vector3(imgRect.xMin, imgRect.yMax),
  348. imgRect.max,
  349. imgRect.max,
  350. new Vector3(imgRect.xMax, imgRect.yMin),
  351. imgRect.min
  352. };
  353. Vector2[] expectedUV0s =
  354. {
  355. new Vector2(UVs.x, UVs.y),
  356. new Vector2(UVs.x, UVs.w),
  357. new Vector2(UVs.z, UVs.w),
  358. new Vector2(UVs.z, UVs.w),
  359. new Vector2(UVs.z, UVs.y),
  360. new Vector2(UVs.x, UVs.y),
  361. };
  362. var expectedNormal = new Vector3(0, 0, -1);
  363. var expectedTangent = new Vector4(1, 0, 0, -1);
  364. Color32 expectedColor = m_Image.color;
  365. Vector2 expectedUV1 = new Vector2(0, 0);
  366. for (int i = 0; i < 6; i++)
  367. {
  368. Assert.AreEqual(expectedVertices[i], verts[i].position);
  369. Assert.AreEqual(expectedUV0s[i], verts[i].uv0);
  370. Assert.AreEqual(expectedUV1, verts[i].uv1);
  371. Assert.AreEqual(expectedNormal, verts[i].normal);
  372. Assert.AreEqual(expectedTangent, verts[i].tangent);
  373. Assert.AreEqual(expectedColor, verts[i].color);
  374. }
  375. }
  376. [Test]
  377. public void OnPopulateMeshWithTypeTiledNoBorderGeneratesExpectedResults()
  378. {
  379. m_Image.sprite = m_Sprite;
  380. m_Image.sprite.texture.wrapMode = TextureWrapMode.Repeat;
  381. m_Image.type = Image.Type.Tiled;
  382. VertexHelper vh = new VertexHelper();
  383. m_Image.InvokeOnPopulateMesh(vh);
  384. Assert.AreEqual(4, vh.currentVertCount);
  385. Assert.AreEqual(6, vh.currentIndexCount);
  386. }
  387. [Test]
  388. public void MinWidthHeightAreZeroWithNoImage()
  389. {
  390. Assert.AreEqual(0, m_Image.minWidth);
  391. Assert.AreEqual(0, m_Image.minHeight);
  392. }
  393. [Test]
  394. public void FlexibleWidthHeightAreCorrectWithNoImage()
  395. {
  396. Assert.AreEqual(-1, m_Image.flexibleWidth);
  397. Assert.AreEqual(-1, m_Image.flexibleHeight);
  398. }
  399. [Test]
  400. public void PreferredWidthHeightAreCorrectWithNoImage()
  401. {
  402. Assert.AreEqual(0, m_Image.preferredWidth);
  403. Assert.AreEqual(0, m_Image.preferredHeight);
  404. }
  405. [Test]
  406. public void MinWidthHeightAreZeroWithImage()
  407. {
  408. m_Image.sprite = m_Sprite;
  409. Assert.AreEqual(0, m_Image.minWidth);
  410. Assert.AreEqual(0, m_Image.minHeight);
  411. }
  412. [Test]
  413. public void FlexibleWidthHeightAreCorrectWithImage()
  414. {
  415. m_Image.sprite = m_Sprite;
  416. Assert.AreEqual(-1, m_Image.flexibleWidth);
  417. Assert.AreEqual(-1, m_Image.flexibleHeight);
  418. }
  419. [Test]
  420. public void PreferredWidthHeightAreCorrectWithImage()
  421. {
  422. m_Image.sprite = m_Sprite;
  423. Assert.AreEqual(128, m_Image.preferredWidth);
  424. Assert.AreEqual(128, m_Image.preferredHeight);
  425. }
  426. [Test]
  427. public void MinWidthHeightAreZeroWithOverrideImage()
  428. {
  429. m_Image.sprite = m_Sprite;
  430. m_Image.overrideSprite = m_OverrideSprite;
  431. Assert.AreEqual(0, m_Image.minWidth);
  432. Assert.AreEqual(0, m_Image.minHeight);
  433. }
  434. [Test]
  435. public void FlexibleWidthHeightAreCorrectWithOverrideImage()
  436. {
  437. m_Image.sprite = m_Sprite;
  438. m_Image.overrideSprite = m_OverrideSprite;
  439. Assert.AreEqual(-1, m_Image.flexibleWidth);
  440. Assert.AreEqual(-1, m_Image.flexibleHeight);
  441. }
  442. [Test]
  443. public void PreferredWidthHeightAreCorrectWithOverrideImage()
  444. {
  445. m_Image.sprite = m_Sprite;
  446. m_Image.overrideSprite = m_OverrideSprite;
  447. Assert.AreEqual(256, m_Image.preferredWidth);
  448. Assert.AreEqual(256, m_Image.preferredHeight);
  449. }
  450. }
  451. }