RectTransformPosition.cs 531 B

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  1. using UnityEngine;
  2. using NUnit.Framework;
  3. public class RectTransformPosition
  4. {
  5. [Test]
  6. public void SettingPositionBeforeGameObjectIsActivatedWorks_953409()
  7. {
  8. var positionToSet = new Vector3(1, 2, 3);
  9. var go = new GameObject("RectTransform", typeof(RectTransform));
  10. go.SetActive(false);
  11. go.transform.position = positionToSet;
  12. go.SetActive(true);
  13. Assert.AreEqual(positionToSet, go.transform.position, "Expected RectTransform position to be set but it was not.");
  14. }
  15. }