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-
- using System;
- using System.IO;
- namespace Microsoft.Unity.VisualStudio.Editor
- {
- internal static class Symbols
- {
- public static bool IsPortableSymbolFile(string pdbFile)
- {
- try
- {
- using (var stream = File.OpenRead(pdbFile))
- {
- return stream.ReadByte() == 'B'
- && stream.ReadByte() == 'S'
- && stream.ReadByte() == 'J'
- && stream.ReadByte() == 'B';
- }
- }
- catch (Exception)
- {
- return false;
- }
- }
- }
- }
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