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- using System;
- using System.Globalization;
- using JetBrains.Annotations;
- using Unity.Cloud.Collaborate.Settings;
- namespace Unity.Cloud.Collaborate.Utilities
- {
- /// <summary>
- /// Static class that presents methods to provide timestamps for the UI.
- /// </summary>
- static class TimeStamp
- {
- /// <summary>
- /// Bool to decide whether timestamps should be exact values or relative values.
- /// </summary>
- public static bool UseRelativeTimeStamps =>
- CollabSettingsManager.Get(CollabSettings.settingRelativeTimestamp, fallback: true);
- /// <summary>
- /// Values to translate a number to a string representation.
- /// </summary>
- static readonly string[] k_UnitsMap = { "zero", "one", "two", "three", "four", "five", "six", "seven", "eight", "nine", "ten" };
- /// <summary>
- /// Get the localized or relative timestamp for the given DateTime based on the current settings.
- /// </summary>
- /// <param name="dateTime">DateTime to convert.</param>
- /// <returns>String representation of the given DateTime.</returns>
- [NotNull]
- public static string GetTimeStamp(DateTimeOffset dateTime)
- {
- // ReSharper disable once ConditionIsAlwaysTrueOrFalse
- return UseRelativeTimeStamps
- ? GetElapsedTime(dateTime)
- : GetLocalisedTimeStamp(dateTime);
- }
- /// <summary>
- /// Get the localised timestamp for the given DateTime.
- /// </summary>
- /// <param name="dateTime">DateTime to convert.</param>
- /// <returns>Localised string representation of the given DateTime.</returns>
- [NotNull]
- public static string GetLocalisedTimeStamp(DateTimeOffset dateTime)
- {
- return dateTime.ToString(CultureInfo.CurrentCulture.DateTimeFormat.FullDateTimePattern);
- }
- // Original credit: https://codereview.stackexchange.com/questions/93239/get-elapsed-time-as-human-friendly-string
- /// <summary>
- /// Convert a DateTime into a relative timestamp.
- /// </summary>
- /// <param name="dateTime">Datetime to calculate the timestamp from.</param>
- /// <returns>Relative timestamp for the given DateTime.</returns>
- [NotNull]
- static string GetElapsedTime(DateTimeOffset dateTime)
- {
- var offset = DateTimeOffset.Now.Subtract(dateTime);
- // The trick: make variable contain date and time representing the desired timespan,
- // having +1 in each date component.
- var date = DateTimeOffset.MinValue + offset;
- return ProcessPeriod(date.Year - 1, date.Month - 1, "year")
- ?? ProcessPeriod(date.Month - 1, date.Day - 1, "month")
- ?? ProcessPeriod(date.Day - 1, date.Hour, "day", "Yesterday")
- ?? ProcessPeriod(date.Hour, date.Minute, "hour")
- ?? ProcessPeriod(date.Minute, date.Second, "minute")
- ?? ProcessPeriod(date.Second, 0, "second")
- ?? "Right now";
- }
- // Original credit: https://codereview.stackexchange.com/questions/93239/get-elapsed-time-as-human-friendly-string
- /// <summary>
- /// Output the string representation for the given time frame. If it's not in that time frame, it returns null.
- /// </summary>
- /// <param name="value">Bigger time value.</param>
- /// <param name="subValue">Smaller time value eg: minutes if value is hours.</param>
- /// <param name="name">Name of the period.</param>
- /// <param name="singularName">Name for period that is singular. Null if it's not singular eg: yesterday.</param>
- /// <returns>String representation of the period, or null if it's outside of it.</returns>
- [CanBeNull]
- static string ProcessPeriod(int value, int subValue, string name, string singularName = null)
- {
- // If the value is less than this time frame, skip.
- if (value == 0)
- {
- return null;
- }
- // If a multiple of this time frame eg: 20 minutes.
- if (value != 1)
- {
- // Convert values specified to string numbers.
- var stringValue = value <k_UnitsMap.Length ? k_UnitsMap[value] : value.ToString();
- return subValue == 0
- ? $"{stringValue.FirstCharToUpper()} {name}s ago"
- : $"About {stringValue} {name}s ago";
- }
- // Special case for one-off names eg: yesterday.
- if (!string.IsNullOrEmpty(singularName))
- {
- return singularName;
- }
- // Singular time frame eg: an hour, a minute.
- var articleSuffix = name[0] == 'h' ? "n" : string.Empty;
- return subValue == 0
- ? $"A{articleSuffix} {name} ago"
- : $"About a{articleSuffix} {name} ago";
- }
- }
- }
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