IStartModel.cs 924 B

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  1. using System;
  2. using Unity.Cloud.Collaborate.Models.Enums;
  3. namespace Unity.Cloud.Collaborate.Models
  4. {
  5. internal interface IStartModel : IModel
  6. {
  7. /// <summary>
  8. /// Event that is triggered when the project status changes.
  9. /// </summary>
  10. event Action<ProjectStatus> ProjectStatusChanged;
  11. /// <summary>
  12. /// Returns the current project status.
  13. /// </summary>
  14. ProjectStatus ProjectStatus { get; }
  15. /// <summary>
  16. /// Request to turn on the service.
  17. /// </summary>
  18. void RequestTurnOnService();
  19. /// <summary>
  20. /// Show the service page.
  21. /// </summary>
  22. void ShowServicePage();
  23. /// <summary>
  24. /// Show login page.
  25. /// </summary>
  26. void ShowLoginPage();
  27. /// <summary>
  28. /// Show no seat page.
  29. /// </summary>
  30. void ShowNoSeatPage();
  31. }
  32. }