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- Using pre-set license
- Built from '2021.3/china_unity/release' branch; Version is '2021.3.7f1c1 (4f55c298767e) revision 5199298'; Using compiler version '192829333'; Build Type 'Release'
- OS: 'Windows 11 (10.0.22621) 64bit CoreCountrySpecific' Language: 'zh' Physical Memory: 16108 MB
- BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
- COMMAND LINE ARGUMENTS:
- D:\work\Unity 2021.3.7f1c1\Editor\Unity.exe
- -adb2
- -batchMode
- -noUpm
- -name
- AssetImportWorker1
- -projectPath
- D:/U3D/Shooting game
- -logFile
- Logs/AssetImportWorker1.log
- -srvPort
- 10782
- Successfully changed project path to: D:/U3D/Shooting game
- D:/U3D/Shooting game
- [UnityMemory] Configuration Parameters - Can be set up in boot.config
- "memorysetup-bucket-allocator-granularity=16"
- "memorysetup-bucket-allocator-bucket-count=8"
- "memorysetup-bucket-allocator-block-size=33554432"
- "memorysetup-bucket-allocator-block-count=8"
- "memorysetup-main-allocator-block-size=16777216"
- "memorysetup-thread-allocator-block-size=16777216"
- "memorysetup-gfx-main-allocator-block-size=16777216"
- "memorysetup-gfx-thread-allocator-block-size=16777216"
- "memorysetup-cache-allocator-block-size=4194304"
- "memorysetup-typetree-allocator-block-size=2097152"
- "memorysetup-profiler-bucket-allocator-granularity=16"
- "memorysetup-profiler-bucket-allocator-bucket-count=8"
- "memorysetup-profiler-bucket-allocator-block-size=33554432"
- "memorysetup-profiler-bucket-allocator-block-count=8"
- "memorysetup-profiler-allocator-block-size=16777216"
- "memorysetup-profiler-editor-allocator-block-size=1048576"
- "memorysetup-temp-allocator-size-main=16777216"
- "memorysetup-job-temp-allocator-block-size=2097152"
- "memorysetup-job-temp-allocator-block-size-background=1048576"
- "memorysetup-job-temp-allocator-reduction-small-platforms=262144"
- "memorysetup-temp-allocator-size-background-worker=32768"
- "memorysetup-temp-allocator-size-job-worker=262144"
- "memorysetup-temp-allocator-size-preload-manager=33554432"
- "memorysetup-temp-allocator-size-nav-mesh-worker=65536"
- "memorysetup-temp-allocator-size-audio-worker=65536"
- "memorysetup-temp-allocator-size-cloud-worker=32768"
- "memorysetup-temp-allocator-size-gi-baking-worker=262144"
- "memorysetup-temp-allocator-size-gfx=262144"
- AS: AutoStreaming module initializing.
- Refreshing native plugins compatible for Editor in 53.46 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Initialize engine version: 2021.3.7f1c1 (4f55c298767e)
- [Subsystems] Discovering subsystems at path D:/work/Unity 2021.3.7f1c1/Editor/Data/Resources/UnitySubsystems
- [Subsystems] Discovering subsystems at path D:/U3D/Shooting game/Assets
- GfxDevice: creating device client; threaded=0; jobified=0
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce RTX 3060 Laptop GPU (ID=0x2560)
- Vendor: NVIDIA
- VRAM: 6009 MB
- Driver: 31.0.15.2849
- Initialize mono
- Mono path[0] = 'D:/work/Unity 2021.3.7f1c1/Editor/Data/Managed'
- Mono path[1] = 'D:/work/Unity 2021.3.7f1c1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
- Mono config path = 'D:/work/Unity 2021.3.7f1c1/Editor/Data/MonoBleedingEdge/etc'
- Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56148
- Begin MonoManager ReloadAssembly
- Registering precompiled unity dll's ...
- Register platform support module: D:/work/Unity 2021.3.7f1c1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
- Registered in 0.001640 seconds.
- Native extension for WindowsStandalone target not found
- Refreshing native plugins compatible for Editor in 56.37 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Mono: successfully reloaded assembly
- - Completed reload, in 0.446 seconds
- Domain Reload Profiling:
- ReloadAssembly (447ms)
- BeginReloadAssembly (55ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (0ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (0ms)
- EndReloadAssembly (315ms)
- LoadAssemblies (52ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- SetupTypeCache (67ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (19ms)
- SetupLoadedEditorAssemblies (188ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (5ms)
- SetLoadedEditorAssemblies (0ms)
- RefreshPlugins (56ms)
- BeforeProcessingInitializeOnLoad (1ms)
- ProcessInitializeOnLoadAttributes (91ms)
- ProcessInitializeOnLoadMethodAttributes (34ms)
- AfterProcessingInitializeOnLoad (0ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (0ms)
- Platform modules already initialized, skipping
- Registering precompiled user dll's ...
- Registered in 0.007671 seconds.
- Begin MonoManager ReloadAssembly
- Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
- Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
- Native extension for WindowsStandalone target not found
- Refreshing native plugins compatible for Editor in 0.40 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Mono: successfully reloaded assembly
- - Completed reload, in 0.751 seconds
- Domain Reload Profiling:
- ReloadAssembly (751ms)
- BeginReloadAssembly (97ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (5ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (18ms)
- EndReloadAssembly (559ms)
- LoadAssemblies (73ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- SetupTypeCache (180ms)
- ReleaseScriptCaches (1ms)
- RebuildScriptCaches (32ms)
- SetupLoadedEditorAssemblies (251ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (4ms)
- SetLoadedEditorAssemblies (0ms)
- RefreshPlugins (0ms)
- BeforeProcessingInitializeOnLoad (58ms)
- ProcessInitializeOnLoadAttributes (163ms)
- ProcessInitializeOnLoadMethodAttributes (20ms)
- AfterProcessingInitializeOnLoad (5ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (5ms)
- Platform modules already initialized, skipping
- ========================================================================
- Worker process is ready to serve import requests
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- Unloading 3380 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 27 unused Assets / (111.4 KB). Loaded Objects now: 3838.
- Memory consumption went from 116.3 MB to 116.2 MB.
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- ========================================================================
- Received Import Request.
- Time since last request: 644324.820415 seconds.
- path: Assets/Scripts/CameraLogic.cs
- artifactKey: Guid(374a3cd853aeaca4dbaf766021cd7c83) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
- Start importing Assets/Scripts/CameraLogic.cs using Guid(374a3cd853aeaca4dbaf766021cd7c83) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'b5b8a91b841816def187fef2a976858d') in 0.020946 seconds
- ========================================================================
- Received Prepare
- Registering precompiled user dll's ...
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- Begin MonoManager ReloadAssembly
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- Native extension for WindowsStandalone target not found
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- Preloading 0 native plugins for Editor in 0.00 ms.
- Mono: successfully reloaded assembly
- - Completed reload, in 1.657 seconds
- Domain Reload Profiling:
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- BeginReloadAssembly (175ms)
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- DisableScriptedObjects (6ms)
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- InitializePlatformSupportModulesInManaged (25ms)
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- Platform modules already initialized, skipping
- Refreshing native plugins compatible for Editor in 1.40 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 3375 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 20 unused Assets / (78.6 KB). Loaded Objects now: 3841.
- Memory consumption went from 116.3 MB to 116.2 MB.
- Total: 2.483900 ms (FindLiveObjects: 0.160200 ms CreateObjectMapping: 0.077900 ms MarkObjects: 2.170100 ms DeleteObjects: 0.074200 ms)
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- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- ========================================================================
- Received Prepare
- Registering precompiled user dll's ...
- Registered in 0.006020 seconds.
- Begin MonoManager ReloadAssembly
- Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
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- Native extension for WindowsStandalone target not found
- Refreshing native plugins compatible for Editor in 0.73 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Mono: successfully reloaded assembly
- - Completed reload, in 0.738 seconds
- Domain Reload Profiling:
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- BeginReloadAssembly (106ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (3ms)
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- EndReloadAssembly (565ms)
- LoadAssemblies (70ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- SetupTypeCache (165ms)
- ReleaseScriptCaches (1ms)
- RebuildScriptCaches (32ms)
- SetupLoadedEditorAssemblies (257ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (13ms)
- SetLoadedEditorAssemblies (1ms)
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- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (6ms)
- Platform modules already initialized, skipping
- Refreshing native plugins compatible for Editor in 1.71 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 3375 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 20 unused Assets / (78.6 KB). Loaded Objects now: 3844.
- Memory consumption went from 116.3 MB to 116.2 MB.
- Total: 2.394800 ms (FindLiveObjects: 0.175300 ms CreateObjectMapping: 0.134100 ms MarkObjects: 2.004000 ms DeleteObjects: 0.080600 ms)
- AssetImportParameters requested are different than current active one (requested -> active):
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- custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 ->
- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- ========================================================================
- Received Prepare
- Registering precompiled user dll's ...
- Registered in 0.017040 seconds.
- Begin MonoManager ReloadAssembly
- Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
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- Native extension for WindowsStandalone target not found
- Refreshing native plugins compatible for Editor in 0.74 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Mono: successfully reloaded assembly
- - Completed reload, in 1.281 seconds
- Domain Reload Profiling:
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- BeginReloadAssembly (192ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (8ms)
- BackupInstance (0ms)
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- EndReloadAssembly (957ms)
- LoadAssemblies (140ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- SetupTypeCache (323ms)
- ReleaseScriptCaches (1ms)
- RebuildScriptCaches (53ms)
- SetupLoadedEditorAssemblies (404ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (15ms)
- SetLoadedEditorAssemblies (1ms)
- RefreshPlugins (1ms)
- BeforeProcessingInitializeOnLoad (85ms)
- ProcessInitializeOnLoadAttributes (250ms)
- ProcessInitializeOnLoadMethodAttributes (37ms)
- AfterProcessingInitializeOnLoad (16ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (15ms)
- Platform modules already initialized, skipping
- Refreshing native plugins compatible for Editor in 3.40 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 3375 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 20 unused Assets / (78.5 KB). Loaded Objects now: 3847.
- Memory consumption went from 116.3 MB to 116.2 MB.
- Total: 3.457900 ms (FindLiveObjects: 0.312500 ms CreateObjectMapping: 0.129400 ms MarkObjects: 2.870000 ms DeleteObjects: 0.144400 ms)
- AssetImportParameters requested are different than current active one (requested -> active):
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- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
- custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 ->
- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- ========================================================================
- Received Prepare
- Registering precompiled user dll's ...
- Registered in 0.006001 seconds.
- Begin MonoManager ReloadAssembly
- Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
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- Native extension for WindowsStandalone target not found
- Refreshing native plugins compatible for Editor in 0.53 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Mono: successfully reloaded assembly
- - Completed reload, in 0.717 seconds
- Domain Reload Profiling:
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- BeginReloadAssembly (114ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (3ms)
- BackupInstance (0ms)
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- EndReloadAssembly (534ms)
- LoadAssemblies (75ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- SetupTypeCache (158ms)
- ReleaseScriptCaches (1ms)
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- SetupLoadedEditorAssemblies (253ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (10ms)
- SetLoadedEditorAssemblies (0ms)
- RefreshPlugins (1ms)
- BeforeProcessingInitializeOnLoad (50ms)
- ProcessInitializeOnLoadAttributes (162ms)
- ProcessInitializeOnLoadMethodAttributes (22ms)
- AfterProcessingInitializeOnLoad (8ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (7ms)
- Platform modules already initialized, skipping
- Refreshing native plugins compatible for Editor in 2.14 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 3375 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 20 unused Assets / (78.6 KB). Loaded Objects now: 3850.
- Memory consumption went from 116.3 MB to 116.2 MB.
- Total: 2.645700 ms (FindLiveObjects: 0.278700 ms CreateObjectMapping: 0.195800 ms MarkObjects: 2.078000 ms DeleteObjects: 0.091700 ms)
- AssetImportParameters requested are different than current active one (requested -> active):
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- custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 ->
- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- ========================================================================
- Received Prepare
- Registering precompiled user dll's ...
- Registered in 0.006822 seconds.
- Begin MonoManager ReloadAssembly
- Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
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- Native extension for WindowsStandalone target not found
- Refreshing native plugins compatible for Editor in 0.52 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Mono: successfully reloaded assembly
- - Completed reload, in 0.716 seconds
- Domain Reload Profiling:
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- BeginReloadAssembly (108ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (3ms)
- BackupInstance (0ms)
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- LoadAssemblies (74ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- SetupTypeCache (157ms)
- ReleaseScriptCaches (1ms)
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- SetupLoadedEditorAssemblies (245ms)
- LogAssemblyErrors (0ms)
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- AfterProcessingInitializeOnLoad (10ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (7ms)
- Platform modules already initialized, skipping
- Refreshing native plugins compatible for Editor in 2.20 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 20 unused Assets / (78.6 KB). Loaded Objects now: 3854.
- Memory consumption went from 116.3 MB to 116.3 MB.
- Total: 2.376000 ms (FindLiveObjects: 0.159700 ms CreateObjectMapping: 0.072900 ms MarkObjects: 2.073400 ms DeleteObjects: 0.068900 ms)
- AssetImportParameters requested are different than current active one (requested -> active):
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- ========================================================================
- Received Prepare
- Registering precompiled user dll's ...
- Registered in 0.009043 seconds.
- Begin MonoManager ReloadAssembly
- Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
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- Native extension for WindowsStandalone target not found
- Refreshing native plugins compatible for Editor in 0.45 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Mono: successfully reloaded assembly
- - Completed reload, in 0.710 seconds
- Domain Reload Profiling:
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- BeginReloadAssembly (108ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (4ms)
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- SetupLoadedEditorAssemblies (238ms)
- LogAssemblyErrors (0ms)
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- SetLoadedEditorAssemblies (0ms)
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- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (6ms)
- Platform modules already initialized, skipping
- Refreshing native plugins compatible for Editor in 1.46 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 20 unused Assets / (78.6 KB). Loaded Objects now: 3857.
- Memory consumption went from 116.4 MB to 116.3 MB.
- Total: 2.472900 ms (FindLiveObjects: 0.162200 ms CreateObjectMapping: 0.072500 ms MarkObjects: 2.167400 ms DeleteObjects: 0.069700 ms)
- AssetImportParameters requested are different than current active one (requested -> active):
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- ========================================================================
- Received Prepare
- Registering precompiled user dll's ...
- Registered in 0.006242 seconds.
- Begin MonoManager ReloadAssembly
- Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
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- Native extension for WindowsStandalone target not found
- Refreshing native plugins compatible for Editor in 0.47 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Mono: successfully reloaded assembly
- - Completed reload, in 0.723 seconds
- Domain Reload Profiling:
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- BeginReloadAssembly (107ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (3ms)
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- SetupTypeCache (157ms)
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- SetupLoadedEditorAssemblies (260ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (11ms)
- SetLoadedEditorAssemblies (0ms)
- RefreshPlugins (1ms)
- BeforeProcessingInitializeOnLoad (54ms)
- ProcessInitializeOnLoadAttributes (161ms)
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- AfterProcessingInitializeOnLoad (10ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (8ms)
- Platform modules already initialized, skipping
- Refreshing native plugins compatible for Editor in 1.62 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 20 unused Assets / (78.6 KB). Loaded Objects now: 3860.
- Memory consumption went from 116.4 MB to 116.3 MB.
- Total: 2.499300 ms (FindLiveObjects: 0.178200 ms CreateObjectMapping: 0.088100 ms MarkObjects: 2.126300 ms DeleteObjects: 0.104600 ms)
- AssetImportParameters requested are different than current active one (requested -> active):
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- ========================================================================
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- Begin MonoManager ReloadAssembly
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- Domain Reload Profiling:
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- Platform modules already initialized, skipping
- Refreshing native plugins compatible for Editor in 1.43 ms, found 3 plugins.
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- Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
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- Memory consumption went from 116.4 MB to 116.3 MB.
- Total: 2.341800 ms (FindLiveObjects: 0.171900 ms CreateObjectMapping: 0.077900 ms MarkObjects: 2.017700 ms DeleteObjects: 0.073400 ms)
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- ========================================================================
- Received Prepare
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- Registered in 0.008342 seconds.
- Begin MonoManager ReloadAssembly
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- Mono: successfully reloaded assembly
- - Completed reload, in 0.700 seconds
- Domain Reload Profiling:
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- Platform modules already initialized, skipping
- Refreshing native plugins compatible for Editor in 1.71 ms, found 3 plugins.
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- Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
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- Total: 2.293800 ms (FindLiveObjects: 0.173700 ms CreateObjectMapping: 0.081100 ms MarkObjects: 1.963400 ms DeleteObjects: 0.074500 ms)
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- ========================================================================
- Received Prepare
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- Begin MonoManager ReloadAssembly
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- Native extension for WindowsStandalone target not found
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- Mono: successfully reloaded assembly
- - Completed reload, in 0.704 seconds
- Domain Reload Profiling:
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- Platform modules already initialized, skipping
- Refreshing native plugins compatible for Editor in 1.69 ms, found 3 plugins.
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- Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
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- Memory consumption went from 116.4 MB to 116.3 MB.
- Total: 2.585500 ms (FindLiveObjects: 0.217800 ms CreateObjectMapping: 0.096200 ms MarkObjects: 2.180100 ms DeleteObjects: 0.090600 ms)
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- ========================================================================
- Received Prepare
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- Registered in 0.008154 seconds.
- Begin MonoManager ReloadAssembly
- Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
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- Native extension for WindowsStandalone target not found
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- - Completed reload, in 1.385 seconds
- Domain Reload Profiling:
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- Platform modules already initialized, skipping
- Refreshing native plugins compatible for Editor in 3.82 ms, found 3 plugins.
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- Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 20 unused Assets / (78.2 KB). Loaded Objects now: 3878.
- Memory consumption went from 116.4 MB to 116.4 MB.
- Total: 4.562800 ms (FindLiveObjects: 0.315300 ms CreateObjectMapping: 0.141600 ms MarkObjects: 3.989000 ms DeleteObjects: 0.115100 ms)
- AssetImportParameters requested are different than current active one (requested -> active):
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- ========================================================================
- Received Prepare
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- Begin MonoManager ReloadAssembly
- Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
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- Native extension for WindowsStandalone target not found
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- - Completed reload, in 0.690 seconds
- Domain Reload Profiling:
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- AwakeInstancesAfterBackupRestoration (6ms)
- Platform modules already initialized, skipping
- Refreshing native plugins compatible for Editor in 1.71 ms, found 3 plugins.
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- Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 20 unused Assets / (78.2 KB). Loaded Objects now: 3881.
- Memory consumption went from 116.4 MB to 116.4 MB.
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- AssetImportParameters requested are different than current active one (requested -> active):
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- ========================================================================
- Received Prepare
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- Begin MonoManager ReloadAssembly
- Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
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- Native extension for WindowsStandalone target not found
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- Mono: successfully reloaded assembly
- - Completed reload, in 1.298 seconds
- Domain Reload Profiling:
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- Refreshing native plugins compatible for Editor in 1.78 ms, found 3 plugins.
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- Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
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- ========================================================================
- Received Prepare
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- Begin MonoManager ReloadAssembly
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- - Completed reload, in 0.656 seconds
- Domain Reload Profiling:
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- Platform modules already initialized, skipping
- Refreshing native plugins compatible for Editor in 1.52 ms, found 3 plugins.
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- Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
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- Total: 2.513900 ms (FindLiveObjects: 0.173000 ms CreateObjectMapping: 0.079600 ms MarkObjects: 2.190300 ms DeleteObjects: 0.070000 ms)
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- ========================================================================
- Received Prepare
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- Registered in 0.011557 seconds.
- Begin MonoManager ReloadAssembly
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- Native extension for WindowsStandalone target not found
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- Mono: successfully reloaded assembly
- - Completed reload, in 0.694 seconds
- Domain Reload Profiling:
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- Platform modules already initialized, skipping
- Refreshing native plugins compatible for Editor in 1.65 ms, found 3 plugins.
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- Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
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- Memory consumption went from 116.5 MB to 116.4 MB.
- Total: 2.429400 ms (FindLiveObjects: 0.199800 ms CreateObjectMapping: 0.086600 ms MarkObjects: 2.072100 ms DeleteObjects: 0.067600 ms)
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- ========================================================================
- Received Prepare
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- Registered in 0.006064 seconds.
- Begin MonoManager ReloadAssembly
- Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
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- Native extension for WindowsStandalone target not found
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- Mono: successfully reloaded assembly
- - Completed reload, in 0.699 seconds
- Domain Reload Profiling:
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- AwakeInstancesAfterBackupRestoration (6ms)
- Platform modules already initialized, skipping
- Refreshing native plugins compatible for Editor in 1.49 ms, found 3 plugins.
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- Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 20 unused Assets / (78.2 KB). Loaded Objects now: 3899.
- Memory consumption went from 116.5 MB to 116.4 MB.
- Total: 2.428600 ms (FindLiveObjects: 0.273400 ms CreateObjectMapping: 0.142500 ms MarkObjects: 1.939200 ms DeleteObjects: 0.072400 ms)
- AssetImportParameters requested are different than current active one (requested -> active):
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- ========================================================================
- Received Prepare
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- Registered in 0.009477 seconds.
- Begin MonoManager ReloadAssembly
- Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
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- Native extension for WindowsStandalone target not found
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- Mono: successfully reloaded assembly
- - Completed reload, in 0.720 seconds
- Domain Reload Profiling:
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- Platform modules already initialized, skipping
- Refreshing native plugins compatible for Editor in 1.58 ms, found 3 plugins.
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- Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 20 unused Assets / (78.2 KB). Loaded Objects now: 3902.
- Memory consumption went from 116.5 MB to 116.4 MB.
- Total: 2.583900 ms (FindLiveObjects: 0.185900 ms CreateObjectMapping: 0.081300 ms MarkObjects: 2.240400 ms DeleteObjects: 0.075400 ms)
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- ========================================================================
- Received Prepare
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- Begin MonoManager ReloadAssembly
- Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
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- Native extension for WindowsStandalone target not found
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- Mono: successfully reloaded assembly
- - Completed reload, in 0.668 seconds
- Domain Reload Profiling:
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- AwakeInstancesAfterBackupRestoration (6ms)
- Platform modules already initialized, skipping
- Refreshing native plugins compatible for Editor in 1.41 ms, found 3 plugins.
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- Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 20 unused Assets / (78.1 KB). Loaded Objects now: 3905.
- Memory consumption went from 116.5 MB to 116.4 MB.
- Total: 2.599100 ms (FindLiveObjects: 0.185900 ms CreateObjectMapping: 0.094700 ms MarkObjects: 2.249200 ms DeleteObjects: 0.068400 ms)
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- ========================================================================
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- Platform modules already initialized, skipping
- Refreshing native plugins compatible for Editor in 1.73 ms, found 3 plugins.
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- Memory consumption went from 116.5 MB to 116.5 MB.
- Total: 2.497300 ms (FindLiveObjects: 0.202100 ms CreateObjectMapping: 0.083000 ms MarkObjects: 2.119500 ms DeleteObjects: 0.091400 ms)
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- ========================================================================
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- Registered in 0.011264 seconds.
- Begin MonoManager ReloadAssembly
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- - Completed reload, in 0.706 seconds
- Domain Reload Profiling:
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- Platform modules already initialized, skipping
- Refreshing native plugins compatible for Editor in 1.44 ms, found 3 plugins.
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- ========================================================================
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- Begin MonoManager ReloadAssembly
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- Native extension for WindowsStandalone target not found
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- - Completed reload, in 0.709 seconds
- Domain Reload Profiling:
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- Platform modules already initialized, skipping
- Refreshing native plugins compatible for Editor in 1.68 ms, found 3 plugins.
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- Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
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- Memory consumption went from 116.5 MB to 116.5 MB.
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- ========================================================================
- Received Prepare
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- Begin MonoManager ReloadAssembly
- Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
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- Native extension for WindowsStandalone target not found
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- - Completed reload, in 1.566 seconds
- Domain Reload Profiling:
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- Platform modules already initialized, skipping
- Refreshing native plugins compatible for Editor in 3.77 ms, found 3 plugins.
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- Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
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- Total: 2.979800 ms (FindLiveObjects: 0.178000 ms CreateObjectMapping: 0.077200 ms MarkObjects: 2.655600 ms DeleteObjects: 0.067800 ms)
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- ========================================================================
- Received Prepare
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- Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
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- Native extension for WindowsStandalone target not found
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- - Completed reload, in 0.719 seconds
- Domain Reload Profiling:
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- Platform modules already initialized, skipping
- Refreshing native plugins compatible for Editor in 1.59 ms, found 3 plugins.
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- Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
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- ========================================================================
- Received Prepare
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- Begin MonoManager ReloadAssembly
- Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
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- Native extension for WindowsStandalone target not found
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- Mono: successfully reloaded assembly
- - Completed reload, in 1.700 seconds
- Domain Reload Profiling:
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- Platform modules already initialized, skipping
- Refreshing native plugins compatible for Editor in 1.54 ms, found 3 plugins.
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- Total: 2.145700 ms (FindLiveObjects: 0.177500 ms CreateObjectMapping: 0.080000 ms MarkObjects: 1.816700 ms DeleteObjects: 0.070300 ms)
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- ========================================================================
- Received Prepare
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- Begin MonoManager ReloadAssembly
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- Native extension for WindowsStandalone target not found
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- - Completed reload, in 0.691 seconds
- Domain Reload Profiling:
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- AwakeInstancesAfterBackupRestoration (7ms)
- Platform modules already initialized, skipping
- Refreshing native plugins compatible for Editor in 1.63 ms, found 3 plugins.
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- Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
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- Memory consumption went from 116.6 MB to 116.5 MB.
- Total: 2.662000 ms (FindLiveObjects: 0.273600 ms CreateObjectMapping: 0.131300 ms MarkObjects: 2.175600 ms DeleteObjects: 0.079900 ms)
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- ========================================================================
- Received Prepare
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- Registered in 0.006857 seconds.
- Begin MonoManager ReloadAssembly
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- Native extension for WindowsStandalone target not found
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- Mono: successfully reloaded assembly
- - Completed reload, in 0.694 seconds
- Domain Reload Profiling:
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- AwakeInstancesAfterBackupRestoration (6ms)
- Platform modules already initialized, skipping
- Refreshing native plugins compatible for Editor in 1.55 ms, found 3 plugins.
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- Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 20 unused Assets / (78.2 KB). Loaded Objects now: 3941.
- Memory consumption went from 116.6 MB to 116.5 MB.
- Total: 2.717400 ms (FindLiveObjects: 0.172100 ms CreateObjectMapping: 0.073000 ms MarkObjects: 2.403500 ms DeleteObjects: 0.067600 ms)
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- ========================================================================
- Received Prepare
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- Registered in 0.006502 seconds.
- Begin MonoManager ReloadAssembly
- Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
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- Native extension for WindowsStandalone target not found
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- Mono: successfully reloaded assembly
- - Completed reload, in 0.734 seconds
- Domain Reload Profiling:
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- AwakeInstancesAfterBackupRestoration (9ms)
- Platform modules already initialized, skipping
- Refreshing native plugins compatible for Editor in 1.53 ms, found 3 plugins.
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- Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 20 unused Assets / (78.2 KB). Loaded Objects now: 3944.
- Memory consumption went from 116.6 MB to 116.5 MB.
- Total: 2.825800 ms (FindLiveObjects: 0.218900 ms CreateObjectMapping: 0.094600 ms MarkObjects: 2.429000 ms DeleteObjects: 0.081600 ms)
- AssetImportParameters requested are different than current active one (requested -> active):
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- ========================================================================
- Received Prepare
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- Registered in 0.009658 seconds.
- Begin MonoManager ReloadAssembly
- Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
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- Native extension for WindowsStandalone target not found
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- Mono: successfully reloaded assembly
- - Completed reload, in 0.704 seconds
- Domain Reload Profiling:
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- AwakeInstancesAfterBackupRestoration (7ms)
- Platform modules already initialized, skipping
- Refreshing native plugins compatible for Editor in 1.54 ms, found 3 plugins.
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- Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 20 unused Assets / (78.1 KB). Loaded Objects now: 3947.
- Memory consumption went from 116.6 MB to 116.5 MB.
- Total: 2.661400 ms (FindLiveObjects: 0.234500 ms CreateObjectMapping: 0.097500 ms MarkObjects: 2.250200 ms DeleteObjects: 0.077500 ms)
- AssetImportParameters requested are different than current active one (requested -> active):
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- ========================================================================
- Received Prepare
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- Registered in 0.007103 seconds.
- Begin MonoManager ReloadAssembly
- Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
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- Native extension for WindowsStandalone target not found
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- Mono: successfully reloaded assembly
- - Completed reload, in 0.695 seconds
- Domain Reload Profiling:
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- AwakeInstancesAfterBackupRestoration (7ms)
- Platform modules already initialized, skipping
- Refreshing native plugins compatible for Editor in 1.69 ms, found 3 plugins.
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- Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 20 unused Assets / (78.3 KB). Loaded Objects now: 3950.
- Memory consumption went from 116.6 MB to 116.5 MB.
- Total: 2.391600 ms (FindLiveObjects: 0.202600 ms CreateObjectMapping: 0.138400 ms MarkObjects: 1.975600 ms DeleteObjects: 0.074400 ms)
- AssetImportParameters requested are different than current active one (requested -> active):
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- Platform modules already initialized, skipping
- Refreshing native plugins compatible for Editor in 1.71 ms, found 3 plugins.
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- Total: 2.495800 ms (FindLiveObjects: 0.198500 ms CreateObjectMapping: 0.085200 ms MarkObjects: 2.106500 ms DeleteObjects: 0.104700 ms)
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- Begin MonoManager ReloadAssembly
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- Platform modules already initialized, skipping
- Refreshing native plugins compatible for Editor in 1.70 ms, found 3 plugins.
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- Begin MonoManager ReloadAssembly
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- - Completed reload, in 0.683 seconds
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- Platform modules already initialized, skipping
- Refreshing native plugins compatible for Editor in 1.31 ms, found 3 plugins.
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- Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
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- ========================================================================
- Received Prepare
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- Begin MonoManager ReloadAssembly
- Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
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- Native extension for WindowsStandalone target not found
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- - Completed reload, in 0.685 seconds
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- Platform modules already initialized, skipping
- Refreshing native plugins compatible for Editor in 1.90 ms, found 3 plugins.
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- Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
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- Total: 2.443500 ms (FindLiveObjects: 0.193800 ms CreateObjectMapping: 0.078500 ms MarkObjects: 2.089000 ms DeleteObjects: 0.080700 ms)
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- ========================================================================
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- Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
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- Native extension for WindowsStandalone target not found
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- Domain Reload Profiling:
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- Platform modules already initialized, skipping
- Refreshing native plugins compatible for Editor in 1.65 ms, found 3 plugins.
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- Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
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- ========================================================================
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- Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
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- Native extension for WindowsStandalone target not found
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- Mono: successfully reloaded assembly
- - Completed reload, in 0.683 seconds
- Domain Reload Profiling:
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- ========================================================================
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- Begin MonoManager ReloadAssembly
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- - Completed reload, in 0.678 seconds
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- Platform modules already initialized, skipping
- Refreshing native plugins compatible for Editor in 1.76 ms, found 3 plugins.
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- Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
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- Memory consumption went from 116.7 MB to 116.6 MB.
- Total: 2.672200 ms (FindLiveObjects: 0.284800 ms CreateObjectMapping: 0.153800 ms MarkObjects: 2.151200 ms DeleteObjects: 0.081200 ms)
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- ========================================================================
- Received Prepare
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- Begin MonoManager ReloadAssembly
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- Native extension for WindowsStandalone target not found
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- Mono: successfully reloaded assembly
- - Completed reload, in 0.667 seconds
- Domain Reload Profiling:
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- AwakeInstancesAfterBackupRestoration (6ms)
- Platform modules already initialized, skipping
- Refreshing native plugins compatible for Editor in 1.41 ms, found 3 plugins.
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- Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 20 unused Assets / (78.2 KB). Loaded Objects now: 3983.
- Memory consumption went from 116.7 MB to 116.6 MB.
- Total: 2.493300 ms (FindLiveObjects: 0.218300 ms CreateObjectMapping: 0.087200 ms MarkObjects: 2.119000 ms DeleteObjects: 0.067900 ms)
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- ========================================================================
- Received Prepare
- Registering precompiled user dll's ...
- Registered in 0.006424 seconds.
- Begin MonoManager ReloadAssembly
- Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
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- Native extension for WindowsStandalone target not found
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- Mono: successfully reloaded assembly
- - Completed reload, in 0.704 seconds
- Domain Reload Profiling:
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- AwakeInstancesAfterBackupRestoration (8ms)
- Platform modules already initialized, skipping
- Refreshing native plugins compatible for Editor in 1.93 ms, found 3 plugins.
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- Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 20 unused Assets / (78.2 KB). Loaded Objects now: 3986.
- Memory consumption went from 116.7 MB to 116.6 MB.
- Total: 2.508900 ms (FindLiveObjects: 0.230300 ms CreateObjectMapping: 0.139900 ms MarkObjects: 2.043300 ms DeleteObjects: 0.094500 ms)
- AssetImportParameters requested are different than current active one (requested -> active):
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- ========================================================================
- Received Prepare
- Registering precompiled user dll's ...
- Registered in 0.007455 seconds.
- Begin MonoManager ReloadAssembly
- Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
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- Native extension for WindowsStandalone target not found
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- Mono: successfully reloaded assembly
- - Completed reload, in 0.666 seconds
- Domain Reload Profiling:
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- AwakeInstancesAfterBackupRestoration (7ms)
- Platform modules already initialized, skipping
- Refreshing native plugins compatible for Editor in 1.38 ms, found 3 plugins.
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- Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 20 unused Assets / (78.2 KB). Loaded Objects now: 3989.
- Memory consumption went from 116.7 MB to 116.7 MB.
- Total: 2.308700 ms (FindLiveObjects: 0.199300 ms CreateObjectMapping: 0.094200 ms MarkObjects: 1.943500 ms DeleteObjects: 0.070700 ms)
- AssetImportParameters requested are different than current active one (requested -> active):
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- ========================================================================
- Received Prepare
- Registering precompiled user dll's ...
- Registered in 0.008395 seconds.
- Begin MonoManager ReloadAssembly
- Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
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- Native extension for WindowsStandalone target not found
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- Mono: successfully reloaded assembly
- - Completed reload, in 0.655 seconds
- Domain Reload Profiling:
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- AwakeInstancesAfterBackupRestoration (5ms)
- Platform modules already initialized, skipping
- Refreshing native plugins compatible for Editor in 1.82 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 20 unused Assets / (78.2 KB). Loaded Objects now: 3992.
- Memory consumption went from 116.7 MB to 116.7 MB.
- Total: 3.014800 ms (FindLiveObjects: 0.261800 ms CreateObjectMapping: 0.084500 ms MarkObjects: 2.473300 ms DeleteObjects: 0.194000 ms)
- AssetImportParameters requested are different than current active one (requested -> active):
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- ========================================================================
- Received Prepare
- Registering precompiled user dll's ...
- Registered in 0.009139 seconds.
- Begin MonoManager ReloadAssembly
- Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
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- Native extension for WindowsStandalone target not found
- Refreshing native plugins compatible for Editor in 0.56 ms, found 3 plugins.
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- Mono: successfully reloaded assembly
- - Completed reload, in 0.673 seconds
- Domain Reload Profiling:
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- AwakeInstancesAfterBackupRestoration (7ms)
- Platform modules already initialized, skipping
- Refreshing native plugins compatible for Editor in 1.86 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 20 unused Assets / (78.2 KB). Loaded Objects now: 3995.
- Memory consumption went from 116.7 MB to 116.7 MB.
- Total: 2.651000 ms (FindLiveObjects: 0.224400 ms CreateObjectMapping: 0.133300 ms MarkObjects: 2.210900 ms DeleteObjects: 0.081200 ms)
- AssetImportParameters requested are different than current active one (requested -> active):
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- ========================================================================
- Received Prepare
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- Begin MonoManager ReloadAssembly
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- Native extension for WindowsStandalone target not found
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- Domain Reload Profiling:
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- Platform modules already initialized, skipping
- Refreshing native plugins compatible for Editor in 1.76 ms, found 3 plugins.
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- Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
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- Memory consumption went from 116.8 MB to 116.7 MB.
- Total: 2.326300 ms (FindLiveObjects: 0.192000 ms CreateObjectMapping: 0.089100 ms MarkObjects: 1.961900 ms DeleteObjects: 0.081700 ms)
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- ========================================================================
- Received Prepare
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- Registered in 0.006533 seconds.
- Begin MonoManager ReloadAssembly
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- Native extension for WindowsStandalone target not found
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- Mono: successfully reloaded assembly
- - Completed reload, in 0.668 seconds
- Domain Reload Profiling:
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- Platform modules already initialized, skipping
- Refreshing native plugins compatible for Editor in 1.76 ms, found 3 plugins.
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- Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
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- ========================================================================
- Received Prepare
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- Registered in 0.010253 seconds.
- Begin MonoManager ReloadAssembly
- Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
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- Native extension for WindowsStandalone target not found
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- - Completed reload, in 0.680 seconds
- Domain Reload Profiling:
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- AwakeInstancesAfterBackupRestoration (6ms)
- Platform modules already initialized, skipping
- Refreshing native plugins compatible for Editor in 2.39 ms, found 3 plugins.
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- Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 20 unused Assets / (78.1 KB). Loaded Objects now: 4010.
- Memory consumption went from 116.8 MB to 116.7 MB.
- Total: 2.562300 ms (FindLiveObjects: 0.243500 ms CreateObjectMapping: 0.094600 ms MarkObjects: 2.138000 ms DeleteObjects: 0.085000 ms)
- AssetImportParameters requested are different than current active one (requested -> active):
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- ========================================================================
- Received Prepare
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- Registered in 0.006279 seconds.
- Begin MonoManager ReloadAssembly
- Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
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- Native extension for WindowsStandalone target not found
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- Mono: successfully reloaded assembly
- - Completed reload, in 0.666 seconds
- Domain Reload Profiling:
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- Platform modules already initialized, skipping
- Refreshing native plugins compatible for Editor in 1.92 ms, found 3 plugins.
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- Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 20 unused Assets / (78.2 KB). Loaded Objects now: 4013.
- Memory consumption went from 116.8 MB to 116.7 MB.
- Total: 2.596900 ms (FindLiveObjects: 0.211700 ms CreateObjectMapping: 0.079600 ms MarkObjects: 2.165800 ms DeleteObjects: 0.137700 ms)
- AssetImportParameters requested are different than current active one (requested -> active):
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- ========================================================================
- Received Prepare
- Registering precompiled user dll's ...
- Registered in 0.006460 seconds.
- Begin MonoManager ReloadAssembly
- Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
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- Native extension for WindowsStandalone target not found
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- Mono: successfully reloaded assembly
- - Completed reload, in 0.669 seconds
- Domain Reload Profiling:
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- ExecutionOrderSort (0ms)
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- AwakeInstancesAfterBackupRestoration (6ms)
- Platform modules already initialized, skipping
- Refreshing native plugins compatible for Editor in 1.83 ms, found 3 plugins.
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- Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 20 unused Assets / (78.3 KB). Loaded Objects now: 4016.
- Memory consumption went from 116.8 MB to 116.7 MB.
- Total: 2.516300 ms (FindLiveObjects: 0.211600 ms CreateObjectMapping: 0.083600 ms MarkObjects: 2.140900 ms DeleteObjects: 0.079200 ms)
- AssetImportParameters requested are different than current active one (requested -> active):
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|