AssetImportWorker1-prev.log 186 KB

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  1. Using pre-set license
  2. Built from '2021.3/china_unity/release' branch; Version is '2021.3.7f1c1 (4f55c298767e) revision 5199298'; Using compiler version '192829333'; Build Type 'Release'
  3. OS: 'Windows 11 (10.0.22621) 64bit CoreCountrySpecific' Language: 'zh' Physical Memory: 16108 MB
  4. BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
  5. COMMAND LINE ARGUMENTS:
  6. D:\work\Unity 2021.3.7f1c1\Editor\Unity.exe
  7. -adb2
  8. -batchMode
  9. -noUpm
  10. -name
  11. AssetImportWorker1
  12. -projectPath
  13. D:/U3D/Shooting game
  14. -logFile
  15. Logs/AssetImportWorker1.log
  16. -srvPort
  17. 10782
  18. Successfully changed project path to: D:/U3D/Shooting game
  19. D:/U3D/Shooting game
  20. [UnityMemory] Configuration Parameters - Can be set up in boot.config
  21. "memorysetup-bucket-allocator-granularity=16"
  22. "memorysetup-bucket-allocator-bucket-count=8"
  23. "memorysetup-bucket-allocator-block-size=33554432"
  24. "memorysetup-bucket-allocator-block-count=8"
  25. "memorysetup-main-allocator-block-size=16777216"
  26. "memorysetup-thread-allocator-block-size=16777216"
  27. "memorysetup-gfx-main-allocator-block-size=16777216"
  28. "memorysetup-gfx-thread-allocator-block-size=16777216"
  29. "memorysetup-cache-allocator-block-size=4194304"
  30. "memorysetup-typetree-allocator-block-size=2097152"
  31. "memorysetup-profiler-bucket-allocator-granularity=16"
  32. "memorysetup-profiler-bucket-allocator-bucket-count=8"
  33. "memorysetup-profiler-bucket-allocator-block-size=33554432"
  34. "memorysetup-profiler-bucket-allocator-block-count=8"
  35. "memorysetup-profiler-allocator-block-size=16777216"
  36. "memorysetup-profiler-editor-allocator-block-size=1048576"
  37. "memorysetup-temp-allocator-size-main=16777216"
  38. "memorysetup-job-temp-allocator-block-size=2097152"
  39. "memorysetup-job-temp-allocator-block-size-background=1048576"
  40. "memorysetup-job-temp-allocator-reduction-small-platforms=262144"
  41. "memorysetup-temp-allocator-size-background-worker=32768"
  42. "memorysetup-temp-allocator-size-job-worker=262144"
  43. "memorysetup-temp-allocator-size-preload-manager=33554432"
  44. "memorysetup-temp-allocator-size-nav-mesh-worker=65536"
  45. "memorysetup-temp-allocator-size-audio-worker=65536"
  46. "memorysetup-temp-allocator-size-cloud-worker=32768"
  47. "memorysetup-temp-allocator-size-gi-baking-worker=262144"
  48. "memorysetup-temp-allocator-size-gfx=262144"
  49. AS: AutoStreaming module initializing.
  50. Refreshing native plugins compatible for Editor in 53.46 ms, found 3 plugins.
  51. Preloading 0 native plugins for Editor in 0.00 ms.
  52. Initialize engine version: 2021.3.7f1c1 (4f55c298767e)
  53. [Subsystems] Discovering subsystems at path D:/work/Unity 2021.3.7f1c1/Editor/Data/Resources/UnitySubsystems
  54. [Subsystems] Discovering subsystems at path D:/U3D/Shooting game/Assets
  55. GfxDevice: creating device client; threaded=0; jobified=0
  56. Direct3D:
  57. Version: Direct3D 11.0 [level 11.1]
  58. Renderer: NVIDIA GeForce RTX 3060 Laptop GPU (ID=0x2560)
  59. Vendor: NVIDIA
  60. VRAM: 6009 MB
  61. Driver: 31.0.15.2849
  62. Initialize mono
  63. Mono path[0] = 'D:/work/Unity 2021.3.7f1c1/Editor/Data/Managed'
  64. Mono path[1] = 'D:/work/Unity 2021.3.7f1c1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
  65. Mono config path = 'D:/work/Unity 2021.3.7f1c1/Editor/Data/MonoBleedingEdge/etc'
  66. Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56148
  67. Begin MonoManager ReloadAssembly
  68. Registering precompiled unity dll's ...
  69. Register platform support module: D:/work/Unity 2021.3.7f1c1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
  70. Registered in 0.001640 seconds.
  71. Native extension for WindowsStandalone target not found
  72. Refreshing native plugins compatible for Editor in 56.37 ms, found 3 plugins.
  73. Preloading 0 native plugins for Editor in 0.00 ms.
  74. Mono: successfully reloaded assembly
  75. - Completed reload, in 0.446 seconds
  76. Domain Reload Profiling:
  77. ReloadAssembly (447ms)
  78. BeginReloadAssembly (55ms)
  79. ExecutionOrderSort (0ms)
  80. DisableScriptedObjects (0ms)
  81. BackupInstance (0ms)
  82. ReleaseScriptingObjects (0ms)
  83. CreateAndSetChildDomain (0ms)
  84. EndReloadAssembly (315ms)
  85. LoadAssemblies (52ms)
  86. RebuildTransferFunctionScriptingTraits (0ms)
  87. SetupTypeCache (67ms)
  88. ReleaseScriptCaches (0ms)
  89. RebuildScriptCaches (19ms)
  90. SetupLoadedEditorAssemblies (188ms)
  91. LogAssemblyErrors (0ms)
  92. InitializePlatformSupportModulesInManaged (5ms)
  93. SetLoadedEditorAssemblies (0ms)
  94. RefreshPlugins (56ms)
  95. BeforeProcessingInitializeOnLoad (1ms)
  96. ProcessInitializeOnLoadAttributes (91ms)
  97. ProcessInitializeOnLoadMethodAttributes (34ms)
  98. AfterProcessingInitializeOnLoad (0ms)
  99. EditorAssembliesLoaded (0ms)
  100. ExecutionOrderSort2 (0ms)
  101. AwakeInstancesAfterBackupRestoration (0ms)
  102. Platform modules already initialized, skipping
  103. Registering precompiled user dll's ...
  104. Registered in 0.007671 seconds.
  105. Begin MonoManager ReloadAssembly
  106. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
  107. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
  108. Native extension for WindowsStandalone target not found
  109. Refreshing native plugins compatible for Editor in 0.40 ms, found 3 plugins.
  110. Preloading 0 native plugins for Editor in 0.00 ms.
  111. Mono: successfully reloaded assembly
  112. - Completed reload, in 0.751 seconds
  113. Domain Reload Profiling:
  114. ReloadAssembly (751ms)
  115. BeginReloadAssembly (97ms)
  116. ExecutionOrderSort (0ms)
  117. DisableScriptedObjects (5ms)
  118. BackupInstance (0ms)
  119. ReleaseScriptingObjects (0ms)
  120. CreateAndSetChildDomain (18ms)
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  316. Platform modules already initialized, skipping
  317. Refreshing native plugins compatible for Editor in 3.40 ms, found 3 plugins.
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  376. Unloading 20 unused Assets / (78.6 KB). Loaded Objects now: 3850.
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  508. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
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  541. Refreshing native plugins compatible for Editor in 1.62 ms, found 3 plugins.
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  544. Unloading 20 unused Assets / (78.6 KB). Loaded Objects now: 3860.
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  591. ProcessInitializeOnLoadMethodAttributes (45ms)
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  595. AwakeInstancesAfterBackupRestoration (15ms)
  596. Platform modules already initialized, skipping
  597. Refreshing native plugins compatible for Editor in 1.47 ms, found 3 plugins.
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  599. Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
  600. Unloading 20 unused Assets / (78.5 KB). Loaded Objects now: 3863.
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  620. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
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  626. Domain Reload Profiling:
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  642. InitializePlatformSupportModulesInManaged (10ms)
  643. SetLoadedEditorAssemblies (0ms)
  644. RefreshPlugins (1ms)
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  646. ProcessInitializeOnLoadAttributes (156ms)
  647. ProcessInitializeOnLoadMethodAttributes (23ms)
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  649. EditorAssembliesLoaded (0ms)
  650. ExecutionOrderSort2 (0ms)
  651. AwakeInstancesAfterBackupRestoration (6ms)
  652. Platform modules already initialized, skipping
  653. Refreshing native plugins compatible for Editor in 1.95 ms, found 3 plugins.
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  655. Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
  656. Unloading 20 unused Assets / (78.5 KB). Loaded Objects now: 3866.
  657. Memory consumption went from 116.4 MB to 116.3 MB.
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  676. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
  677. Native extension for WindowsStandalone target not found
  678. Refreshing native plugins compatible for Editor in 0.45 ms, found 3 plugins.
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  682. Domain Reload Profiling:
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  703. ProcessInitializeOnLoadMethodAttributes (18ms)
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  707. AwakeInstancesAfterBackupRestoration (5ms)
  708. Platform modules already initialized, skipping
  709. Refreshing native plugins compatible for Editor in 1.43 ms, found 3 plugins.
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  711. Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
  712. Unloading 20 unused Assets / (78.6 KB). Loaded Objects now: 3869.
  713. Memory consumption went from 116.4 MB to 116.3 MB.
  714. Total: 2.341800 ms (FindLiveObjects: 0.171900 ms CreateObjectMapping: 0.077900 ms MarkObjects: 2.017700 ms DeleteObjects: 0.073400 ms)
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  732. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
  733. Native extension for WindowsStandalone target not found
  734. Refreshing native plugins compatible for Editor in 0.43 ms, found 3 plugins.
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  737. - Completed reload, in 0.700 seconds
  738. Domain Reload Profiling:
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  764. Platform modules already initialized, skipping
  765. Refreshing native plugins compatible for Editor in 1.71 ms, found 3 plugins.
  766. Preloading 0 native plugins for Editor in 0.00 ms.
  767. Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
  768. Unloading 20 unused Assets / (78.6 KB). Loaded Objects now: 3872.
  769. Memory consumption went from 116.4 MB to 116.3 MB.
  770. Total: 2.293800 ms (FindLiveObjects: 0.173700 ms CreateObjectMapping: 0.081100 ms MarkObjects: 1.963400 ms DeleteObjects: 0.074500 ms)
  771. AssetImportParameters requested are different than current active one (requested -> active):
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  787. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
  788. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
  789. Native extension for WindowsStandalone target not found
  790. Refreshing native plugins compatible for Editor in 0.43 ms, found 3 plugins.
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  811. SetLoadedEditorAssemblies (0ms)
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  815. ProcessInitializeOnLoadMethodAttributes (23ms)
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  819. AwakeInstancesAfterBackupRestoration (9ms)
  820. Platform modules already initialized, skipping
  821. Refreshing native plugins compatible for Editor in 1.69 ms, found 3 plugins.
  822. Preloading 0 native plugins for Editor in 0.00 ms.
  823. Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
  824. Unloading 20 unused Assets / (78.3 KB). Loaded Objects now: 3875.
  825. Memory consumption went from 116.4 MB to 116.3 MB.
  826. Total: 2.585500 ms (FindLiveObjects: 0.217800 ms CreateObjectMapping: 0.096200 ms MarkObjects: 2.180100 ms DeleteObjects: 0.090600 ms)
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  844. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
  845. Native extension for WindowsStandalone target not found
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  874. ExecutionOrderSort2 (0ms)
  875. AwakeInstancesAfterBackupRestoration (14ms)
  876. Platform modules already initialized, skipping
  877. Refreshing native plugins compatible for Editor in 3.82 ms, found 3 plugins.
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  879. Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
  880. Unloading 20 unused Assets / (78.2 KB). Loaded Objects now: 3878.
  881. Memory consumption went from 116.4 MB to 116.4 MB.
  882. Total: 4.562800 ms (FindLiveObjects: 0.315300 ms CreateObjectMapping: 0.141600 ms MarkObjects: 3.989000 ms DeleteObjects: 0.115100 ms)
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  900. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
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  927. ProcessInitializeOnLoadMethodAttributes (21ms)
  928. AfterProcessingInitializeOnLoad (9ms)
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  932. Platform modules already initialized, skipping
  933. Refreshing native plugins compatible for Editor in 1.71 ms, found 3 plugins.
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  935. Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
  936. Unloading 20 unused Assets / (78.2 KB). Loaded Objects now: 3881.
  937. Memory consumption went from 116.4 MB to 116.4 MB.
  938. Total: 2.454300 ms (FindLiveObjects: 0.200500 ms CreateObjectMapping: 0.075900 ms MarkObjects: 2.094200 ms DeleteObjects: 0.082600 ms)
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  956. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
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  958. Refreshing native plugins compatible for Editor in 0.68 ms, found 3 plugins.
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  961. - Completed reload, in 1.298 seconds
  962. Domain Reload Profiling:
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  976. SetupLoadedEditorAssemblies (423ms)
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  979. SetLoadedEditorAssemblies (1ms)
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  983. ProcessInitializeOnLoadMethodAttributes (39ms)
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  986. ExecutionOrderSort2 (0ms)
  987. AwakeInstancesAfterBackupRestoration (6ms)
  988. Platform modules already initialized, skipping
  989. Refreshing native plugins compatible for Editor in 1.67 ms, found 3 plugins.
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  991. Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
  992. Unloading 20 unused Assets / (78.3 KB). Loaded Objects now: 3884.
  993. Memory consumption went from 116.4 MB to 116.4 MB.
  994. Total: 2.632600 ms (FindLiveObjects: 0.210400 ms CreateObjectMapping: 0.135600 ms MarkObjects: 2.182100 ms DeleteObjects: 0.103200 ms)
  995. AssetImportParameters requested are different than current active one (requested -> active):
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  1009. Registered in 0.006114 seconds.
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  1013. Native extension for WindowsStandalone target not found
  1014. Refreshing native plugins compatible for Editor in 0.52 ms, found 3 plugins.
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  1018. Domain Reload Profiling:
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  1020. BeginReloadAssembly (105ms)
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  1028. RebuildTransferFunctionScriptingTraits (0ms)
  1029. SetupTypeCache (154ms)
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  1031. RebuildScriptCaches (34ms)
  1032. SetupLoadedEditorAssemblies (238ms)
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  1034. InitializePlatformSupportModulesInManaged (10ms)
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  1036. RefreshPlugins (1ms)
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  1039. ProcessInitializeOnLoadMethodAttributes (21ms)
  1040. AfterProcessingInitializeOnLoad (7ms)
  1041. EditorAssembliesLoaded (0ms)
  1042. ExecutionOrderSort2 (0ms)
  1043. AwakeInstancesAfterBackupRestoration (5ms)
  1044. Platform modules already initialized, skipping
  1045. Refreshing native plugins compatible for Editor in 1.74 ms, found 3 plugins.
  1046. Preloading 0 native plugins for Editor in 0.00 ms.
  1047. Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
  1048. Unloading 20 unused Assets / (78.3 KB). Loaded Objects now: 3887.
  1049. Memory consumption went from 116.5 MB to 116.4 MB.
  1050. Total: 2.393800 ms (FindLiveObjects: 0.188000 ms CreateObjectMapping: 0.079300 ms MarkObjects: 2.010500 ms DeleteObjects: 0.114400 ms)
  1051. AssetImportParameters requested are different than current active one (requested -> active):
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  1068. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
  1069. Native extension for WindowsStandalone target not found
  1070. Refreshing native plugins compatible for Editor in 0.57 ms, found 3 plugins.
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  1073. - Completed reload, in 1.095 seconds
  1074. Domain Reload Profiling:
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  1077. ExecutionOrderSort (0ms)
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  1087. RebuildScriptCaches (30ms)
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  1095. ProcessInitializeOnLoadMethodAttributes (22ms)
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  1099. AwakeInstancesAfterBackupRestoration (7ms)
  1100. Platform modules already initialized, skipping
  1101. Refreshing native plugins compatible for Editor in 1.78 ms, found 3 plugins.
  1102. Preloading 0 native plugins for Editor in 0.00 ms.
  1103. Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
  1104. Unloading 20 unused Assets / (78.2 KB). Loaded Objects now: 3890.
  1105. Memory consumption went from 116.5 MB to 116.4 MB.
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  1123. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
  1124. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
  1125. Native extension for WindowsStandalone target not found
  1126. Refreshing native plugins compatible for Editor in 0.39 ms, found 3 plugins.
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  1129. - Completed reload, in 0.656 seconds
  1130. Domain Reload Profiling:
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  1133. ExecutionOrderSort (0ms)
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  1150. ProcessInitializeOnLoadAttributes (135ms)
  1151. ProcessInitializeOnLoadMethodAttributes (20ms)
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  1154. ExecutionOrderSort2 (0ms)
  1155. AwakeInstancesAfterBackupRestoration (5ms)
  1156. Platform modules already initialized, skipping
  1157. Refreshing native plugins compatible for Editor in 1.52 ms, found 3 plugins.
  1158. Preloading 0 native plugins for Editor in 0.00 ms.
  1159. Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
  1160. Unloading 20 unused Assets / (78.1 KB). Loaded Objects now: 3893.
  1161. Memory consumption went from 116.5 MB to 116.4 MB.
  1162. Total: 2.513900 ms (FindLiveObjects: 0.173000 ms CreateObjectMapping: 0.079600 ms MarkObjects: 2.190300 ms DeleteObjects: 0.070000 ms)
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  1178. Begin MonoManager ReloadAssembly
  1179. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
  1180. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
  1181. Native extension for WindowsStandalone target not found
  1182. Refreshing native plugins compatible for Editor in 0.46 ms, found 3 plugins.
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  1185. - Completed reload, in 0.694 seconds
  1186. Domain Reload Profiling:
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  1189. ExecutionOrderSort (0ms)
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  1202. InitializePlatformSupportModulesInManaged (9ms)
  1203. SetLoadedEditorAssemblies (0ms)
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  1206. ProcessInitializeOnLoadAttributes (141ms)
  1207. ProcessInitializeOnLoadMethodAttributes (20ms)
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  1209. EditorAssembliesLoaded (0ms)
  1210. ExecutionOrderSort2 (0ms)
  1211. AwakeInstancesAfterBackupRestoration (6ms)
  1212. Platform modules already initialized, skipping
  1213. Refreshing native plugins compatible for Editor in 1.65 ms, found 3 plugins.
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  1215. Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
  1216. Unloading 20 unused Assets / (78.3 KB). Loaded Objects now: 3896.
  1217. Memory consumption went from 116.5 MB to 116.4 MB.
  1218. Total: 2.429400 ms (FindLiveObjects: 0.199800 ms CreateObjectMapping: 0.086600 ms MarkObjects: 2.072100 ms DeleteObjects: 0.067600 ms)
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  1235. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
  1236. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
  1237. Native extension for WindowsStandalone target not found
  1238. Refreshing native plugins compatible for Editor in 0.48 ms, found 3 plugins.
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  1241. - Completed reload, in 0.699 seconds
  1242. Domain Reload Profiling:
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  1256. SetupLoadedEditorAssemblies (227ms)
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  1259. SetLoadedEditorAssemblies (0ms)
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  1263. ProcessInitializeOnLoadMethodAttributes (22ms)
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  1265. EditorAssembliesLoaded (0ms)
  1266. ExecutionOrderSort2 (0ms)
  1267. AwakeInstancesAfterBackupRestoration (6ms)
  1268. Platform modules already initialized, skipping
  1269. Refreshing native plugins compatible for Editor in 1.49 ms, found 3 plugins.
  1270. Preloading 0 native plugins for Editor in 0.00 ms.
  1271. Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
  1272. Unloading 20 unused Assets / (78.2 KB). Loaded Objects now: 3899.
  1273. Memory consumption went from 116.5 MB to 116.4 MB.
  1274. Total: 2.428600 ms (FindLiveObjects: 0.273400 ms CreateObjectMapping: 0.142500 ms MarkObjects: 1.939200 ms DeleteObjects: 0.072400 ms)
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  1292. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
  1293. Native extension for WindowsStandalone target not found
  1294. Refreshing native plugins compatible for Editor in 0.67 ms, found 3 plugins.
  1295. Preloading 0 native plugins for Editor in 0.00 ms.
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  1297. - Completed reload, in 0.720 seconds
  1298. Domain Reload Profiling:
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  1311. RebuildScriptCaches (28ms)
  1312. SetupLoadedEditorAssemblies (244ms)
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  1314. InitializePlatformSupportModulesInManaged (10ms)
  1315. SetLoadedEditorAssemblies (0ms)
  1316. RefreshPlugins (1ms)
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  1318. ProcessInitializeOnLoadAttributes (155ms)
  1319. ProcessInitializeOnLoadMethodAttributes (22ms)
  1320. AfterProcessingInitializeOnLoad (6ms)
  1321. EditorAssembliesLoaded (0ms)
  1322. ExecutionOrderSort2 (0ms)
  1323. AwakeInstancesAfterBackupRestoration (5ms)
  1324. Platform modules already initialized, skipping
  1325. Refreshing native plugins compatible for Editor in 1.58 ms, found 3 plugins.
  1326. Preloading 0 native plugins for Editor in 0.00 ms.
  1327. Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
  1328. Unloading 20 unused Assets / (78.2 KB). Loaded Objects now: 3902.
  1329. Memory consumption went from 116.5 MB to 116.4 MB.
  1330. Total: 2.583900 ms (FindLiveObjects: 0.185900 ms CreateObjectMapping: 0.081300 ms MarkObjects: 2.240400 ms DeleteObjects: 0.075400 ms)
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  1338. custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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  1348. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
  1349. Native extension for WindowsStandalone target not found
  1350. Refreshing native plugins compatible for Editor in 0.43 ms, found 3 plugins.
  1351. Preloading 0 native plugins for Editor in 0.00 ms.
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  1353. - Completed reload, in 0.668 seconds
  1354. Domain Reload Profiling:
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  1356. BeginReloadAssembly (106ms)
  1357. ExecutionOrderSort (0ms)
  1358. DisableScriptedObjects (3ms)
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  1365. SetupTypeCache (152ms)
  1366. ReleaseScriptCaches (1ms)
  1367. RebuildScriptCaches (25ms)
  1368. SetupLoadedEditorAssemblies (223ms)
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  1370. InitializePlatformSupportModulesInManaged (8ms)
  1371. SetLoadedEditorAssemblies (0ms)
  1372. RefreshPlugins (0ms)
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  1374. ProcessInitializeOnLoadAttributes (141ms)
  1375. ProcessInitializeOnLoadMethodAttributes (19ms)
  1376. AfterProcessingInitializeOnLoad (12ms)
  1377. EditorAssembliesLoaded (0ms)
  1378. ExecutionOrderSort2 (0ms)
  1379. AwakeInstancesAfterBackupRestoration (6ms)
  1380. Platform modules already initialized, skipping
  1381. Refreshing native plugins compatible for Editor in 1.41 ms, found 3 plugins.
  1382. Preloading 0 native plugins for Editor in 0.00 ms.
  1383. Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
  1384. Unloading 20 unused Assets / (78.1 KB). Loaded Objects now: 3905.
  1385. Memory consumption went from 116.5 MB to 116.4 MB.
  1386. Total: 2.599100 ms (FindLiveObjects: 0.185900 ms CreateObjectMapping: 0.094700 ms MarkObjects: 2.249200 ms DeleteObjects: 0.068400 ms)
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  1404. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
  1405. Native extension for WindowsStandalone target not found
  1406. Refreshing native plugins compatible for Editor in 0.40 ms, found 3 plugins.
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  1409. - Completed reload, in 0.695 seconds
  1410. Domain Reload Profiling:
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  1413. ExecutionOrderSort (0ms)
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  1421. SetupTypeCache (165ms)
  1422. ReleaseScriptCaches (1ms)
  1423. RebuildScriptCaches (27ms)
  1424. SetupLoadedEditorAssemblies (231ms)
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  1426. InitializePlatformSupportModulesInManaged (9ms)
  1427. SetLoadedEditorAssemblies (0ms)
  1428. RefreshPlugins (0ms)
  1429. BeforeProcessingInitializeOnLoad (46ms)
  1430. ProcessInitializeOnLoadAttributes (148ms)
  1431. ProcessInitializeOnLoadMethodAttributes (21ms)
  1432. AfterProcessingInitializeOnLoad (7ms)
  1433. EditorAssembliesLoaded (0ms)
  1434. ExecutionOrderSort2 (0ms)
  1435. AwakeInstancesAfterBackupRestoration (6ms)
  1436. Platform modules already initialized, skipping
  1437. Refreshing native plugins compatible for Editor in 2.17 ms, found 3 plugins.
  1438. Preloading 0 native plugins for Editor in 0.00 ms.
  1439. Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
  1440. Unloading 20 unused Assets / (78.2 KB). Loaded Objects now: 3908.
  1441. Memory consumption went from 116.5 MB to 116.4 MB.
  1442. Total: 3.013200 ms (FindLiveObjects: 0.181800 ms CreateObjectMapping: 0.087300 ms MarkObjects: 2.663700 ms DeleteObjects: 0.079300 ms)
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  1460. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
  1461. Native extension for WindowsStandalone target not found
  1462. Refreshing native plugins compatible for Editor in 0.43 ms, found 3 plugins.
  1463. Preloading 0 native plugins for Editor in 0.00 ms.
  1464. Mono: successfully reloaded assembly
  1465. - Completed reload, in 0.725 seconds
  1466. Domain Reload Profiling:
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  1468. BeginReloadAssembly (113ms)
  1469. ExecutionOrderSort (0ms)
  1470. DisableScriptedObjects (4ms)
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  1477. SetupTypeCache (168ms)
  1478. ReleaseScriptCaches (1ms)
  1479. RebuildScriptCaches (30ms)
  1480. SetupLoadedEditorAssemblies (245ms)
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  1482. InitializePlatformSupportModulesInManaged (10ms)
  1483. SetLoadedEditorAssemblies (0ms)
  1484. RefreshPlugins (0ms)
  1485. BeforeProcessingInitializeOnLoad (44ms)
  1486. ProcessInitializeOnLoadAttributes (165ms)
  1487. ProcessInitializeOnLoadMethodAttributes (19ms)
  1488. AfterProcessingInitializeOnLoad (6ms)
  1489. EditorAssembliesLoaded (0ms)
  1490. ExecutionOrderSort2 (0ms)
  1491. AwakeInstancesAfterBackupRestoration (5ms)
  1492. Platform modules already initialized, skipping
  1493. Refreshing native plugins compatible for Editor in 1.52 ms, found 3 plugins.
  1494. Preloading 0 native plugins for Editor in 0.00 ms.
  1495. Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
  1496. Unloading 20 unused Assets / (78.1 KB). Loaded Objects now: 3911.
  1497. Memory consumption went from 116.5 MB to 116.4 MB.
  1498. Total: 3.247700 ms (FindLiveObjects: 0.233700 ms CreateObjectMapping: 0.077600 ms MarkObjects: 2.856700 ms DeleteObjects: 0.078500 ms)
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  1513. Registered in 0.009556 seconds.
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  1515. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
  1516. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
  1517. Native extension for WindowsStandalone target not found
  1518. Refreshing native plugins compatible for Editor in 0.64 ms, found 3 plugins.
  1519. Preloading 0 native plugins for Editor in 0.00 ms.
  1520. Mono: successfully reloaded assembly
  1521. - Completed reload, in 0.727 seconds
  1522. Domain Reload Profiling:
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  1524. BeginReloadAssembly (107ms)
  1525. ExecutionOrderSort (0ms)
  1526. DisableScriptedObjects (3ms)
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  1533. SetupTypeCache (173ms)
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  1535. RebuildScriptCaches (33ms)
  1536. SetupLoadedEditorAssemblies (234ms)
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  1538. InitializePlatformSupportModulesInManaged (10ms)
  1539. SetLoadedEditorAssemblies (0ms)
  1540. RefreshPlugins (1ms)
  1541. BeforeProcessingInitializeOnLoad (47ms)
  1542. ProcessInitializeOnLoadAttributes (147ms)
  1543. ProcessInitializeOnLoadMethodAttributes (22ms)
  1544. AfterProcessingInitializeOnLoad (7ms)
  1545. EditorAssembliesLoaded (0ms)
  1546. ExecutionOrderSort2 (0ms)
  1547. AwakeInstancesAfterBackupRestoration (6ms)
  1548. Platform modules already initialized, skipping
  1549. Refreshing native plugins compatible for Editor in 1.73 ms, found 3 plugins.
  1550. Preloading 0 native plugins for Editor in 0.00 ms.
  1551. Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
  1552. Unloading 20 unused Assets / (78.2 KB). Loaded Objects now: 3914.
  1553. Memory consumption went from 116.5 MB to 116.5 MB.
  1554. Total: 2.497300 ms (FindLiveObjects: 0.202100 ms CreateObjectMapping: 0.083000 ms MarkObjects: 2.119500 ms DeleteObjects: 0.091400 ms)
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  1569. Registered in 0.011264 seconds.
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  1571. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
  1572. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
  1573. Native extension for WindowsStandalone target not found
  1574. Refreshing native plugins compatible for Editor in 0.41 ms, found 3 plugins.
  1575. Preloading 0 native plugins for Editor in 0.00 ms.
  1576. Mono: successfully reloaded assembly
  1577. - Completed reload, in 0.706 seconds
  1578. Domain Reload Profiling:
  1579. ReloadAssembly (707ms)
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  1581. ExecutionOrderSort (0ms)
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  1591. RebuildScriptCaches (26ms)
  1592. SetupLoadedEditorAssemblies (231ms)
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  1594. InitializePlatformSupportModulesInManaged (12ms)
  1595. SetLoadedEditorAssemblies (0ms)
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  1598. ProcessInitializeOnLoadAttributes (143ms)
  1599. ProcessInitializeOnLoadMethodAttributes (20ms)
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  1601. EditorAssembliesLoaded (0ms)
  1602. ExecutionOrderSort2 (0ms)
  1603. AwakeInstancesAfterBackupRestoration (6ms)
  1604. Platform modules already initialized, skipping
  1605. Refreshing native plugins compatible for Editor in 1.44 ms, found 3 plugins.
  1606. Preloading 0 native plugins for Editor in 0.00 ms.
  1607. Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
  1608. Unloading 20 unused Assets / (78.1 KB). Loaded Objects now: 3917.
  1609. Memory consumption went from 116.5 MB to 116.5 MB.
  1610. Total: 2.508700 ms (FindLiveObjects: 0.180000 ms CreateObjectMapping: 0.071000 ms MarkObjects: 2.187000 ms DeleteObjects: 0.069700 ms)
  1611. AssetImportParameters requested are different than current active one (requested -> active):
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  1618. custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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  1628. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
  1629. Native extension for WindowsStandalone target not found
  1630. Refreshing native plugins compatible for Editor in 0.50 ms, found 3 plugins.
  1631. Preloading 0 native plugins for Editor in 0.00 ms.
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  1633. - Completed reload, in 0.709 seconds
  1634. Domain Reload Profiling:
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  1638. DisableScriptedObjects (3ms)
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  1644. RebuildTransferFunctionScriptingTraits (0ms)
  1645. SetupTypeCache (168ms)
  1646. ReleaseScriptCaches (1ms)
  1647. RebuildScriptCaches (28ms)
  1648. SetupLoadedEditorAssemblies (244ms)
  1649. LogAssemblyErrors (0ms)
  1650. InitializePlatformSupportModulesInManaged (10ms)
  1651. SetLoadedEditorAssemblies (0ms)
  1652. RefreshPlugins (1ms)
  1653. BeforeProcessingInitializeOnLoad (49ms)
  1654. ProcessInitializeOnLoadAttributes (149ms)
  1655. ProcessInitializeOnLoadMethodAttributes (24ms)
  1656. AfterProcessingInitializeOnLoad (10ms)
  1657. EditorAssembliesLoaded (0ms)
  1658. ExecutionOrderSort2 (0ms)
  1659. AwakeInstancesAfterBackupRestoration (7ms)
  1660. Platform modules already initialized, skipping
  1661. Refreshing native plugins compatible for Editor in 1.68 ms, found 3 plugins.
  1662. Preloading 0 native plugins for Editor in 0.00 ms.
  1663. Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
  1664. Unloading 20 unused Assets / (78.3 KB). Loaded Objects now: 3920.
  1665. Memory consumption went from 116.5 MB to 116.5 MB.
  1666. Total: 2.318600 ms (FindLiveObjects: 0.207400 ms CreateObjectMapping: 0.095800 ms MarkObjects: 1.941700 ms DeleteObjects: 0.072600 ms)
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  1673. custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
  1674. custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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  1676. custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
  1677. custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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  1681. Registered in 0.008622 seconds.
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  1684. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
  1685. Native extension for WindowsStandalone target not found
  1686. Refreshing native plugins compatible for Editor in 0.66 ms, found 3 plugins.
  1687. Preloading 0 native plugins for Editor in 0.00 ms.
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  1689. - Completed reload, in 1.566 seconds
  1690. Domain Reload Profiling:
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  1692. BeginReloadAssembly (231ms)
  1693. ExecutionOrderSort (0ms)
  1694. DisableScriptedObjects (8ms)
  1695. BackupInstance (0ms)
  1696. ReleaseScriptingObjects (0ms)
  1697. CreateAndSetChildDomain (46ms)
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  1700. RebuildTransferFunctionScriptingTraits (0ms)
  1701. SetupTypeCache (353ms)
  1702. ReleaseScriptCaches (1ms)
  1703. RebuildScriptCaches (51ms)
  1704. SetupLoadedEditorAssemblies (528ms)
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  1706. InitializePlatformSupportModulesInManaged (14ms)
  1707. SetLoadedEditorAssemblies (1ms)
  1708. RefreshPlugins (1ms)
  1709. BeforeProcessingInitializeOnLoad (135ms)
  1710. ProcessInitializeOnLoadAttributes (315ms)
  1711. ProcessInitializeOnLoadMethodAttributes (43ms)
  1712. AfterProcessingInitializeOnLoad (19ms)
  1713. EditorAssembliesLoaded (0ms)
  1714. ExecutionOrderSort2 (0ms)
  1715. AwakeInstancesAfterBackupRestoration (15ms)
  1716. Platform modules already initialized, skipping
  1717. Refreshing native plugins compatible for Editor in 3.77 ms, found 3 plugins.
  1718. Preloading 0 native plugins for Editor in 0.00 ms.
  1719. Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
  1720. Unloading 20 unused Assets / (78.3 KB). Loaded Objects now: 3923.
  1721. Memory consumption went from 116.6 MB to 116.5 MB.
  1722. Total: 2.979800 ms (FindLiveObjects: 0.178000 ms CreateObjectMapping: 0.077200 ms MarkObjects: 2.655600 ms DeleteObjects: 0.067800 ms)
  1723. AssetImportParameters requested are different than current active one (requested -> active):
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  1729. custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
  1730. custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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  1737. Registered in 0.010273 seconds.
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  1740. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
  1741. Native extension for WindowsStandalone target not found
  1742. Refreshing native plugins compatible for Editor in 0.63 ms, found 3 plugins.
  1743. Preloading 0 native plugins for Editor in 0.00 ms.
  1744. Mono: successfully reloaded assembly
  1745. - Completed reload, in 0.719 seconds
  1746. Domain Reload Profiling:
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  1748. BeginReloadAssembly (103ms)
  1749. ExecutionOrderSort (0ms)
  1750. DisableScriptedObjects (4ms)
  1751. BackupInstance (0ms)
  1752. ReleaseScriptingObjects (0ms)
  1753. CreateAndSetChildDomain (22ms)
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  1756. RebuildTransferFunctionScriptingTraits (0ms)
  1757. SetupTypeCache (167ms)
  1758. ReleaseScriptCaches (1ms)
  1759. RebuildScriptCaches (37ms)
  1760. SetupLoadedEditorAssemblies (233ms)
  1761. LogAssemblyErrors (0ms)
  1762. InitializePlatformSupportModulesInManaged (8ms)
  1763. SetLoadedEditorAssemblies (0ms)
  1764. RefreshPlugins (1ms)
  1765. BeforeProcessingInitializeOnLoad (43ms)
  1766. ProcessInitializeOnLoadAttributes (151ms)
  1767. ProcessInitializeOnLoadMethodAttributes (23ms)
  1768. AfterProcessingInitializeOnLoad (7ms)
  1769. EditorAssembliesLoaded (0ms)
  1770. ExecutionOrderSort2 (0ms)
  1771. AwakeInstancesAfterBackupRestoration (6ms)
  1772. Platform modules already initialized, skipping
  1773. Refreshing native plugins compatible for Editor in 1.59 ms, found 3 plugins.
  1774. Preloading 0 native plugins for Editor in 0.00 ms.
  1775. Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
  1776. Unloading 20 unused Assets / (78.2 KB). Loaded Objects now: 3926.
  1777. Memory consumption went from 116.6 MB to 116.5 MB.
  1778. Total: 2.695700 ms (FindLiveObjects: 0.249700 ms CreateObjectMapping: 0.155900 ms MarkObjects: 2.217000 ms DeleteObjects: 0.071700 ms)
  1779. AssetImportParameters requested are different than current active one (requested -> active):
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  1786. custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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  1796. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
  1797. Native extension for WindowsStandalone target not found
  1798. Refreshing native plugins compatible for Editor in 0.90 ms, found 3 plugins.
  1799. Preloading 0 native plugins for Editor in 0.00 ms.
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  1801. - Completed reload, in 1.700 seconds
  1802. Domain Reload Profiling:
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  1804. BeginReloadAssembly (250ms)
  1805. ExecutionOrderSort (0ms)
  1806. DisableScriptedObjects (7ms)
  1807. BackupInstance (0ms)
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  1813. SetupTypeCache (386ms)
  1814. ReleaseScriptCaches (1ms)
  1815. RebuildScriptCaches (79ms)
  1816. SetupLoadedEditorAssemblies (574ms)
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  1818. InitializePlatformSupportModulesInManaged (19ms)
  1819. SetLoadedEditorAssemblies (1ms)
  1820. RefreshPlugins (1ms)
  1821. BeforeProcessingInitializeOnLoad (125ms)
  1822. ProcessInitializeOnLoadAttributes (366ms)
  1823. ProcessInitializeOnLoadMethodAttributes (47ms)
  1824. AfterProcessingInitializeOnLoad (15ms)
  1825. EditorAssembliesLoaded (0ms)
  1826. ExecutionOrderSort2 (0ms)
  1827. AwakeInstancesAfterBackupRestoration (14ms)
  1828. Platform modules already initialized, skipping
  1829. Refreshing native plugins compatible for Editor in 1.43 ms, found 3 plugins.
  1830. Preloading 0 native plugins for Editor in 0.00 ms.
  1831. Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
  1832. Unloading 20 unused Assets / (78.1 KB). Loaded Objects now: 3929.
  1833. Memory consumption went from 116.6 MB to 116.5 MB.
  1834. Total: 2.730700 ms (FindLiveObjects: 0.214300 ms CreateObjectMapping: 0.077700 ms MarkObjects: 2.354300 ms DeleteObjects: 0.083500 ms)
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  1849. Registered in 0.006808 seconds.
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  1851. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
  1852. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
  1853. Native extension for WindowsStandalone target not found
  1854. Refreshing native plugins compatible for Editor in 0.46 ms, found 3 plugins.
  1855. Preloading 0 native plugins for Editor in 0.00 ms.
  1856. Mono: successfully reloaded assembly
  1857. - Completed reload, in 0.738 seconds
  1858. Domain Reload Profiling:
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  1860. BeginReloadAssembly (116ms)
  1861. ExecutionOrderSort (0ms)
  1862. DisableScriptedObjects (4ms)
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  1871. RebuildScriptCaches (30ms)
  1872. SetupLoadedEditorAssemblies (240ms)
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  1874. InitializePlatformSupportModulesInManaged (9ms)
  1875. SetLoadedEditorAssemblies (0ms)
  1876. RefreshPlugins (1ms)
  1877. BeforeProcessingInitializeOnLoad (47ms)
  1878. ProcessInitializeOnLoadAttributes (151ms)
  1879. ProcessInitializeOnLoadMethodAttributes (24ms)
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  1881. EditorAssembliesLoaded (0ms)
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  1883. AwakeInstancesAfterBackupRestoration (7ms)
  1884. Platform modules already initialized, skipping
  1885. Refreshing native plugins compatible for Editor in 1.98 ms, found 3 plugins.
  1886. Preloading 0 native plugins for Editor in 0.00 ms.
  1887. Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
  1888. Unloading 20 unused Assets / (78.4 KB). Loaded Objects now: 3932.
  1889. Memory consumption went from 116.6 MB to 116.5 MB.
  1890. Total: 2.466200 ms (FindLiveObjects: 0.185700 ms CreateObjectMapping: 0.084000 ms MarkObjects: 2.116400 ms DeleteObjects: 0.079200 ms)
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  1907. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
  1908. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
  1909. Native extension for WindowsStandalone target not found
  1910. Refreshing native plugins compatible for Editor in 0.88 ms, found 3 plugins.
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  1914. Domain Reload Profiling:
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  1917. ExecutionOrderSort (0ms)
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  1925. SetupTypeCache (166ms)
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  1927. RebuildScriptCaches (30ms)
  1928. SetupLoadedEditorAssemblies (213ms)
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  1931. SetLoadedEditorAssemblies (0ms)
  1932. RefreshPlugins (1ms)
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  1934. ProcessInitializeOnLoadAttributes (130ms)
  1935. ProcessInitializeOnLoadMethodAttributes (22ms)
  1936. AfterProcessingInitializeOnLoad (6ms)
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  1938. ExecutionOrderSort2 (0ms)
  1939. AwakeInstancesAfterBackupRestoration (6ms)
  1940. Platform modules already initialized, skipping
  1941. Refreshing native plugins compatible for Editor in 1.54 ms, found 3 plugins.
  1942. Preloading 0 native plugins for Editor in 0.00 ms.
  1943. Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
  1944. Unloading 20 unused Assets / (78.2 KB). Loaded Objects now: 3935.
  1945. Memory consumption went from 116.6 MB to 116.5 MB.
  1946. Total: 2.145700 ms (FindLiveObjects: 0.177500 ms CreateObjectMapping: 0.080000 ms MarkObjects: 1.816700 ms DeleteObjects: 0.070300 ms)
  1947. AssetImportParameters requested are different than current active one (requested -> active):
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  1963. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
  1964. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
  1965. Native extension for WindowsStandalone target not found
  1966. Refreshing native plugins compatible for Editor in 0.76 ms, found 3 plugins.
  1967. Preloading 0 native plugins for Editor in 0.00 ms.
  1968. Mono: successfully reloaded assembly
  1969. - Completed reload, in 0.691 seconds
  1970. Domain Reload Profiling:
  1971. ReloadAssembly (692ms)
  1972. BeginReloadAssembly (103ms)
  1973. ExecutionOrderSort (0ms)
  1974. DisableScriptedObjects (3ms)
  1975. BackupInstance (0ms)
  1976. ReleaseScriptingObjects (0ms)
  1977. CreateAndSetChildDomain (24ms)
  1978. EndReloadAssembly (524ms)
  1979. LoadAssemblies (67ms)
  1980. RebuildTransferFunctionScriptingTraits (0ms)
  1981. SetupTypeCache (161ms)
  1982. ReleaseScriptCaches (1ms)
  1983. RebuildScriptCaches (28ms)
  1984. SetupLoadedEditorAssemblies (234ms)
  1985. LogAssemblyErrors (0ms)
  1986. InitializePlatformSupportModulesInManaged (8ms)
  1987. SetLoadedEditorAssemblies (0ms)
  1988. RefreshPlugins (1ms)
  1989. BeforeProcessingInitializeOnLoad (44ms)
  1990. ProcessInitializeOnLoadAttributes (150ms)
  1991. ProcessInitializeOnLoadMethodAttributes (21ms)
  1992. AfterProcessingInitializeOnLoad (9ms)
  1993. EditorAssembliesLoaded (0ms)
  1994. ExecutionOrderSort2 (0ms)
  1995. AwakeInstancesAfterBackupRestoration (7ms)
  1996. Platform modules already initialized, skipping
  1997. Refreshing native plugins compatible for Editor in 1.63 ms, found 3 plugins.
  1998. Preloading 0 native plugins for Editor in 0.00 ms.
  1999. Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
  2000. Unloading 20 unused Assets / (78.2 KB). Loaded Objects now: 3938.
  2001. Memory consumption went from 116.6 MB to 116.5 MB.
  2002. Total: 2.662000 ms (FindLiveObjects: 0.273600 ms CreateObjectMapping: 0.131300 ms MarkObjects: 2.175600 ms DeleteObjects: 0.079900 ms)
  2003. AssetImportParameters requested are different than current active one (requested -> active):
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  2006. custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
  2007. custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
  2008. custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 ->
  2009. custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
  2010. custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
  2011. custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
  2012. custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
  2013. custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
  2014. ========================================================================
  2015. Received Prepare
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  2017. Registered in 0.006857 seconds.
  2018. Begin MonoManager ReloadAssembly
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  2020. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
  2021. Native extension for WindowsStandalone target not found
  2022. Refreshing native plugins compatible for Editor in 0.40 ms, found 3 plugins.
  2023. Preloading 0 native plugins for Editor in 0.00 ms.
  2024. Mono: successfully reloaded assembly
  2025. - Completed reload, in 0.694 seconds
  2026. Domain Reload Profiling:
  2027. ReloadAssembly (694ms)
  2028. BeginReloadAssembly (107ms)
  2029. ExecutionOrderSort (0ms)
  2030. DisableScriptedObjects (4ms)
  2031. BackupInstance (0ms)
  2032. ReleaseScriptingObjects (0ms)
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  2035. LoadAssemblies (71ms)
  2036. RebuildTransferFunctionScriptingTraits (0ms)
  2037. SetupTypeCache (157ms)
  2038. ReleaseScriptCaches (1ms)
  2039. RebuildScriptCaches (30ms)
  2040. SetupLoadedEditorAssemblies (231ms)
  2041. LogAssemblyErrors (0ms)
  2042. InitializePlatformSupportModulesInManaged (8ms)
  2043. SetLoadedEditorAssemblies (0ms)
  2044. RefreshPlugins (0ms)
  2045. BeforeProcessingInitializeOnLoad (44ms)
  2046. ProcessInitializeOnLoadAttributes (151ms)
  2047. ProcessInitializeOnLoadMethodAttributes (18ms)
  2048. AfterProcessingInitializeOnLoad (9ms)
  2049. EditorAssembliesLoaded (0ms)
  2050. ExecutionOrderSort2 (0ms)
  2051. AwakeInstancesAfterBackupRestoration (6ms)
  2052. Platform modules already initialized, skipping
  2053. Refreshing native plugins compatible for Editor in 1.55 ms, found 3 plugins.
  2054. Preloading 0 native plugins for Editor in 0.00 ms.
  2055. Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
  2056. Unloading 20 unused Assets / (78.2 KB). Loaded Objects now: 3941.
  2057. Memory consumption went from 116.6 MB to 116.5 MB.
  2058. Total: 2.717400 ms (FindLiveObjects: 0.172100 ms CreateObjectMapping: 0.073000 ms MarkObjects: 2.403500 ms DeleteObjects: 0.067600 ms)
  2059. AssetImportParameters requested are different than current active one (requested -> active):
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  2064. custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 ->
  2065. custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
  2066. custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
  2067. custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
  2068. custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
  2069. custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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  2071. Received Prepare
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  2073. Registered in 0.006502 seconds.
  2074. Begin MonoManager ReloadAssembly
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  2076. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
  2077. Native extension for WindowsStandalone target not found
  2078. Refreshing native plugins compatible for Editor in 0.52 ms, found 3 plugins.
  2079. Preloading 0 native plugins for Editor in 0.00 ms.
  2080. Mono: successfully reloaded assembly
  2081. - Completed reload, in 0.734 seconds
  2082. Domain Reload Profiling:
  2083. ReloadAssembly (734ms)
  2084. BeginReloadAssembly (99ms)
  2085. ExecutionOrderSort (0ms)
  2086. DisableScriptedObjects (3ms)
  2087. BackupInstance (0ms)
  2088. ReleaseScriptingObjects (0ms)
  2089. CreateAndSetChildDomain (22ms)
  2090. EndReloadAssembly (566ms)
  2091. LoadAssemblies (65ms)
  2092. RebuildTransferFunctionScriptingTraits (0ms)
  2093. SetupTypeCache (176ms)
  2094. ReleaseScriptCaches (1ms)
  2095. RebuildScriptCaches (32ms)
  2096. SetupLoadedEditorAssemblies (251ms)
  2097. LogAssemblyErrors (0ms)
  2098. InitializePlatformSupportModulesInManaged (20ms)
  2099. SetLoadedEditorAssemblies (0ms)
  2100. RefreshPlugins (1ms)
  2101. BeforeProcessingInitializeOnLoad (52ms)
  2102. ProcessInitializeOnLoadAttributes (148ms)
  2103. ProcessInitializeOnLoadMethodAttributes (22ms)
  2104. AfterProcessingInitializeOnLoad (9ms)
  2105. EditorAssembliesLoaded (0ms)
  2106. ExecutionOrderSort2 (0ms)
  2107. AwakeInstancesAfterBackupRestoration (9ms)
  2108. Platform modules already initialized, skipping
  2109. Refreshing native plugins compatible for Editor in 1.53 ms, found 3 plugins.
  2110. Preloading 0 native plugins for Editor in 0.00 ms.
  2111. Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
  2112. Unloading 20 unused Assets / (78.2 KB). Loaded Objects now: 3944.
  2113. Memory consumption went from 116.6 MB to 116.5 MB.
  2114. Total: 2.825800 ms (FindLiveObjects: 0.218900 ms CreateObjectMapping: 0.094600 ms MarkObjects: 2.429000 ms DeleteObjects: 0.081600 ms)
  2115. AssetImportParameters requested are different than current active one (requested -> active):
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  2121. custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
  2122. custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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  2124. custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
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  2128. Registering precompiled user dll's ...
  2129. Registered in 0.009658 seconds.
  2130. Begin MonoManager ReloadAssembly
  2131. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
  2132. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
  2133. Native extension for WindowsStandalone target not found
  2134. Refreshing native plugins compatible for Editor in 0.46 ms, found 3 plugins.
  2135. Preloading 0 native plugins for Editor in 0.00 ms.
  2136. Mono: successfully reloaded assembly
  2137. - Completed reload, in 0.704 seconds
  2138. Domain Reload Profiling:
  2139. ReloadAssembly (704ms)
  2140. BeginReloadAssembly (107ms)
  2141. ExecutionOrderSort (0ms)
  2142. DisableScriptedObjects (4ms)
  2143. BackupInstance (0ms)
  2144. ReleaseScriptingObjects (0ms)
  2145. CreateAndSetChildDomain (23ms)
  2146. EndReloadAssembly (531ms)
  2147. LoadAssemblies (72ms)
  2148. RebuildTransferFunctionScriptingTraits (0ms)
  2149. SetupTypeCache (166ms)
  2150. ReleaseScriptCaches (1ms)
  2151. RebuildScriptCaches (30ms)
  2152. SetupLoadedEditorAssemblies (232ms)
  2153. LogAssemblyErrors (0ms)
  2154. InitializePlatformSupportModulesInManaged (9ms)
  2155. SetLoadedEditorAssemblies (0ms)
  2156. RefreshPlugins (1ms)
  2157. BeforeProcessingInitializeOnLoad (46ms)
  2158. ProcessInitializeOnLoadAttributes (147ms)
  2159. ProcessInitializeOnLoadMethodAttributes (21ms)
  2160. AfterProcessingInitializeOnLoad (8ms)
  2161. EditorAssembliesLoaded (0ms)
  2162. ExecutionOrderSort2 (0ms)
  2163. AwakeInstancesAfterBackupRestoration (7ms)
  2164. Platform modules already initialized, skipping
  2165. Refreshing native plugins compatible for Editor in 1.54 ms, found 3 plugins.
  2166. Preloading 0 native plugins for Editor in 0.00 ms.
  2167. Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
  2168. Unloading 20 unused Assets / (78.1 KB). Loaded Objects now: 3947.
  2169. Memory consumption went from 116.6 MB to 116.5 MB.
  2170. Total: 2.661400 ms (FindLiveObjects: 0.234500 ms CreateObjectMapping: 0.097500 ms MarkObjects: 2.250200 ms DeleteObjects: 0.077500 ms)
  2171. AssetImportParameters requested are different than current active one (requested -> active):
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  2177. custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
  2178. custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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  2180. custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
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  2185. Registered in 0.007103 seconds.
  2186. Begin MonoManager ReloadAssembly
  2187. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
  2188. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
  2189. Native extension for WindowsStandalone target not found
  2190. Refreshing native plugins compatible for Editor in 0.40 ms, found 3 plugins.
  2191. Preloading 0 native plugins for Editor in 0.00 ms.
  2192. Mono: successfully reloaded assembly
  2193. - Completed reload, in 0.695 seconds
  2194. Domain Reload Profiling:
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  2196. BeginReloadAssembly (112ms)
  2197. ExecutionOrderSort (0ms)
  2198. DisableScriptedObjects (3ms)
  2199. BackupInstance (0ms)
  2200. ReleaseScriptingObjects (0ms)
  2201. CreateAndSetChildDomain (24ms)
  2202. EndReloadAssembly (514ms)
  2203. LoadAssemblies (70ms)
  2204. RebuildTransferFunctionScriptingTraits (0ms)
  2205. SetupTypeCache (153ms)
  2206. ReleaseScriptCaches (1ms)
  2207. RebuildScriptCaches (32ms)
  2208. SetupLoadedEditorAssemblies (229ms)
  2209. LogAssemblyErrors (0ms)
  2210. InitializePlatformSupportModulesInManaged (9ms)
  2211. SetLoadedEditorAssemblies (0ms)
  2212. RefreshPlugins (0ms)
  2213. BeforeProcessingInitializeOnLoad (47ms)
  2214. ProcessInitializeOnLoadAttributes (144ms)
  2215. ProcessInitializeOnLoadMethodAttributes (21ms)
  2216. AfterProcessingInitializeOnLoad (7ms)
  2217. EditorAssembliesLoaded (0ms)
  2218. ExecutionOrderSort2 (0ms)
  2219. AwakeInstancesAfterBackupRestoration (7ms)
  2220. Platform modules already initialized, skipping
  2221. Refreshing native plugins compatible for Editor in 1.69 ms, found 3 plugins.
  2222. Preloading 0 native plugins for Editor in 0.00 ms.
  2223. Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
  2224. Unloading 20 unused Assets / (78.3 KB). Loaded Objects now: 3950.
  2225. Memory consumption went from 116.6 MB to 116.5 MB.
  2226. Total: 2.391600 ms (FindLiveObjects: 0.202600 ms CreateObjectMapping: 0.138400 ms MarkObjects: 1.975600 ms DeleteObjects: 0.074400 ms)
  2227. AssetImportParameters requested are different than current active one (requested -> active):
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  2234. custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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  2236. custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
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  2241. Registered in 0.009415 seconds.
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  2243. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
  2244. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
  2245. Native extension for WindowsStandalone target not found
  2246. Refreshing native plugins compatible for Editor in 0.48 ms, found 3 plugins.
  2247. Preloading 0 native plugins for Editor in 0.00 ms.
  2248. Mono: successfully reloaded assembly
  2249. - Completed reload, in 0.669 seconds
  2250. Domain Reload Profiling:
  2251. ReloadAssembly (670ms)
  2252. BeginReloadAssembly (104ms)
  2253. ExecutionOrderSort (0ms)
  2254. DisableScriptedObjects (3ms)
  2255. BackupInstance (0ms)
  2256. ReleaseScriptingObjects (0ms)
  2257. CreateAndSetChildDomain (25ms)
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  2259. LoadAssemblies (63ms)
  2260. RebuildTransferFunctionScriptingTraits (0ms)
  2261. SetupTypeCache (164ms)
  2262. ReleaseScriptCaches (1ms)
  2263. RebuildScriptCaches (25ms)
  2264. SetupLoadedEditorAssemblies (212ms)
  2265. LogAssemblyErrors (0ms)
  2266. InitializePlatformSupportModulesInManaged (9ms)
  2267. SetLoadedEditorAssemblies (0ms)
  2268. RefreshPlugins (1ms)
  2269. BeforeProcessingInitializeOnLoad (41ms)
  2270. ProcessInitializeOnLoadAttributes (130ms)
  2271. ProcessInitializeOnLoadMethodAttributes (20ms)
  2272. AfterProcessingInitializeOnLoad (11ms)
  2273. EditorAssembliesLoaded (0ms)
  2274. ExecutionOrderSort2 (0ms)
  2275. AwakeInstancesAfterBackupRestoration (7ms)
  2276. Platform modules already initialized, skipping
  2277. Refreshing native plugins compatible for Editor in 1.57 ms, found 3 plugins.
  2278. Preloading 0 native plugins for Editor in 0.00 ms.
  2279. Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
  2280. Unloading 20 unused Assets / (78.2 KB). Loaded Objects now: 3953.
  2281. Memory consumption went from 116.6 MB to 116.6 MB.
  2282. Total: 2.417400 ms (FindLiveObjects: 0.206500 ms CreateObjectMapping: 0.079200 ms MarkObjects: 2.058700 ms DeleteObjects: 0.071500 ms)
  2283. AssetImportParameters requested are different than current active one (requested -> active):
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  2290. custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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  2294. ========================================================================
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  2297. Registered in 0.009278 seconds.
  2298. Begin MonoManager ReloadAssembly
  2299. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
  2300. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
  2301. Native extension for WindowsStandalone target not found
  2302. Refreshing native plugins compatible for Editor in 0.43 ms, found 3 plugins.
  2303. Preloading 0 native plugins for Editor in 0.00 ms.
  2304. Mono: successfully reloaded assembly
  2305. - Completed reload, in 0.706 seconds
  2306. Domain Reload Profiling:
  2307. ReloadAssembly (707ms)
  2308. BeginReloadAssembly (108ms)
  2309. ExecutionOrderSort (0ms)
  2310. DisableScriptedObjects (3ms)
  2311. BackupInstance (0ms)
  2312. ReleaseScriptingObjects (0ms)
  2313. CreateAndSetChildDomain (24ms)
  2314. EndReloadAssembly (531ms)
  2315. LoadAssemblies (65ms)
  2316. RebuildTransferFunctionScriptingTraits (0ms)
  2317. SetupTypeCache (153ms)
  2318. ReleaseScriptCaches (1ms)
  2319. RebuildScriptCaches (33ms)
  2320. SetupLoadedEditorAssemblies (242ms)
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  2322. InitializePlatformSupportModulesInManaged (10ms)
  2323. SetLoadedEditorAssemblies (0ms)
  2324. RefreshPlugins (0ms)
  2325. BeforeProcessingInitializeOnLoad (47ms)
  2326. ProcessInitializeOnLoadAttributes (153ms)
  2327. ProcessInitializeOnLoadMethodAttributes (23ms)
  2328. AfterProcessingInitializeOnLoad (7ms)
  2329. EditorAssembliesLoaded (0ms)
  2330. ExecutionOrderSort2 (0ms)
  2331. AwakeInstancesAfterBackupRestoration (7ms)
  2332. Platform modules already initialized, skipping
  2333. Refreshing native plugins compatible for Editor in 1.72 ms, found 3 plugins.
  2334. Preloading 0 native plugins for Editor in 0.00 ms.
  2335. Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
  2336. Unloading 20 unused Assets / (78.2 KB). Loaded Objects now: 3956.
  2337. Memory consumption went from 116.6 MB to 116.6 MB.
  2338. Total: 2.467200 ms (FindLiveObjects: 0.252300 ms CreateObjectMapping: 0.100700 ms MarkObjects: 2.035900 ms DeleteObjects: 0.076600 ms)
  2339. AssetImportParameters requested are different than current active one (requested -> active):
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  2356. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
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  2383. ProcessInitializeOnLoadMethodAttributes (57ms)
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  2388. Platform modules already initialized, skipping
  2389. Refreshing native plugins compatible for Editor in 1.71 ms, found 3 plugins.
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  2391. Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
  2392. Unloading 20 unused Assets / (78.2 KB). Loaded Objects now: 3959.
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  2412. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
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  2414. Refreshing native plugins compatible for Editor in 0.55 ms, found 3 plugins.
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  2418. Domain Reload Profiling:
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  2435. SetLoadedEditorAssemblies (0ms)
  2436. RefreshPlugins (1ms)
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  2438. ProcessInitializeOnLoadAttributes (154ms)
  2439. ProcessInitializeOnLoadMethodAttributes (21ms)
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  2441. EditorAssembliesLoaded (0ms)
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  2444. Platform modules already initialized, skipping
  2445. Refreshing native plugins compatible for Editor in 1.70 ms, found 3 plugins.
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  2447. Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
  2448. Unloading 20 unused Assets / (78.2 KB). Loaded Objects now: 3962.
  2449. Memory consumption went from 116.7 MB to 116.6 MB.
  2450. Total: 3.083600 ms (FindLiveObjects: 0.247700 ms CreateObjectMapping: 0.165500 ms MarkObjects: 2.557400 ms DeleteObjects: 0.111600 ms)
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  2468. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
  2469. Native extension for WindowsStandalone target not found
  2470. Refreshing native plugins compatible for Editor in 0.40 ms, found 3 plugins.
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  2473. - Completed reload, in 0.683 seconds
  2474. Domain Reload Profiling:
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  2477. ExecutionOrderSort (0ms)
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  2487. RebuildScriptCaches (29ms)
  2488. SetupLoadedEditorAssemblies (220ms)
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  2490. InitializePlatformSupportModulesInManaged (8ms)
  2491. SetLoadedEditorAssemblies (0ms)
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  2494. ProcessInitializeOnLoadAttributes (139ms)
  2495. ProcessInitializeOnLoadMethodAttributes (20ms)
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  2497. EditorAssembliesLoaded (0ms)
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  2499. AwakeInstancesAfterBackupRestoration (7ms)
  2500. Platform modules already initialized, skipping
  2501. Refreshing native plugins compatible for Editor in 1.31 ms, found 3 plugins.
  2502. Preloading 0 native plugins for Editor in 0.00 ms.
  2503. Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
  2504. Unloading 20 unused Assets / (78.2 KB). Loaded Objects now: 3965.
  2505. Memory consumption went from 116.7 MB to 116.6 MB.
  2506. Total: 2.142400 ms (FindLiveObjects: 0.175600 ms CreateObjectMapping: 0.070600 ms MarkObjects: 1.832300 ms DeleteObjects: 0.062900 ms)
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  2524. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
  2525. Native extension for WindowsStandalone target not found
  2526. Refreshing native plugins compatible for Editor in 0.42 ms, found 3 plugins.
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  2530. Domain Reload Profiling:
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  2543. RebuildScriptCaches (26ms)
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  2546. InitializePlatformSupportModulesInManaged (9ms)
  2547. SetLoadedEditorAssemblies (0ms)
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  2551. ProcessInitializeOnLoadMethodAttributes (21ms)
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  2553. EditorAssembliesLoaded (0ms)
  2554. ExecutionOrderSort2 (0ms)
  2555. AwakeInstancesAfterBackupRestoration (6ms)
  2556. Platform modules already initialized, skipping
  2557. Refreshing native plugins compatible for Editor in 1.90 ms, found 3 plugins.
  2558. Preloading 0 native plugins for Editor in 0.00 ms.
  2559. Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
  2560. Unloading 20 unused Assets / (78.2 KB). Loaded Objects now: 3968.
  2561. Memory consumption went from 116.7 MB to 116.6 MB.
  2562. Total: 2.443500 ms (FindLiveObjects: 0.193800 ms CreateObjectMapping: 0.078500 ms MarkObjects: 2.089000 ms DeleteObjects: 0.080700 ms)
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  2580. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
  2581. Native extension for WindowsStandalone target not found
  2582. Refreshing native plugins compatible for Editor in 0.44 ms, found 3 plugins.
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  2585. - Completed reload, in 0.705 seconds
  2586. Domain Reload Profiling:
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  2607. ProcessInitializeOnLoadMethodAttributes (25ms)
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  2611. AwakeInstancesAfterBackupRestoration (6ms)
  2612. Platform modules already initialized, skipping
  2613. Refreshing native plugins compatible for Editor in 1.65 ms, found 3 plugins.
  2614. Preloading 0 native plugins for Editor in 0.00 ms.
  2615. Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
  2616. Unloading 20 unused Assets / (78.3 KB). Loaded Objects now: 3971.
  2617. Memory consumption went from 116.7 MB to 116.6 MB.
  2618. Total: 2.508600 ms (FindLiveObjects: 0.204400 ms CreateObjectMapping: 0.201800 ms MarkObjects: 2.028500 ms DeleteObjects: 0.072600 ms)
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  2635. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
  2636. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
  2637. Native extension for WindowsStandalone target not found
  2638. Refreshing native plugins compatible for Editor in 0.56 ms, found 3 plugins.
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  2642. Domain Reload Profiling:
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  2655. RebuildScriptCaches (24ms)
  2656. SetupLoadedEditorAssemblies (231ms)
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  2658. InitializePlatformSupportModulesInManaged (9ms)
  2659. SetLoadedEditorAssemblies (0ms)
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  2663. ProcessInitializeOnLoadMethodAttributes (25ms)
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  2665. EditorAssembliesLoaded (0ms)
  2666. ExecutionOrderSort2 (0ms)
  2667. AwakeInstancesAfterBackupRestoration (6ms)
  2668. Platform modules already initialized, skipping
  2669. Refreshing native plugins compatible for Editor in 1.80 ms, found 3 plugins.
  2670. Preloading 0 native plugins for Editor in 0.00 ms.
  2671. Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
  2672. Unloading 20 unused Assets / (78.2 KB). Loaded Objects now: 3974.
  2673. Memory consumption went from 116.7 MB to 116.6 MB.
  2674. Total: 2.460900 ms (FindLiveObjects: 0.243000 ms CreateObjectMapping: 0.117700 ms MarkObjects: 2.020200 ms DeleteObjects: 0.079100 ms)
  2675. AssetImportParameters requested are different than current active one (requested -> active):
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  2691. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
  2692. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
  2693. Native extension for WindowsStandalone target not found
  2694. Refreshing native plugins compatible for Editor in 0.62 ms, found 3 plugins.
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  2698. Domain Reload Profiling:
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  2712. SetupLoadedEditorAssemblies (226ms)
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  2719. ProcessInitializeOnLoadMethodAttributes (20ms)
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  2724. Platform modules already initialized, skipping
  2725. Refreshing native plugins compatible for Editor in 2.31 ms, found 3 plugins.
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  2727. Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
  2728. Unloading 20 unused Assets / (78.2 KB). Loaded Objects now: 3977.
  2729. Memory consumption went from 116.7 MB to 116.6 MB.
  2730. Total: 2.505500 ms (FindLiveObjects: 0.233300 ms CreateObjectMapping: 0.129100 ms MarkObjects: 2.067500 ms DeleteObjects: 0.074700 ms)
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  2748. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
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  2753. - Completed reload, in 0.678 seconds
  2754. Domain Reload Profiling:
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  2775. ProcessInitializeOnLoadMethodAttributes (21ms)
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  2780. Platform modules already initialized, skipping
  2781. Refreshing native plugins compatible for Editor in 1.76 ms, found 3 plugins.
  2782. Preloading 0 native plugins for Editor in 0.00 ms.
  2783. Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
  2784. Unloading 20 unused Assets / (78.3 KB). Loaded Objects now: 3980.
  2785. Memory consumption went from 116.7 MB to 116.6 MB.
  2786. Total: 2.672200 ms (FindLiveObjects: 0.284800 ms CreateObjectMapping: 0.153800 ms MarkObjects: 2.151200 ms DeleteObjects: 0.081200 ms)
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  2806. Refreshing native plugins compatible for Editor in 0.44 ms, found 3 plugins.
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  2809. - Completed reload, in 0.667 seconds
  2810. Domain Reload Profiling:
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  2813. ExecutionOrderSort (0ms)
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  2823. RebuildScriptCaches (25ms)
  2824. SetupLoadedEditorAssemblies (218ms)
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  2826. InitializePlatformSupportModulesInManaged (8ms)
  2827. SetLoadedEditorAssemblies (0ms)
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  2830. ProcessInitializeOnLoadAttributes (135ms)
  2831. ProcessInitializeOnLoadMethodAttributes (20ms)
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  2833. EditorAssembliesLoaded (0ms)
  2834. ExecutionOrderSort2 (0ms)
  2835. AwakeInstancesAfterBackupRestoration (6ms)
  2836. Platform modules already initialized, skipping
  2837. Refreshing native plugins compatible for Editor in 1.41 ms, found 3 plugins.
  2838. Preloading 0 native plugins for Editor in 0.00 ms.
  2839. Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
  2840. Unloading 20 unused Assets / (78.2 KB). Loaded Objects now: 3983.
  2841. Memory consumption went from 116.7 MB to 116.6 MB.
  2842. Total: 2.493300 ms (FindLiveObjects: 0.218300 ms CreateObjectMapping: 0.087200 ms MarkObjects: 2.119000 ms DeleteObjects: 0.067900 ms)
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  2860. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
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  2862. Refreshing native plugins compatible for Editor in 0.69 ms, found 3 plugins.
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  2865. - Completed reload, in 0.704 seconds
  2866. Domain Reload Profiling:
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  2869. ExecutionOrderSort (0ms)
  2870. DisableScriptedObjects (3ms)
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  2877. SetupTypeCache (150ms)
  2878. ReleaseScriptCaches (1ms)
  2879. RebuildScriptCaches (30ms)
  2880. SetupLoadedEditorAssemblies (246ms)
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  2882. InitializePlatformSupportModulesInManaged (10ms)
  2883. SetLoadedEditorAssemblies (0ms)
  2884. RefreshPlugins (1ms)
  2885. BeforeProcessingInitializeOnLoad (48ms)
  2886. ProcessInitializeOnLoadAttributes (154ms)
  2887. ProcessInitializeOnLoadMethodAttributes (25ms)
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  2889. EditorAssembliesLoaded (0ms)
  2890. ExecutionOrderSort2 (0ms)
  2891. AwakeInstancesAfterBackupRestoration (8ms)
  2892. Platform modules already initialized, skipping
  2893. Refreshing native plugins compatible for Editor in 1.93 ms, found 3 plugins.
  2894. Preloading 0 native plugins for Editor in 0.00 ms.
  2895. Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
  2896. Unloading 20 unused Assets / (78.2 KB). Loaded Objects now: 3986.
  2897. Memory consumption went from 116.7 MB to 116.6 MB.
  2898. Total: 2.508900 ms (FindLiveObjects: 0.230300 ms CreateObjectMapping: 0.139900 ms MarkObjects: 2.043300 ms DeleteObjects: 0.094500 ms)
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  2916. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
  2917. Native extension for WindowsStandalone target not found
  2918. Refreshing native plugins compatible for Editor in 0.42 ms, found 3 plugins.
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  2921. - Completed reload, in 0.666 seconds
  2922. Domain Reload Profiling:
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  2925. ExecutionOrderSort (0ms)
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  2935. RebuildScriptCaches (25ms)
  2936. SetupLoadedEditorAssemblies (210ms)
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  2938. InitializePlatformSupportModulesInManaged (10ms)
  2939. SetLoadedEditorAssemblies (0ms)
  2940. RefreshPlugins (0ms)
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  2942. ProcessInitializeOnLoadAttributes (129ms)
  2943. ProcessInitializeOnLoadMethodAttributes (19ms)
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  2945. EditorAssembliesLoaded (0ms)
  2946. ExecutionOrderSort2 (0ms)
  2947. AwakeInstancesAfterBackupRestoration (7ms)
  2948. Platform modules already initialized, skipping
  2949. Refreshing native plugins compatible for Editor in 1.38 ms, found 3 plugins.
  2950. Preloading 0 native plugins for Editor in 0.00 ms.
  2951. Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
  2952. Unloading 20 unused Assets / (78.2 KB). Loaded Objects now: 3989.
  2953. Memory consumption went from 116.7 MB to 116.7 MB.
  2954. Total: 2.308700 ms (FindLiveObjects: 0.199300 ms CreateObjectMapping: 0.094200 ms MarkObjects: 1.943500 ms DeleteObjects: 0.070700 ms)
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  2971. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
  2972. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
  2973. Native extension for WindowsStandalone target not found
  2974. Refreshing native plugins compatible for Editor in 0.41 ms, found 3 plugins.
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  2977. - Completed reload, in 0.655 seconds
  2978. Domain Reload Profiling:
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  2995. SetLoadedEditorAssemblies (0ms)
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  2998. ProcessInitializeOnLoadAttributes (137ms)
  2999. ProcessInitializeOnLoadMethodAttributes (20ms)
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  3001. EditorAssembliesLoaded (0ms)
  3002. ExecutionOrderSort2 (0ms)
  3003. AwakeInstancesAfterBackupRestoration (5ms)
  3004. Platform modules already initialized, skipping
  3005. Refreshing native plugins compatible for Editor in 1.82 ms, found 3 plugins.
  3006. Preloading 0 native plugins for Editor in 0.00 ms.
  3007. Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
  3008. Unloading 20 unused Assets / (78.2 KB). Loaded Objects now: 3992.
  3009. Memory consumption went from 116.7 MB to 116.7 MB.
  3010. Total: 3.014800 ms (FindLiveObjects: 0.261800 ms CreateObjectMapping: 0.084500 ms MarkObjects: 2.473300 ms DeleteObjects: 0.194000 ms)
  3011. AssetImportParameters requested are different than current active one (requested -> active):
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  3025. Registered in 0.009139 seconds.
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  3027. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
  3028. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
  3029. Native extension for WindowsStandalone target not found
  3030. Refreshing native plugins compatible for Editor in 0.56 ms, found 3 plugins.
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  3032. Mono: successfully reloaded assembly
  3033. - Completed reload, in 0.673 seconds
  3034. Domain Reload Profiling:
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  3036. BeginReloadAssembly (104ms)
  3037. ExecutionOrderSort (0ms)
  3038. DisableScriptedObjects (3ms)
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  3047. RebuildScriptCaches (25ms)
  3048. SetupLoadedEditorAssemblies (230ms)
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  3050. InitializePlatformSupportModulesInManaged (9ms)
  3051. SetLoadedEditorAssemblies (0ms)
  3052. RefreshPlugins (1ms)
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  3054. ProcessInitializeOnLoadAttributes (147ms)
  3055. ProcessInitializeOnLoadMethodAttributes (22ms)
  3056. AfterProcessingInitializeOnLoad (8ms)
  3057. EditorAssembliesLoaded (0ms)
  3058. ExecutionOrderSort2 (0ms)
  3059. AwakeInstancesAfterBackupRestoration (7ms)
  3060. Platform modules already initialized, skipping
  3061. Refreshing native plugins compatible for Editor in 1.86 ms, found 3 plugins.
  3062. Preloading 0 native plugins for Editor in 0.00 ms.
  3063. Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
  3064. Unloading 20 unused Assets / (78.2 KB). Loaded Objects now: 3995.
  3065. Memory consumption went from 116.7 MB to 116.7 MB.
  3066. Total: 2.651000 ms (FindLiveObjects: 0.224400 ms CreateObjectMapping: 0.133300 ms MarkObjects: 2.210900 ms DeleteObjects: 0.081200 ms)
  3067. AssetImportParameters requested are different than current active one (requested -> active):
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  3084. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
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  3111. ProcessInitializeOnLoadMethodAttributes (23ms)
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  3116. Platform modules already initialized, skipping
  3117. Refreshing native plugins compatible for Editor in 1.85 ms, found 3 plugins.
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  3119. Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
  3120. Unloading 20 unused Assets / (78.2 KB). Loaded Objects now: 3998.
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  3140. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
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  3142. Refreshing native plugins compatible for Editor in 0.42 ms, found 3 plugins.
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  3145. - Completed reload, in 0.659 seconds
  3146. Domain Reload Profiling:
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  3159. RebuildScriptCaches (25ms)
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  3162. InitializePlatformSupportModulesInManaged (8ms)
  3163. SetLoadedEditorAssemblies (0ms)
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  3166. ProcessInitializeOnLoadAttributes (143ms)
  3167. ProcessInitializeOnLoadMethodAttributes (20ms)
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  3169. EditorAssembliesLoaded (0ms)
  3170. ExecutionOrderSort2 (0ms)
  3171. AwakeInstancesAfterBackupRestoration (6ms)
  3172. Platform modules already initialized, skipping
  3173. Refreshing native plugins compatible for Editor in 1.94 ms, found 3 plugins.
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  3175. Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
  3176. Unloading 20 unused Assets / (78.3 KB). Loaded Objects now: 4001.
  3177. Memory consumption went from 116.8 MB to 116.7 MB.
  3178. Total: 2.753300 ms (FindLiveObjects: 0.239200 ms CreateObjectMapping: 0.163600 ms MarkObjects: 2.259900 ms DeleteObjects: 0.089200 ms)
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  3196. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
  3197. Native extension for WindowsStandalone target not found
  3198. Refreshing native plugins compatible for Editor in 0.43 ms, found 3 plugins.
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  3201. - Completed reload, in 0.683 seconds
  3202. Domain Reload Profiling:
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  3205. ExecutionOrderSort (0ms)
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  3213. SetupTypeCache (156ms)
  3214. ReleaseScriptCaches (1ms)
  3215. RebuildScriptCaches (30ms)
  3216. SetupLoadedEditorAssemblies (214ms)
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  3218. InitializePlatformSupportModulesInManaged (9ms)
  3219. SetLoadedEditorAssemblies (0ms)
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  3222. ProcessInitializeOnLoadAttributes (134ms)
  3223. ProcessInitializeOnLoadMethodAttributes (20ms)
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  3225. EditorAssembliesLoaded (0ms)
  3226. ExecutionOrderSort2 (0ms)
  3227. AwakeInstancesAfterBackupRestoration (6ms)
  3228. Platform modules already initialized, skipping
  3229. Refreshing native plugins compatible for Editor in 1.76 ms, found 3 plugins.
  3230. Preloading 0 native plugins for Editor in 0.00 ms.
  3231. Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
  3232. Unloading 20 unused Assets / (78.2 KB). Loaded Objects now: 4004.
  3233. Memory consumption went from 116.8 MB to 116.7 MB.
  3234. Total: 2.326300 ms (FindLiveObjects: 0.192000 ms CreateObjectMapping: 0.089100 ms MarkObjects: 1.961900 ms DeleteObjects: 0.081700 ms)
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  3252. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
  3253. Native extension for WindowsStandalone target not found
  3254. Refreshing native plugins compatible for Editor in 0.43 ms, found 3 plugins.
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  3257. - Completed reload, in 0.668 seconds
  3258. Domain Reload Profiling:
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  3261. ExecutionOrderSort (0ms)
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  3269. SetupTypeCache (150ms)
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  3271. RebuildScriptCaches (30ms)
  3272. SetupLoadedEditorAssemblies (225ms)
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  3274. InitializePlatformSupportModulesInManaged (10ms)
  3275. SetLoadedEditorAssemblies (0ms)
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  3278. ProcessInitializeOnLoadAttributes (142ms)
  3279. ProcessInitializeOnLoadMethodAttributes (20ms)
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  3281. EditorAssembliesLoaded (0ms)
  3282. ExecutionOrderSort2 (0ms)
  3283. AwakeInstancesAfterBackupRestoration (5ms)
  3284. Platform modules already initialized, skipping
  3285. Refreshing native plugins compatible for Editor in 1.76 ms, found 3 plugins.
  3286. Preloading 0 native plugins for Editor in 0.00 ms.
  3287. Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
  3288. Unloading 20 unused Assets / (78.2 KB). Loaded Objects now: 4007.
  3289. Memory consumption went from 116.8 MB to 116.7 MB.
  3290. Total: 2.848000 ms (FindLiveObjects: 0.251300 ms CreateObjectMapping: 0.127400 ms MarkObjects: 2.386600 ms DeleteObjects: 0.081500 ms)
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  3308. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
  3309. Native extension for WindowsStandalone target not found
  3310. Refreshing native plugins compatible for Editor in 0.41 ms, found 3 plugins.
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  3313. - Completed reload, in 0.680 seconds
  3314. Domain Reload Profiling:
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  3317. ExecutionOrderSort (0ms)
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  3330. InitializePlatformSupportModulesInManaged (8ms)
  3331. SetLoadedEditorAssemblies (0ms)
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  3335. ProcessInitializeOnLoadMethodAttributes (20ms)
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  3338. ExecutionOrderSort2 (0ms)
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  3340. Platform modules already initialized, skipping
  3341. Refreshing native plugins compatible for Editor in 2.39 ms, found 3 plugins.
  3342. Preloading 0 native plugins for Editor in 0.00 ms.
  3343. Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
  3344. Unloading 20 unused Assets / (78.1 KB). Loaded Objects now: 4010.
  3345. Memory consumption went from 116.8 MB to 116.7 MB.
  3346. Total: 2.562300 ms (FindLiveObjects: 0.243500 ms CreateObjectMapping: 0.094600 ms MarkObjects: 2.138000 ms DeleteObjects: 0.085000 ms)
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  3361. Registered in 0.006279 seconds.
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  3363. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
  3364. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
  3365. Native extension for WindowsStandalone target not found
  3366. Refreshing native plugins compatible for Editor in 0.41 ms, found 3 plugins.
  3367. Preloading 0 native plugins for Editor in 0.00 ms.
  3368. Mono: successfully reloaded assembly
  3369. - Completed reload, in 0.666 seconds
  3370. Domain Reload Profiling:
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  3372. BeginReloadAssembly (106ms)
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  3383. RebuildScriptCaches (25ms)
  3384. SetupLoadedEditorAssemblies (220ms)
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  3386. InitializePlatformSupportModulesInManaged (8ms)
  3387. SetLoadedEditorAssemblies (0ms)
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  3390. ProcessInitializeOnLoadAttributes (137ms)
  3391. ProcessInitializeOnLoadMethodAttributes (20ms)
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  3393. EditorAssembliesLoaded (0ms)
  3394. ExecutionOrderSort2 (0ms)
  3395. AwakeInstancesAfterBackupRestoration (5ms)
  3396. Platform modules already initialized, skipping
  3397. Refreshing native plugins compatible for Editor in 1.92 ms, found 3 plugins.
  3398. Preloading 0 native plugins for Editor in 0.00 ms.
  3399. Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
  3400. Unloading 20 unused Assets / (78.2 KB). Loaded Objects now: 4013.
  3401. Memory consumption went from 116.8 MB to 116.7 MB.
  3402. Total: 2.596900 ms (FindLiveObjects: 0.211700 ms CreateObjectMapping: 0.079600 ms MarkObjects: 2.165800 ms DeleteObjects: 0.137700 ms)
  3403. AssetImportParameters requested are different than current active one (requested -> active):
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  3419. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
  3420. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
  3421. Native extension for WindowsStandalone target not found
  3422. Refreshing native plugins compatible for Editor in 0.44 ms, found 3 plugins.
  3423. Preloading 0 native plugins for Editor in 0.00 ms.
  3424. Mono: successfully reloaded assembly
  3425. - Completed reload, in 0.669 seconds
  3426. Domain Reload Profiling:
  3427. ReloadAssembly (670ms)
  3428. BeginReloadAssembly (106ms)
  3429. ExecutionOrderSort (0ms)
  3430. DisableScriptedObjects (3ms)
  3431. BackupInstance (0ms)
  3432. ReleaseScriptingObjects (0ms)
  3433. CreateAndSetChildDomain (23ms)
  3434. EndReloadAssembly (490ms)
  3435. LoadAssemblies (72ms)
  3436. RebuildTransferFunctionScriptingTraits (0ms)
  3437. SetupTypeCache (158ms)
  3438. ReleaseScriptCaches (1ms)
  3439. RebuildScriptCaches (25ms)
  3440. SetupLoadedEditorAssemblies (213ms)
  3441. LogAssemblyErrors (0ms)
  3442. InitializePlatformSupportModulesInManaged (8ms)
  3443. SetLoadedEditorAssemblies (0ms)
  3444. RefreshPlugins (0ms)
  3445. BeforeProcessingInitializeOnLoad (41ms)
  3446. ProcessInitializeOnLoadAttributes (135ms)
  3447. ProcessInitializeOnLoadMethodAttributes (20ms)
  3448. AfterProcessingInitializeOnLoad (7ms)
  3449. EditorAssembliesLoaded (0ms)
  3450. ExecutionOrderSort2 (0ms)
  3451. AwakeInstancesAfterBackupRestoration (6ms)
  3452. Platform modules already initialized, skipping
  3453. Refreshing native plugins compatible for Editor in 1.83 ms, found 3 plugins.
  3454. Preloading 0 native plugins for Editor in 0.00 ms.
  3455. Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
  3456. Unloading 20 unused Assets / (78.3 KB). Loaded Objects now: 4016.
  3457. Memory consumption went from 116.8 MB to 116.7 MB.
  3458. Total: 2.516300 ms (FindLiveObjects: 0.211600 ms CreateObjectMapping: 0.083600 ms MarkObjects: 2.140900 ms DeleteObjects: 0.079200 ms)
  3459. AssetImportParameters requested are different than current active one (requested -> active):
  3460. custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
  3461. custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
  3462. custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
  3463. custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
  3464. custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 ->
  3465. custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
  3466. custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
  3467. custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
  3468. custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
  3469. custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->