AssetImportWorker0-prev.log 190 KB

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  1. Using pre-set license
  2. Built from '2021.3/china_unity/release' branch; Version is '2021.3.7f1c1 (4f55c298767e) revision 5199298'; Using compiler version '192829333'; Build Type 'Release'
  3. OS: 'Windows 11 (10.0.22621) 64bit CoreCountrySpecific' Language: 'zh' Physical Memory: 16108 MB
  4. BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
  5. COMMAND LINE ARGUMENTS:
  6. D:\work\Unity 2021.3.7f1c1\Editor\Unity.exe
  7. -adb2
  8. -batchMode
  9. -noUpm
  10. -name
  11. AssetImportWorker0
  12. -projectPath
  13. D:/U3D/Shooting game
  14. -logFile
  15. Logs/AssetImportWorker0.log
  16. -srvPort
  17. 10782
  18. Successfully changed project path to: D:/U3D/Shooting game
  19. D:/U3D/Shooting game
  20. [UnityMemory] Configuration Parameters - Can be set up in boot.config
  21. "memorysetup-bucket-allocator-granularity=16"
  22. "memorysetup-bucket-allocator-bucket-count=8"
  23. "memorysetup-bucket-allocator-block-size=33554432"
  24. "memorysetup-bucket-allocator-block-count=8"
  25. "memorysetup-main-allocator-block-size=16777216"
  26. "memorysetup-thread-allocator-block-size=16777216"
  27. "memorysetup-gfx-main-allocator-block-size=16777216"
  28. "memorysetup-gfx-thread-allocator-block-size=16777216"
  29. "memorysetup-cache-allocator-block-size=4194304"
  30. "memorysetup-typetree-allocator-block-size=2097152"
  31. "memorysetup-profiler-bucket-allocator-granularity=16"
  32. "memorysetup-profiler-bucket-allocator-bucket-count=8"
  33. "memorysetup-profiler-bucket-allocator-block-size=33554432"
  34. "memorysetup-profiler-bucket-allocator-block-count=8"
  35. "memorysetup-profiler-allocator-block-size=16777216"
  36. "memorysetup-profiler-editor-allocator-block-size=1048576"
  37. "memorysetup-temp-allocator-size-main=16777216"
  38. "memorysetup-job-temp-allocator-block-size=2097152"
  39. "memorysetup-job-temp-allocator-block-size-background=1048576"
  40. "memorysetup-job-temp-allocator-reduction-small-platforms=262144"
  41. "memorysetup-temp-allocator-size-background-worker=32768"
  42. "memorysetup-temp-allocator-size-job-worker=262144"
  43. "memorysetup-temp-allocator-size-preload-manager=33554432"
  44. "memorysetup-temp-allocator-size-nav-mesh-worker=65536"
  45. "memorysetup-temp-allocator-size-audio-worker=65536"
  46. "memorysetup-temp-allocator-size-cloud-worker=32768"
  47. "memorysetup-temp-allocator-size-gi-baking-worker=262144"
  48. "memorysetup-temp-allocator-size-gfx=262144"
  49. AS: AutoStreaming module initializing.
  50. Refreshing native plugins compatible for Editor in 53.10 ms, found 3 plugins.
  51. Preloading 0 native plugins for Editor in 0.00 ms.
  52. Initialize engine version: 2021.3.7f1c1 (4f55c298767e)
  53. [Subsystems] Discovering subsystems at path D:/work/Unity 2021.3.7f1c1/Editor/Data/Resources/UnitySubsystems
  54. [Subsystems] Discovering subsystems at path D:/U3D/Shooting game/Assets
  55. GfxDevice: creating device client; threaded=0; jobified=0
  56. Direct3D:
  57. Version: Direct3D 11.0 [level 11.1]
  58. Renderer: NVIDIA GeForce RTX 3060 Laptop GPU (ID=0x2560)
  59. Vendor: NVIDIA
  60. VRAM: 6009 MB
  61. Driver: 31.0.15.2849
  62. Initialize mono
  63. Mono path[0] = 'D:/work/Unity 2021.3.7f1c1/Editor/Data/Managed'
  64. Mono path[1] = 'D:/work/Unity 2021.3.7f1c1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
  65. Mono config path = 'D:/work/Unity 2021.3.7f1c1/Editor/Data/MonoBleedingEdge/etc'
  66. Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56096
  67. Begin MonoManager ReloadAssembly
  68. Registering precompiled unity dll's ...
  69. Register platform support module: D:/work/Unity 2021.3.7f1c1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
  70. Registered in 0.002022 seconds.
  71. Native extension for WindowsStandalone target not found
  72. Refreshing native plugins compatible for Editor in 55.64 ms, found 3 plugins.
  73. Preloading 0 native plugins for Editor in 0.00 ms.
  74. Mono: successfully reloaded assembly
  75. - Completed reload, in 0.448 seconds
  76. Domain Reload Profiling:
  77. ReloadAssembly (449ms)
  78. BeginReloadAssembly (56ms)
  79. ExecutionOrderSort (0ms)
  80. DisableScriptedObjects (0ms)
  81. BackupInstance (0ms)
  82. ReleaseScriptingObjects (0ms)
  83. CreateAndSetChildDomain (0ms)
  84. EndReloadAssembly (314ms)
  85. LoadAssemblies (54ms)
  86. RebuildTransferFunctionScriptingTraits (0ms)
  87. SetupTypeCache (73ms)
  88. ReleaseScriptCaches (0ms)
  89. RebuildScriptCaches (22ms)
  90. SetupLoadedEditorAssemblies (177ms)
  91. LogAssemblyErrors (0ms)
  92. InitializePlatformSupportModulesInManaged (5ms)
  93. SetLoadedEditorAssemblies (0ms)
  94. RefreshPlugins (56ms)
  95. BeforeProcessingInitializeOnLoad (1ms)
  96. ProcessInitializeOnLoadAttributes (83ms)
  97. ProcessInitializeOnLoadMethodAttributes (32ms)
  98. AfterProcessingInitializeOnLoad (0ms)
  99. EditorAssembliesLoaded (0ms)
  100. ExecutionOrderSort2 (0ms)
  101. AwakeInstancesAfterBackupRestoration (0ms)
  102. Platform modules already initialized, skipping
  103. Registering precompiled user dll's ...
  104. Registered in 0.006993 seconds.
  105. Begin MonoManager ReloadAssembly
  106. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
  107. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
  108. Native extension for WindowsStandalone target not found
  109. Refreshing native plugins compatible for Editor in 0.44 ms, found 3 plugins.
  110. Preloading 0 native plugins for Editor in 0.00 ms.
  111. Mono: successfully reloaded assembly
  112. - Completed reload, in 0.711 seconds
  113. Domain Reload Profiling:
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  124. SetupTypeCache (167ms)
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  127. SetupLoadedEditorAssemblies (246ms)
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  129. InitializePlatformSupportModulesInManaged (3ms)
  130. SetLoadedEditorAssemblies (0ms)
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  139. Platform modules already initialized, skipping
  140. ========================================================================
  141. Worker process is ready to serve import requests
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  143. Refreshing native plugins compatible for Editor in 0.39 ms, found 3 plugins.
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  145. Unloading 3380 Unused Serialized files (Serialized files now loaded: 0)
  146. Unloading 27 unused Assets / (111.4 KB). Loaded Objects now: 3838.
  147. Memory consumption went from 116.3 MB to 116.2 MB.
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  178. Domain Reload Profiling:
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  204. Platform modules already initialized, skipping
  205. Refreshing native plugins compatible for Editor in 1.61 ms, found 3 plugins.
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  207. Unloading 3375 Unused Serialized files (Serialized files now loaded: 0)
  208. Unloading 20 unused Assets / (78.6 KB). Loaded Objects now: 3849.
  209. Memory consumption went from 120.7 MB to 120.6 MB.
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  232. Mono: successfully reloaded assembly
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  234. Domain Reload Profiling:
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  260. Platform modules already initialized, skipping
  261. Refreshing native plugins compatible for Editor in 1.69 ms, found 3 plugins.
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  264. Unloading 20 unused Assets / (78.6 KB). Loaded Objects now: 3852.
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  288. Mono: successfully reloaded assembly
  289. - Completed reload, in 1.303 seconds
  290. Domain Reload Profiling:
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  304. SetupLoadedEditorAssemblies (411ms)
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  306. InitializePlatformSupportModulesInManaged (14ms)
  307. SetLoadedEditorAssemblies (1ms)
  308. RefreshPlugins (1ms)
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  315. AwakeInstancesAfterBackupRestoration (14ms)
  316. Platform modules already initialized, skipping
  317. Refreshing native plugins compatible for Editor in 3.19 ms, found 3 plugins.
  318. Preloading 0 native plugins for Editor in 0.00 ms.
  319. Unloading 3375 Unused Serialized files (Serialized files now loaded: 0)
  320. Unloading 20 unused Assets / (78.5 KB). Loaded Objects now: 3855.
  321. Memory consumption went from 120.7 MB to 120.6 MB.
  322. Total: 3.373700 ms (FindLiveObjects: 0.261100 ms CreateObjectMapping: 0.079100 ms MarkObjects: 2.936900 ms DeleteObjects: 0.095200 ms)
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  341. Native extension for WindowsStandalone target not found
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  344. Mono: successfully reloaded assembly
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  346. Domain Reload Profiling:
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  372. Platform modules already initialized, skipping
  373. Refreshing native plugins compatible for Editor in 1.87 ms, found 3 plugins.
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  375. Unloading 3375 Unused Serialized files (Serialized files now loaded: 0)
  376. Unloading 20 unused Assets / (78.5 KB). Loaded Objects now: 3858.
  377. Memory consumption went from 120.7 MB to 120.6 MB.
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  393. path: Assets/Scripts/MainLogic.cs
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  434. Platform modules already initialized, skipping
  435. Refreshing native plugins compatible for Editor in 1.42 ms, found 3 plugins.
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  437. Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
  438. Unloading 20 unused Assets / (78.7 KB). Loaded Objects now: 3862.
  439. Memory consumption went from 120.7 MB to 120.6 MB.
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  491. Refreshing native plugins compatible for Editor in 1.43 ms, found 3 plugins.
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  493. Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
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  1579. LogAssemblyErrors (0ms)
  1580. InitializePlatformSupportModulesInManaged (10ms)
  1581. SetLoadedEditorAssemblies (0ms)
  1582. RefreshPlugins (1ms)
  1583. BeforeProcessingInitializeOnLoad (47ms)
  1584. ProcessInitializeOnLoadAttributes (147ms)
  1585. ProcessInitializeOnLoadMethodAttributes (21ms)
  1586. AfterProcessingInitializeOnLoad (7ms)
  1587. EditorAssembliesLoaded (0ms)
  1588. ExecutionOrderSort2 (0ms)
  1589. AwakeInstancesAfterBackupRestoration (6ms)
  1590. Platform modules already initialized, skipping
  1591. Refreshing native plugins compatible for Editor in 1.83 ms, found 3 plugins.
  1592. Preloading 0 native plugins for Editor in 0.00 ms.
  1593. Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
  1594. Unloading 20 unused Assets / (78.2 KB). Loaded Objects now: 3922.
  1595. Memory consumption went from 120.9 MB to 120.8 MB.
  1596. Total: 2.464400 ms (FindLiveObjects: 0.292700 ms CreateObjectMapping: 0.087200 ms MarkObjects: 2.012700 ms DeleteObjects: 0.070700 ms)
  1597. AssetImportParameters requested are different than current active one (requested -> active):
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  1600. custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
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  1604. custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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  1607. custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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  1609. Received Prepare
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  1611. Registered in 0.011566 seconds.
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  1614. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
  1615. Native extension for WindowsStandalone target not found
  1616. Refreshing native plugins compatible for Editor in 0.65 ms, found 3 plugins.
  1617. Preloading 0 native plugins for Editor in 0.00 ms.
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  1619. - Completed reload, in 0.706 seconds
  1620. Domain Reload Profiling:
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  1623. ExecutionOrderSort (0ms)
  1624. DisableScriptedObjects (3ms)
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  1627. CreateAndSetChildDomain (26ms)
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  1629. LoadAssemblies (70ms)
  1630. RebuildTransferFunctionScriptingTraits (0ms)
  1631. SetupTypeCache (156ms)
  1632. ReleaseScriptCaches (1ms)
  1633. RebuildScriptCaches (26ms)
  1634. SetupLoadedEditorAssemblies (240ms)
  1635. LogAssemblyErrors (0ms)
  1636. InitializePlatformSupportModulesInManaged (18ms)
  1637. SetLoadedEditorAssemblies (0ms)
  1638. RefreshPlugins (1ms)
  1639. BeforeProcessingInitializeOnLoad (45ms)
  1640. ProcessInitializeOnLoadAttributes (146ms)
  1641. ProcessInitializeOnLoadMethodAttributes (22ms)
  1642. AfterProcessingInitializeOnLoad (9ms)
  1643. EditorAssembliesLoaded (0ms)
  1644. ExecutionOrderSort2 (0ms)
  1645. AwakeInstancesAfterBackupRestoration (6ms)
  1646. Platform modules already initialized, skipping
  1647. Refreshing native plugins compatible for Editor in 1.32 ms, found 3 plugins.
  1648. Preloading 0 native plugins for Editor in 0.00 ms.
  1649. Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
  1650. Unloading 20 unused Assets / (78.2 KB). Loaded Objects now: 3925.
  1651. Memory consumption went from 120.9 MB to 120.8 MB.
  1652. Total: 2.258100 ms (FindLiveObjects: 0.165700 ms CreateObjectMapping: 0.075000 ms MarkObjects: 1.951400 ms DeleteObjects: 0.065200 ms)
  1653. AssetImportParameters requested are different than current active one (requested -> active):
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  1659. custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
  1660. custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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  1662. custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
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  1665. Received Prepare
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  1667. Registered in 0.010574 seconds.
  1668. Begin MonoManager ReloadAssembly
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  1670. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
  1671. Native extension for WindowsStandalone target not found
  1672. Refreshing native plugins compatible for Editor in 0.51 ms, found 3 plugins.
  1673. Preloading 0 native plugins for Editor in 0.00 ms.
  1674. Mono: successfully reloaded assembly
  1675. - Completed reload, in 0.708 seconds
  1676. Domain Reload Profiling:
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  1678. BeginReloadAssembly (102ms)
  1679. ExecutionOrderSort (0ms)
  1680. DisableScriptedObjects (3ms)
  1681. BackupInstance (0ms)
  1682. ReleaseScriptingObjects (0ms)
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  1685. LoadAssemblies (65ms)
  1686. RebuildTransferFunctionScriptingTraits (0ms)
  1687. SetupTypeCache (172ms)
  1688. ReleaseScriptCaches (1ms)
  1689. RebuildScriptCaches (29ms)
  1690. SetupLoadedEditorAssemblies (241ms)
  1691. LogAssemblyErrors (0ms)
  1692. InitializePlatformSupportModulesInManaged (9ms)
  1693. SetLoadedEditorAssemblies (0ms)
  1694. RefreshPlugins (1ms)
  1695. BeforeProcessingInitializeOnLoad (48ms)
  1696. ProcessInitializeOnLoadAttributes (148ms)
  1697. ProcessInitializeOnLoadMethodAttributes (25ms)
  1698. AfterProcessingInitializeOnLoad (9ms)
  1699. EditorAssembliesLoaded (0ms)
  1700. ExecutionOrderSort2 (0ms)
  1701. AwakeInstancesAfterBackupRestoration (7ms)
  1702. Platform modules already initialized, skipping
  1703. Refreshing native plugins compatible for Editor in 2.00 ms, found 3 plugins.
  1704. Preloading 0 native plugins for Editor in 0.00 ms.
  1705. Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
  1706. Unloading 20 unused Assets / (78.2 KB). Loaded Objects now: 3928.
  1707. Memory consumption went from 120.9 MB to 120.8 MB.
  1708. Total: 2.419900 ms (FindLiveObjects: 0.254300 ms CreateObjectMapping: 0.092300 ms MarkObjects: 1.986300 ms DeleteObjects: 0.085700 ms)
  1709. AssetImportParameters requested are different than current active one (requested -> active):
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  1716. custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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  1721. Received Prepare
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  1724. Begin MonoManager ReloadAssembly
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  1726. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
  1727. Native extension for WindowsStandalone target not found
  1728. Refreshing native plugins compatible for Editor in 0.73 ms, found 3 plugins.
  1729. Preloading 0 native plugins for Editor in 0.00 ms.
  1730. Mono: successfully reloaded assembly
  1731. - Completed reload, in 1.484 seconds
  1732. Domain Reload Profiling:
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  1734. BeginReloadAssembly (229ms)
  1735. ExecutionOrderSort (0ms)
  1736. DisableScriptedObjects (9ms)
  1737. BackupInstance (0ms)
  1738. ReleaseScriptingObjects (0ms)
  1739. CreateAndSetChildDomain (43ms)
  1740. EndReloadAssembly (1095ms)
  1741. LoadAssemblies (166ms)
  1742. RebuildTransferFunctionScriptingTraits (0ms)
  1743. SetupTypeCache (350ms)
  1744. ReleaseScriptCaches (4ms)
  1745. RebuildScriptCaches (53ms)
  1746. SetupLoadedEditorAssemblies (474ms)
  1747. LogAssemblyErrors (0ms)
  1748. InitializePlatformSupportModulesInManaged (14ms)
  1749. SetLoadedEditorAssemblies (1ms)
  1750. RefreshPlugins (1ms)
  1751. BeforeProcessingInitializeOnLoad (96ms)
  1752. ProcessInitializeOnLoadAttributes (284ms)
  1753. ProcessInitializeOnLoadMethodAttributes (56ms)
  1754. AfterProcessingInitializeOnLoad (21ms)
  1755. EditorAssembliesLoaded (0ms)
  1756. ExecutionOrderSort2 (0ms)
  1757. AwakeInstancesAfterBackupRestoration (12ms)
  1758. Platform modules already initialized, skipping
  1759. Refreshing native plugins compatible for Editor in 3.72 ms, found 3 plugins.
  1760. Preloading 0 native plugins for Editor in 0.00 ms.
  1761. Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
  1762. Unloading 20 unused Assets / (78.2 KB). Loaded Objects now: 3931.
  1763. Memory consumption went from 120.9 MB to 120.9 MB.
  1764. Total: 2.779200 ms (FindLiveObjects: 0.205500 ms CreateObjectMapping: 0.154600 ms MarkObjects: 2.341400 ms DeleteObjects: 0.076400 ms)
  1765. AssetImportParameters requested are different than current active one (requested -> active):
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  1772. custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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  1779. Registered in 0.010556 seconds.
  1780. Begin MonoManager ReloadAssembly
  1781. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
  1782. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
  1783. Native extension for WindowsStandalone target not found
  1784. Refreshing native plugins compatible for Editor in 0.53 ms, found 3 plugins.
  1785. Preloading 0 native plugins for Editor in 0.00 ms.
  1786. Mono: successfully reloaded assembly
  1787. - Completed reload, in 0.707 seconds
  1788. Domain Reload Profiling:
  1789. ReloadAssembly (707ms)
  1790. BeginReloadAssembly (101ms)
  1791. ExecutionOrderSort (0ms)
  1792. DisableScriptedObjects (3ms)
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  1794. ReleaseScriptingObjects (0ms)
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  1798. RebuildTransferFunctionScriptingTraits (0ms)
  1799. SetupTypeCache (169ms)
  1800. ReleaseScriptCaches (1ms)
  1801. RebuildScriptCaches (31ms)
  1802. SetupLoadedEditorAssemblies (234ms)
  1803. LogAssemblyErrors (0ms)
  1804. InitializePlatformSupportModulesInManaged (9ms)
  1805. SetLoadedEditorAssemblies (1ms)
  1806. RefreshPlugins (1ms)
  1807. BeforeProcessingInitializeOnLoad (45ms)
  1808. ProcessInitializeOnLoadAttributes (150ms)
  1809. ProcessInitializeOnLoadMethodAttributes (23ms)
  1810. AfterProcessingInitializeOnLoad (6ms)
  1811. EditorAssembliesLoaded (0ms)
  1812. ExecutionOrderSort2 (0ms)
  1813. AwakeInstancesAfterBackupRestoration (6ms)
  1814. Platform modules already initialized, skipping
  1815. Refreshing native plugins compatible for Editor in 2.00 ms, found 3 plugins.
  1816. Preloading 0 native plugins for Editor in 0.00 ms.
  1817. Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
  1818. Unloading 20 unused Assets / (78.2 KB). Loaded Objects now: 3934.
  1819. Memory consumption went from 120.9 MB to 120.9 MB.
  1820. Total: 2.591100 ms (FindLiveObjects: 0.196000 ms CreateObjectMapping: 0.091700 ms MarkObjects: 2.220700 ms DeleteObjects: 0.081500 ms)
  1821. AssetImportParameters requested are different than current active one (requested -> active):
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  1835. Registered in 0.017571 seconds.
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  1837. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
  1838. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
  1839. Native extension for WindowsStandalone target not found
  1840. Refreshing native plugins compatible for Editor in 0.77 ms, found 3 plugins.
  1841. Preloading 0 native plugins for Editor in 0.00 ms.
  1842. Mono: successfully reloaded assembly
  1843. - Completed reload, in 1.611 seconds
  1844. Domain Reload Profiling:
  1845. ReloadAssembly (1612ms)
  1846. BeginReloadAssembly (237ms)
  1847. ExecutionOrderSort (0ms)
  1848. DisableScriptedObjects (8ms)
  1849. BackupInstance (0ms)
  1850. ReleaseScriptingObjects (0ms)
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  1855. SetupTypeCache (366ms)
  1856. ReleaseScriptCaches (2ms)
  1857. RebuildScriptCaches (65ms)
  1858. SetupLoadedEditorAssemblies (543ms)
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  1860. InitializePlatformSupportModulesInManaged (19ms)
  1861. SetLoadedEditorAssemblies (1ms)
  1862. RefreshPlugins (1ms)
  1863. BeforeProcessingInitializeOnLoad (127ms)
  1864. ProcessInitializeOnLoadAttributes (327ms)
  1865. ProcessInitializeOnLoadMethodAttributes (47ms)
  1866. AfterProcessingInitializeOnLoad (21ms)
  1867. EditorAssembliesLoaded (0ms)
  1868. ExecutionOrderSort2 (0ms)
  1869. AwakeInstancesAfterBackupRestoration (16ms)
  1870. Platform modules already initialized, skipping
  1871. Refreshing native plugins compatible for Editor in 1.69 ms, found 3 plugins.
  1872. Preloading 0 native plugins for Editor in 0.00 ms.
  1873. Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
  1874. Unloading 20 unused Assets / (78.2 KB). Loaded Objects now: 3937.
  1875. Memory consumption went from 120.9 MB to 120.9 MB.
  1876. Total: 2.198200 ms (FindLiveObjects: 0.176400 ms CreateObjectMapping: 0.080300 ms MarkObjects: 1.871000 ms DeleteObjects: 0.069600 ms)
  1877. AssetImportParameters requested are different than current active one (requested -> active):
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  1893. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
  1894. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
  1895. Native extension for WindowsStandalone target not found
  1896. Refreshing native plugins compatible for Editor in 0.59 ms, found 3 plugins.
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  1902. BeginReloadAssembly (120ms)
  1903. ExecutionOrderSort (0ms)
  1904. DisableScriptedObjects (4ms)
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  1912. ReleaseScriptCaches (1ms)
  1913. RebuildScriptCaches (30ms)
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  1916. InitializePlatformSupportModulesInManaged (9ms)
  1917. SetLoadedEditorAssemblies (0ms)
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  1919. BeforeProcessingInitializeOnLoad (47ms)
  1920. ProcessInitializeOnLoadAttributes (149ms)
  1921. ProcessInitializeOnLoadMethodAttributes (23ms)
  1922. AfterProcessingInitializeOnLoad (7ms)
  1923. EditorAssembliesLoaded (0ms)
  1924. ExecutionOrderSort2 (0ms)
  1925. AwakeInstancesAfterBackupRestoration (6ms)
  1926. Platform modules already initialized, skipping
  1927. Refreshing native plugins compatible for Editor in 1.95 ms, found 3 plugins.
  1928. Preloading 0 native plugins for Editor in 0.00 ms.
  1929. Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
  1930. Unloading 20 unused Assets / (78.2 KB). Loaded Objects now: 3940.
  1931. Memory consumption went from 121.0 MB to 120.9 MB.
  1932. Total: 2.647500 ms (FindLiveObjects: 0.203400 ms CreateObjectMapping: 0.083700 ms MarkObjects: 2.241200 ms DeleteObjects: 0.117500 ms)
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  1941. custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
  1942. custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
  1943. custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
  1944. ========================================================================
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  1946. Registering precompiled user dll's ...
  1947. Registered in 0.007406 seconds.
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  1949. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
  1950. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
  1951. Native extension for WindowsStandalone target not found
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  1953. Preloading 0 native plugins for Editor in 0.00 ms.
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  1956. Domain Reload Profiling:
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  1960. DisableScriptedObjects (3ms)
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  1962. ReleaseScriptingObjects (0ms)
  1963. CreateAndSetChildDomain (22ms)
  1964. EndReloadAssembly (533ms)
  1965. LoadAssemblies (63ms)
  1966. RebuildTransferFunctionScriptingTraits (0ms)
  1967. SetupTypeCache (168ms)
  1968. ReleaseScriptCaches (1ms)
  1969. RebuildScriptCaches (38ms)
  1970. SetupLoadedEditorAssemblies (216ms)
  1971. LogAssemblyErrors (0ms)
  1972. InitializePlatformSupportModulesInManaged (9ms)
  1973. SetLoadedEditorAssemblies (0ms)
  1974. RefreshPlugins (1ms)
  1975. BeforeProcessingInitializeOnLoad (43ms)
  1976. ProcessInitializeOnLoadAttributes (133ms)
  1977. ProcessInitializeOnLoadMethodAttributes (20ms)
  1978. AfterProcessingInitializeOnLoad (11ms)
  1979. EditorAssembliesLoaded (0ms)
  1980. ExecutionOrderSort2 (0ms)
  1981. AwakeInstancesAfterBackupRestoration (8ms)
  1982. Platform modules already initialized, skipping
  1983. Refreshing native plugins compatible for Editor in 1.47 ms, found 3 plugins.
  1984. Preloading 0 native plugins for Editor in 0.00 ms.
  1985. Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
  1986. Unloading 20 unused Assets / (78.2 KB). Loaded Objects now: 3943.
  1987. Memory consumption went from 121.0 MB to 120.9 MB.
  1988. Total: 2.929100 ms (FindLiveObjects: 0.237500 ms CreateObjectMapping: 0.081400 ms MarkObjects: 2.539300 ms DeleteObjects: 0.070000 ms)
  1989. AssetImportParameters requested are different than current active one (requested -> active):
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  1992. custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
  1993. custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
  1994. custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 ->
  1995. custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
  1996. custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
  1997. custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
  1998. custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
  1999. custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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  2002. Registering precompiled user dll's ...
  2003. Registered in 0.011273 seconds.
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  2005. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
  2006. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
  2007. Native extension for WindowsStandalone target not found
  2008. Refreshing native plugins compatible for Editor in 0.44 ms, found 3 plugins.
  2009. Preloading 0 native plugins for Editor in 0.00 ms.
  2010. Mono: successfully reloaded assembly
  2011. - Completed reload, in 0.699 seconds
  2012. Domain Reload Profiling:
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  2014. BeginReloadAssembly (102ms)
  2015. ExecutionOrderSort (0ms)
  2016. DisableScriptedObjects (3ms)
  2017. BackupInstance (0ms)
  2018. ReleaseScriptingObjects (0ms)
  2019. CreateAndSetChildDomain (25ms)
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  2022. RebuildTransferFunctionScriptingTraits (0ms)
  2023. SetupTypeCache (167ms)
  2024. ReleaseScriptCaches (1ms)
  2025. RebuildScriptCaches (27ms)
  2026. SetupLoadedEditorAssemblies (242ms)
  2027. LogAssemblyErrors (0ms)
  2028. InitializePlatformSupportModulesInManaged (8ms)
  2029. SetLoadedEditorAssemblies (1ms)
  2030. RefreshPlugins (0ms)
  2031. BeforeProcessingInitializeOnLoad (47ms)
  2032. ProcessInitializeOnLoadAttributes (153ms)
  2033. ProcessInitializeOnLoadMethodAttributes (24ms)
  2034. AfterProcessingInitializeOnLoad (8ms)
  2035. EditorAssembliesLoaded (0ms)
  2036. ExecutionOrderSort2 (0ms)
  2037. AwakeInstancesAfterBackupRestoration (6ms)
  2038. Platform modules already initialized, skipping
  2039. Refreshing native plugins compatible for Editor in 1.77 ms, found 3 plugins.
  2040. Preloading 0 native plugins for Editor in 0.00 ms.
  2041. Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
  2042. Unloading 20 unused Assets / (78.2 KB). Loaded Objects now: 3946.
  2043. Memory consumption went from 121.0 MB to 120.9 MB.
  2044. Total: 3.034100 ms (FindLiveObjects: 0.220600 ms CreateObjectMapping: 0.100200 ms MarkObjects: 2.633500 ms DeleteObjects: 0.078700 ms)
  2045. AssetImportParameters requested are different than current active one (requested -> active):
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  2052. custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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  2054. custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
  2055. custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
  2056. ========================================================================
  2057. Received Prepare
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  2059. Registered in 0.005986 seconds.
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  2062. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
  2063. Native extension for WindowsStandalone target not found
  2064. Refreshing native plugins compatible for Editor in 0.41 ms, found 3 plugins.
  2065. Preloading 0 native plugins for Editor in 0.00 ms.
  2066. Mono: successfully reloaded assembly
  2067. - Completed reload, in 0.691 seconds
  2068. Domain Reload Profiling:
  2069. ReloadAssembly (691ms)
  2070. BeginReloadAssembly (107ms)
  2071. ExecutionOrderSort (0ms)
  2072. DisableScriptedObjects (4ms)
  2073. BackupInstance (0ms)
  2074. ReleaseScriptingObjects (0ms)
  2075. CreateAndSetChildDomain (23ms)
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  2078. RebuildTransferFunctionScriptingTraits (0ms)
  2079. SetupTypeCache (155ms)
  2080. ReleaseScriptCaches (1ms)
  2081. RebuildScriptCaches (28ms)
  2082. SetupLoadedEditorAssemblies (234ms)
  2083. LogAssemblyErrors (0ms)
  2084. InitializePlatformSupportModulesInManaged (9ms)
  2085. SetLoadedEditorAssemblies (0ms)
  2086. RefreshPlugins (0ms)
  2087. BeforeProcessingInitializeOnLoad (43ms)
  2088. ProcessInitializeOnLoadAttributes (154ms)
  2089. ProcessInitializeOnLoadMethodAttributes (19ms)
  2090. AfterProcessingInitializeOnLoad (8ms)
  2091. EditorAssembliesLoaded (0ms)
  2092. ExecutionOrderSort2 (0ms)
  2093. AwakeInstancesAfterBackupRestoration (7ms)
  2094. Platform modules already initialized, skipping
  2095. Refreshing native plugins compatible for Editor in 1.95 ms, found 3 plugins.
  2096. Preloading 0 native plugins for Editor in 0.00 ms.
  2097. Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
  2098. Unloading 20 unused Assets / (78.2 KB). Loaded Objects now: 3949.
  2099. Memory consumption went from 121.0 MB to 120.9 MB.
  2100. Total: 2.288500 ms (FindLiveObjects: 0.168700 ms CreateObjectMapping: 0.076900 ms MarkObjects: 1.977700 ms DeleteObjects: 0.064300 ms)
  2101. AssetImportParameters requested are different than current active one (requested -> active):
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  2115. Registered in 0.007401 seconds.
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  2117. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
  2118. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
  2119. Native extension for WindowsStandalone target not found
  2120. Refreshing native plugins compatible for Editor in 0.53 ms, found 3 plugins.
  2121. Preloading 0 native plugins for Editor in 0.00 ms.
  2122. Mono: successfully reloaded assembly
  2123. - Completed reload, in 0.734 seconds
  2124. Domain Reload Profiling:
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  2126. BeginReloadAssembly (98ms)
  2127. ExecutionOrderSort (0ms)
  2128. DisableScriptedObjects (3ms)
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  2130. ReleaseScriptingObjects (0ms)
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  2135. SetupTypeCache (179ms)
  2136. ReleaseScriptCaches (1ms)
  2137. RebuildScriptCaches (32ms)
  2138. SetupLoadedEditorAssemblies (253ms)
  2139. LogAssemblyErrors (0ms)
  2140. InitializePlatformSupportModulesInManaged (21ms)
  2141. SetLoadedEditorAssemblies (0ms)
  2142. RefreshPlugins (1ms)
  2143. BeforeProcessingInitializeOnLoad (52ms)
  2144. ProcessInitializeOnLoadAttributes (149ms)
  2145. ProcessInitializeOnLoadMethodAttributes (22ms)
  2146. AfterProcessingInitializeOnLoad (8ms)
  2147. EditorAssembliesLoaded (0ms)
  2148. ExecutionOrderSort2 (0ms)
  2149. AwakeInstancesAfterBackupRestoration (8ms)
  2150. Platform modules already initialized, skipping
  2151. Refreshing native plugins compatible for Editor in 1.55 ms, found 3 plugins.
  2152. Preloading 0 native plugins for Editor in 0.00 ms.
  2153. Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
  2154. Unloading 20 unused Assets / (78.3 KB). Loaded Objects now: 3952.
  2155. Memory consumption went from 121.0 MB to 120.9 MB.
  2156. Total: 2.808800 ms (FindLiveObjects: 0.328000 ms CreateObjectMapping: 0.134000 ms MarkObjects: 2.271800 ms DeleteObjects: 0.074100 ms)
  2157. AssetImportParameters requested are different than current active one (requested -> active):
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  2173. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
  2174. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
  2175. Native extension for WindowsStandalone target not found
  2176. Refreshing native plugins compatible for Editor in 0.45 ms, found 3 plugins.
  2177. Preloading 0 native plugins for Editor in 0.00 ms.
  2178. Mono: successfully reloaded assembly
  2179. - Completed reload, in 0.705 seconds
  2180. Domain Reload Profiling:
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  2182. BeginReloadAssembly (108ms)
  2183. ExecutionOrderSort (0ms)
  2184. DisableScriptedObjects (4ms)
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  2186. ReleaseScriptingObjects (0ms)
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  2191. SetupTypeCache (165ms)
  2192. ReleaseScriptCaches (1ms)
  2193. RebuildScriptCaches (31ms)
  2194. SetupLoadedEditorAssemblies (230ms)
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  2196. InitializePlatformSupportModulesInManaged (9ms)
  2197. SetLoadedEditorAssemblies (1ms)
  2198. RefreshPlugins (1ms)
  2199. BeforeProcessingInitializeOnLoad (47ms)
  2200. ProcessInitializeOnLoadAttributes (144ms)
  2201. ProcessInitializeOnLoadMethodAttributes (21ms)
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  2203. EditorAssembliesLoaded (0ms)
  2204. ExecutionOrderSort2 (0ms)
  2205. AwakeInstancesAfterBackupRestoration (9ms)
  2206. Platform modules already initialized, skipping
  2207. Refreshing native plugins compatible for Editor in 2.08 ms, found 3 plugins.
  2208. Preloading 0 native plugins for Editor in 0.00 ms.
  2209. Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
  2210. Unloading 20 unused Assets / (78.2 KB). Loaded Objects now: 3955.
  2211. Memory consumption went from 121.0 MB to 120.9 MB.
  2212. Total: 2.767000 ms (FindLiveObjects: 0.193000 ms CreateObjectMapping: 0.086600 ms MarkObjects: 2.316700 ms DeleteObjects: 0.169700 ms)
  2213. AssetImportParameters requested are different than current active one (requested -> active):
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  2227. Registered in 0.006007 seconds.
  2228. Begin MonoManager ReloadAssembly
  2229. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
  2230. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
  2231. Native extension for WindowsStandalone target not found
  2232. Refreshing native plugins compatible for Editor in 0.42 ms, found 3 plugins.
  2233. Preloading 0 native plugins for Editor in 0.00 ms.
  2234. Mono: successfully reloaded assembly
  2235. - Completed reload, in 0.656 seconds
  2236. Domain Reload Profiling:
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  2238. BeginReloadAssembly (103ms)
  2239. ExecutionOrderSort (0ms)
  2240. DisableScriptedObjects (3ms)
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  2247. SetupTypeCache (152ms)
  2248. ReleaseScriptCaches (1ms)
  2249. RebuildScriptCaches (25ms)
  2250. SetupLoadedEditorAssemblies (219ms)
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  2252. InitializePlatformSupportModulesInManaged (9ms)
  2253. SetLoadedEditorAssemblies (0ms)
  2254. RefreshPlugins (0ms)
  2255. BeforeProcessingInitializeOnLoad (42ms)
  2256. ProcessInitializeOnLoadAttributes (142ms)
  2257. ProcessInitializeOnLoadMethodAttributes (19ms)
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  2259. EditorAssembliesLoaded (0ms)
  2260. ExecutionOrderSort2 (0ms)
  2261. AwakeInstancesAfterBackupRestoration (7ms)
  2262. Platform modules already initialized, skipping
  2263. Refreshing native plugins compatible for Editor in 1.85 ms, found 3 plugins.
  2264. Preloading 0 native plugins for Editor in 0.00 ms.
  2265. Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
  2266. Unloading 20 unused Assets / (78.2 KB). Loaded Objects now: 3958.
  2267. Memory consumption went from 121.0 MB to 120.9 MB.
  2268. Total: 2.542800 ms (FindLiveObjects: 0.202200 ms CreateObjectMapping: 0.088200 ms MarkObjects: 2.135400 ms DeleteObjects: 0.115900 ms)
  2269. AssetImportParameters requested are different than current active one (requested -> active):
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  2285. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
  2286. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
  2287. Native extension for WindowsStandalone target not found
  2288. Refreshing native plugins compatible for Editor in 0.41 ms, found 3 plugins.
  2289. Preloading 0 native plugins for Editor in 0.00 ms.
  2290. Mono: successfully reloaded assembly
  2291. - Completed reload, in 0.667 seconds
  2292. Domain Reload Profiling:
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  2294. BeginReloadAssembly (101ms)
  2295. ExecutionOrderSort (0ms)
  2296. DisableScriptedObjects (3ms)
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  2298. ReleaseScriptingObjects (0ms)
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  2303. SetupTypeCache (160ms)
  2304. ReleaseScriptCaches (1ms)
  2305. RebuildScriptCaches (26ms)
  2306. SetupLoadedEditorAssemblies (214ms)
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  2309. SetLoadedEditorAssemblies (0ms)
  2310. RefreshPlugins (0ms)
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  2318. Platform modules already initialized, skipping
  2319. Refreshing native plugins compatible for Editor in 1.44 ms, found 3 plugins.
  2320. Preloading 0 native plugins for Editor in 0.00 ms.
  2321. Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
  2322. Unloading 20 unused Assets / (78.2 KB). Loaded Objects now: 3961.
  2323. Memory consumption went from 121.0 MB to 120.9 MB.
  2324. Total: 2.178900 ms (FindLiveObjects: 0.180900 ms CreateObjectMapping: 0.078800 ms MarkObjects: 1.849600 ms DeleteObjects: 0.068400 ms)
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  2342. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
  2343. Native extension for WindowsStandalone target not found
  2344. Refreshing native plugins compatible for Editor in 0.46 ms, found 3 plugins.
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  2347. - Completed reload, in 0.680 seconds
  2348. Domain Reload Profiling:
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  2361. RebuildScriptCaches (26ms)
  2362. SetupLoadedEditorAssemblies (236ms)
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  2364. InitializePlatformSupportModulesInManaged (9ms)
  2365. SetLoadedEditorAssemblies (0ms)
  2366. RefreshPlugins (1ms)
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  2368. ProcessInitializeOnLoadAttributes (150ms)
  2369. ProcessInitializeOnLoadMethodAttributes (22ms)
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  2371. EditorAssembliesLoaded (0ms)
  2372. ExecutionOrderSort2 (0ms)
  2373. AwakeInstancesAfterBackupRestoration (7ms)
  2374. Platform modules already initialized, skipping
  2375. Refreshing native plugins compatible for Editor in 1.86 ms, found 3 plugins.
  2376. Preloading 0 native plugins for Editor in 0.00 ms.
  2377. Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
  2378. Unloading 20 unused Assets / (78.3 KB). Loaded Objects now: 3964.
  2379. Memory consumption went from 121.0 MB to 120.9 MB.
  2380. Total: 2.648400 ms (FindLiveObjects: 0.191300 ms CreateObjectMapping: 0.081600 ms MarkObjects: 2.237200 ms DeleteObjects: 0.137000 ms)
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  2388. custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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  2398. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
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  2400. Refreshing native plugins compatible for Editor in 0.66 ms, found 3 plugins.
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  2403. - Completed reload, in 1.795 seconds
  2404. Domain Reload Profiling:
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  2407. ExecutionOrderSort (0ms)
  2408. DisableScriptedObjects (10ms)
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  2415. SetupTypeCache (382ms)
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  2417. RebuildScriptCaches (66ms)
  2418. SetupLoadedEditorAssemblies (617ms)
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  2420. InitializePlatformSupportModulesInManaged (31ms)
  2421. SetLoadedEditorAssemblies (1ms)
  2422. RefreshPlugins (1ms)
  2423. BeforeProcessingInitializeOnLoad (119ms)
  2424. ProcessInitializeOnLoadAttributes (376ms)
  2425. ProcessInitializeOnLoadMethodAttributes (62ms)
  2426. AfterProcessingInitializeOnLoad (27ms)
  2427. EditorAssembliesLoaded (0ms)
  2428. ExecutionOrderSort2 (0ms)
  2429. AwakeInstancesAfterBackupRestoration (16ms)
  2430. Platform modules already initialized, skipping
  2431. Refreshing native plugins compatible for Editor in 1.46 ms, found 3 plugins.
  2432. Preloading 0 native plugins for Editor in 0.00 ms.
  2433. Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
  2434. Unloading 20 unused Assets / (78.2 KB). Loaded Objects now: 3967.
  2435. Memory consumption went from 121.0 MB to 120.9 MB.
  2436. Total: 2.371600 ms (FindLiveObjects: 0.189100 ms CreateObjectMapping: 0.122000 ms MarkObjects: 1.986900 ms DeleteObjects: 0.072700 ms)
  2437. AssetImportParameters requested are different than current active one (requested -> active):
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  2444. custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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  2454. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
  2455. Native extension for WindowsStandalone target not found
  2456. Refreshing native plugins compatible for Editor in 0.46 ms, found 3 plugins.
  2457. Preloading 0 native plugins for Editor in 0.00 ms.
  2458. Mono: successfully reloaded assembly
  2459. - Completed reload, in 0.754 seconds
  2460. Domain Reload Profiling:
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  2462. BeginReloadAssembly (117ms)
  2463. ExecutionOrderSort (0ms)
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  2470. RebuildTransferFunctionScriptingTraits (0ms)
  2471. SetupTypeCache (178ms)
  2472. ReleaseScriptCaches (1ms)
  2473. RebuildScriptCaches (30ms)
  2474. SetupLoadedEditorAssemblies (243ms)
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  2476. InitializePlatformSupportModulesInManaged (10ms)
  2477. SetLoadedEditorAssemblies (0ms)
  2478. RefreshPlugins (0ms)
  2479. BeforeProcessingInitializeOnLoad (48ms)
  2480. ProcessInitializeOnLoadAttributes (153ms)
  2481. ProcessInitializeOnLoadMethodAttributes (22ms)
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  2483. EditorAssembliesLoaded (0ms)
  2484. ExecutionOrderSort2 (0ms)
  2485. AwakeInstancesAfterBackupRestoration (7ms)
  2486. Platform modules already initialized, skipping
  2487. Refreshing native plugins compatible for Editor in 2.00 ms, found 3 plugins.
  2488. Preloading 0 native plugins for Editor in 0.00 ms.
  2489. Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
  2490. Unloading 20 unused Assets / (78.8 KB). Loaded Objects now: 3970.
  2491. Memory consumption went from 121.0 MB to 121.0 MB.
  2492. Total: 2.917600 ms (FindLiveObjects: 0.281500 ms CreateObjectMapping: 0.104100 ms MarkObjects: 2.334900 ms DeleteObjects: 0.195100 ms)
  2493. AssetImportParameters requested are different than current active one (requested -> active):
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  2510. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
  2511. Native extension for WindowsStandalone target not found
  2512. Refreshing native plugins compatible for Editor in 0.41 ms, found 3 plugins.
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  2514. Mono: successfully reloaded assembly
  2515. - Completed reload, in 0.682 seconds
  2516. Domain Reload Profiling:
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  2519. ExecutionOrderSort (0ms)
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  2529. RebuildScriptCaches (29ms)
  2530. SetupLoadedEditorAssemblies (221ms)
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  2532. InitializePlatformSupportModulesInManaged (8ms)
  2533. SetLoadedEditorAssemblies (0ms)
  2534. RefreshPlugins (0ms)
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  2536. ProcessInitializeOnLoadAttributes (139ms)
  2537. ProcessInitializeOnLoadMethodAttributes (20ms)
  2538. AfterProcessingInitializeOnLoad (9ms)
  2539. EditorAssembliesLoaded (0ms)
  2540. ExecutionOrderSort2 (0ms)
  2541. AwakeInstancesAfterBackupRestoration (6ms)
  2542. Platform modules already initialized, skipping
  2543. Refreshing native plugins compatible for Editor in 1.42 ms, found 3 plugins.
  2544. Preloading 0 native plugins for Editor in 0.00 ms.
  2545. Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
  2546. Unloading 20 unused Assets / (78.1 KB). Loaded Objects now: 3973.
  2547. Memory consumption went from 121.0 MB to 121.0 MB.
  2548. Total: 2.223600 ms (FindLiveObjects: 0.167200 ms CreateObjectMapping: 0.074200 ms MarkObjects: 1.919800 ms DeleteObjects: 0.061500 ms)
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  2565. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
  2566. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
  2567. Native extension for WindowsStandalone target not found
  2568. Refreshing native plugins compatible for Editor in 0.41 ms, found 3 plugins.
  2569. Preloading 0 native plugins for Editor in 0.00 ms.
  2570. Mono: successfully reloaded assembly
  2571. - Completed reload, in 0.678 seconds
  2572. Domain Reload Profiling:
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  2575. ExecutionOrderSort (0ms)
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  2585. RebuildScriptCaches (26ms)
  2586. SetupLoadedEditorAssemblies (228ms)
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  2588. InitializePlatformSupportModulesInManaged (8ms)
  2589. SetLoadedEditorAssemblies (0ms)
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  2592. ProcessInitializeOnLoadAttributes (148ms)
  2593. ProcessInitializeOnLoadMethodAttributes (20ms)
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  2595. EditorAssembliesLoaded (0ms)
  2596. ExecutionOrderSort2 (0ms)
  2597. AwakeInstancesAfterBackupRestoration (6ms)
  2598. Platform modules already initialized, skipping
  2599. Refreshing native plugins compatible for Editor in 1.58 ms, found 3 plugins.
  2600. Preloading 0 native plugins for Editor in 0.00 ms.
  2601. Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
  2602. Unloading 20 unused Assets / (78.3 KB). Loaded Objects now: 3976.
  2603. Memory consumption went from 121.1 MB to 121.0 MB.
  2604. Total: 2.498000 ms (FindLiveObjects: 0.250000 ms CreateObjectMapping: 0.086500 ms MarkObjects: 2.046700 ms DeleteObjects: 0.113300 ms)
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  2622. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
  2623. Native extension for WindowsStandalone target not found
  2624. Refreshing native plugins compatible for Editor in 0.44 ms, found 3 plugins.
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  2627. - Completed reload, in 0.670 seconds
  2628. Domain Reload Profiling:
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  2630. BeginReloadAssembly (101ms)
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  2644. InitializePlatformSupportModulesInManaged (9ms)
  2645. SetLoadedEditorAssemblies (1ms)
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  2648. ProcessInitializeOnLoadAttributes (147ms)
  2649. ProcessInitializeOnLoadMethodAttributes (24ms)
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  2651. EditorAssembliesLoaded (0ms)
  2652. ExecutionOrderSort2 (0ms)
  2653. AwakeInstancesAfterBackupRestoration (6ms)
  2654. Platform modules already initialized, skipping
  2655. Refreshing native plugins compatible for Editor in 1.80 ms, found 3 plugins.
  2656. Preloading 0 native plugins for Editor in 0.00 ms.
  2657. Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
  2658. Unloading 20 unused Assets / (78.2 KB). Loaded Objects now: 3979.
  2659. Memory consumption went from 121.1 MB to 121.0 MB.
  2660. Total: 2.525000 ms (FindLiveObjects: 0.212700 ms CreateObjectMapping: 0.084800 ms MarkObjects: 2.137000 ms DeleteObjects: 0.089200 ms)
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  2711. Refreshing native plugins compatible for Editor in 1.81 ms, found 3 plugins.
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  2714. Unloading 20 unused Assets / (78.2 KB). Loaded Objects now: 3982.
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  2767. Refreshing native plugins compatible for Editor in 1.57 ms, found 3 plugins.
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  2770. Unloading 20 unused Assets / (78.1 KB). Loaded Objects now: 3985.
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  2817. ProcessInitializeOnLoadMethodAttributes (20ms)
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  2822. Platform modules already initialized, skipping
  2823. Refreshing native plugins compatible for Editor in 1.86 ms, found 3 plugins.
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  2825. Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
  2826. Unloading 20 unused Assets / (78.2 KB). Loaded Objects now: 3988.
  2827. Memory consumption went from 121.1 MB to 121.0 MB.
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  2881. Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
  2882. Unloading 20 unused Assets / (78.1 KB). Loaded Objects now: 3991.
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  2934. Platform modules already initialized, skipping
  2935. Refreshing native plugins compatible for Editor in 1.67 ms, found 3 plugins.
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  2937. Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
  2938. Unloading 20 unused Assets / (78.2 KB). Loaded Objects now: 3994.
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  2993. Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
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  3049. Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
  3050. Unloading 20 unused Assets / (78.2 KB). Loaded Objects now: 4000.
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  3102. Platform modules already initialized, skipping
  3103. Refreshing native plugins compatible for Editor in 1.84 ms, found 3 plugins.
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  3105. Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
  3106. Unloading 20 unused Assets / (78.2 KB). Loaded Objects now: 4003.
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  3170. Platform modules already initialized, skipping
  3171. Refreshing native plugins compatible for Editor in 2.22 ms, found 3 plugins.
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  3173. Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
  3174. Unloading 20 unused Assets / (78.1 KB). Loaded Objects now: 4006.
  3175. Memory consumption went from 121.1 MB to 121.1 MB.
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  3226. Platform modules already initialized, skipping
  3227. Refreshing native plugins compatible for Editor in 1.96 ms, found 3 plugins.
  3228. Preloading 0 native plugins for Editor in 0.00 ms.
  3229. Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
  3230. Unloading 20 unused Assets / (78.1 KB). Loaded Objects now: 4009.
  3231. Memory consumption went from 121.1 MB to 121.1 MB.
  3232. Total: 2.950600 ms (FindLiveObjects: 0.204500 ms CreateObjectMapping: 0.090100 ms MarkObjects: 2.563100 ms DeleteObjects: 0.091700 ms)
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  3282. Platform modules already initialized, skipping
  3283. Refreshing native plugins compatible for Editor in 1.97 ms, found 3 plugins.
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  3285. Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
  3286. Unloading 20 unused Assets / (78.3 KB). Loaded Objects now: 4012.
  3287. Memory consumption went from 121.2 MB to 121.1 MB.
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  3338. Platform modules already initialized, skipping
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  3341. Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
  3342. Unloading 20 unused Assets / (78.2 KB). Loaded Objects now: 4015.
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  3394. Platform modules already initialized, skipping
  3395. Refreshing native plugins compatible for Editor in 1.89 ms, found 3 plugins.
  3396. Preloading 0 native plugins for Editor in 0.00 ms.
  3397. Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
  3398. Unloading 20 unused Assets / (78.2 KB). Loaded Objects now: 4018.
  3399. Memory consumption went from 121.2 MB to 121.1 MB.
  3400. Total: 2.747900 ms (FindLiveObjects: 0.242600 ms CreateObjectMapping: 0.121600 ms MarkObjects: 2.293500 ms DeleteObjects: 0.089000 ms)
  3401. AssetImportParameters requested are different than current active one (requested -> active):
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  3403. custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
  3404. custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
  3405. custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
  3406. custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 ->
  3407. custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
  3408. custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
  3409. custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
  3410. custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
  3411. custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
  3412. ========================================================================
  3413. Received Prepare
  3414. Registering precompiled user dll's ...
  3415. Registered in 0.006341 seconds.
  3416. Begin MonoManager ReloadAssembly
  3417. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
  3418. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
  3419. Native extension for WindowsStandalone target not found
  3420. Refreshing native plugins compatible for Editor in 0.41 ms, found 3 plugins.
  3421. Preloading 0 native plugins for Editor in 0.00 ms.
  3422. Mono: successfully reloaded assembly
  3423. - Completed reload, in 0.669 seconds
  3424. Domain Reload Profiling:
  3425. ReloadAssembly (670ms)
  3426. BeginReloadAssembly (104ms)
  3427. ExecutionOrderSort (0ms)
  3428. DisableScriptedObjects (3ms)
  3429. BackupInstance (0ms)
  3430. ReleaseScriptingObjects (0ms)
  3431. CreateAndSetChildDomain (23ms)
  3432. EndReloadAssembly (493ms)
  3433. LoadAssemblies (66ms)
  3434. RebuildTransferFunctionScriptingTraits (0ms)
  3435. SetupTypeCache (155ms)
  3436. ReleaseScriptCaches (1ms)
  3437. RebuildScriptCaches (25ms)
  3438. SetupLoadedEditorAssemblies (222ms)
  3439. LogAssemblyErrors (0ms)
  3440. InitializePlatformSupportModulesInManaged (8ms)
  3441. SetLoadedEditorAssemblies (0ms)
  3442. RefreshPlugins (0ms)
  3443. BeforeProcessingInitializeOnLoad (46ms)
  3444. ProcessInitializeOnLoadAttributes (139ms)
  3445. ProcessInitializeOnLoadMethodAttributes (21ms)
  3446. AfterProcessingInitializeOnLoad (8ms)
  3447. EditorAssembliesLoaded (0ms)
  3448. ExecutionOrderSort2 (0ms)
  3449. AwakeInstancesAfterBackupRestoration (5ms)
  3450. Platform modules already initialized, skipping
  3451. Refreshing native plugins compatible for Editor in 1.78 ms, found 3 plugins.
  3452. Preloading 0 native plugins for Editor in 0.00 ms.
  3453. Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
  3454. Unloading 20 unused Assets / (78.4 KB). Loaded Objects now: 4021.
  3455. Memory consumption went from 121.2 MB to 121.1 MB.
  3456. Total: 2.587200 ms (FindLiveObjects: 0.242300 ms CreateObjectMapping: 0.130100 ms MarkObjects: 2.142900 ms DeleteObjects: 0.070500 ms)
  3457. AssetImportParameters requested are different than current active one (requested -> active):
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  3459. custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
  3460. custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
  3461. custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
  3462. custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 ->
  3463. custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
  3464. custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
  3465. custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
  3466. custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
  3467. custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
  3468. ========================================================================
  3469. Received Prepare
  3470. Registering precompiled user dll's ...
  3471. Registered in 0.006542 seconds.
  3472. Begin MonoManager ReloadAssembly
  3473. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
  3474. Symbol file LoadedFromMemory doesn't match image D:\U3D\Shooting game\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
  3475. Native extension for WindowsStandalone target not found
  3476. Refreshing native plugins compatible for Editor in 0.44 ms, found 3 plugins.
  3477. Preloading 0 native plugins for Editor in 0.00 ms.
  3478. Mono: successfully reloaded assembly
  3479. - Completed reload, in 0.681 seconds
  3480. Domain Reload Profiling:
  3481. ReloadAssembly (682ms)
  3482. BeginReloadAssembly (107ms)
  3483. ExecutionOrderSort (0ms)
  3484. DisableScriptedObjects (3ms)
  3485. BackupInstance (0ms)
  3486. ReleaseScriptingObjects (0ms)
  3487. CreateAndSetChildDomain (23ms)
  3488. EndReloadAssembly (500ms)
  3489. LoadAssemblies (72ms)
  3490. RebuildTransferFunctionScriptingTraits (0ms)
  3491. SetupTypeCache (159ms)
  3492. ReleaseScriptCaches (1ms)
  3493. RebuildScriptCaches (27ms)
  3494. SetupLoadedEditorAssemblies (219ms)
  3495. LogAssemblyErrors (0ms)
  3496. InitializePlatformSupportModulesInManaged (9ms)
  3497. SetLoadedEditorAssemblies (0ms)
  3498. RefreshPlugins (0ms)
  3499. BeforeProcessingInitializeOnLoad (44ms)
  3500. ProcessInitializeOnLoadAttributes (139ms)
  3501. ProcessInitializeOnLoadMethodAttributes (20ms)
  3502. AfterProcessingInitializeOnLoad (7ms)
  3503. EditorAssembliesLoaded (0ms)
  3504. ExecutionOrderSort2 (0ms)
  3505. AwakeInstancesAfterBackupRestoration (6ms)
  3506. Platform modules already initialized, skipping
  3507. Refreshing native plugins compatible for Editor in 1.81 ms, found 3 plugins.
  3508. Preloading 0 native plugins for Editor in 0.00 ms.
  3509. Unloading 3376 Unused Serialized files (Serialized files now loaded: 0)
  3510. Unloading 20 unused Assets / (78.3 KB). Loaded Objects now: 4024.
  3511. Memory consumption went from 121.2 MB to 121.1 MB.
  3512. Total: 2.483700 ms (FindLiveObjects: 0.225300 ms CreateObjectMapping: 0.091700 ms MarkObjects: 2.084000 ms DeleteObjects: 0.081400 ms)
  3513. AssetImportParameters requested are different than current active one (requested -> active):
  3514. custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
  3515. custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
  3516. custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
  3517. custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
  3518. custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 ->
  3519. custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
  3520. custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
  3521. custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
  3522. custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
  3523. custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->