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- using System;
- using System.Collections.Generic;
- using UnityEngine.Playables;
- namespace UnityEngine.Timeline
- {
-
-
-
- [ExcludeFromPreset]
- [Serializable]
- [TimelineHelpURL(typeof(TimelineAsset))]
- public partial class TimelineAsset : PlayableAsset, ISerializationCallbackReceiver, ITimelineClipAsset, IPropertyPreview
- {
-
-
-
- public enum DurationMode
- {
-
-
-
- BasedOnClips,
-
-
-
- FixedLength
- }
-
-
-
- [Serializable]
- public class EditorSettings
- {
- internal static readonly double kMinFrameRate = TimeUtility.kFrameRateEpsilon;
- internal static readonly double kMaxFrameRate = 1000.0;
- internal static readonly double kDefaultFrameRate = 60.0;
- [HideInInspector, SerializeField, FrameRateField] double m_Framerate = kDefaultFrameRate;
- [HideInInspector, SerializeField] bool m_ScenePreview = true;
-
-
-
- [Obsolete("EditorSettings.fps has been deprecated. Use editorSettings.frameRate instead.", false)]
- public float fps
- {
- get
- {
- return (float)m_Framerate;
- }
- set
- {
- m_Framerate = Mathf.Clamp(value, (float)kMinFrameRate, (float)kMaxFrameRate);
- }
- }
-
-
-
-
-
-
-
-
- public double frameRate
- {
- get { return m_Framerate; }
- set { m_Framerate = GetValidFrameRate(value); }
- }
-
-
-
-
-
-
-
-
-
-
-
- public void SetStandardFrameRate(StandardFrameRates enumValue)
- {
- FrameRate rate = TimeUtility.ToFrameRate(enumValue);
- if (rate.IsValid())
- throw new ArgumentException(String.Format("StandardFrameRates {0}, is not defined",
- enumValue.ToString()));
- m_Framerate = rate.rate;
- }
-
-
-
-
-
-
-
-
-
-
-
-
-
- public bool scenePreview
- {
- get => m_ScenePreview;
- set => m_ScenePreview = value;
- }
- }
- [HideInInspector, SerializeField] List<ScriptableObject> m_Tracks;
- [HideInInspector, SerializeField] double m_FixedDuration;
- [HideInInspector, NonSerialized] TrackAsset[] m_CacheOutputTracks;
- [HideInInspector, NonSerialized] List<TrackAsset> m_CacheRootTracks;
- [HideInInspector, NonSerialized] TrackAsset[] m_CacheFlattenedTracks;
- [HideInInspector, SerializeField] EditorSettings m_EditorSettings = new EditorSettings();
- [SerializeField] DurationMode m_DurationMode;
- [HideInInspector, SerializeField] MarkerTrack m_MarkerTrack;
-
-
-
- public EditorSettings editorSettings
- {
- get { return m_EditorSettings; }
- }
-
-
-
- public override double duration
- {
- get
- {
-
- if (m_DurationMode == DurationMode.BasedOnClips)
- {
-
- var discreteDuration = CalculateItemsDuration();
- if (discreteDuration <= 0)
- return 0.0;
- return (double)discreteDuration.OneTickBefore();
- }
- return m_FixedDuration;
- }
- }
-
-
-
- public double fixedDuration
- {
- get
- {
- DiscreteTime discreteDuration = (DiscreteTime)m_FixedDuration;
- if (discreteDuration <= 0)
- return 0.0;
-
- return (double)discreteDuration.OneTickBefore();
- }
- set { m_FixedDuration = Math.Max(0.0, value); }
- }
-
-
-
- public DurationMode durationMode
- {
- get { return m_DurationMode; }
- set { m_DurationMode = value; }
- }
-
-
-
-
-
-
- public override IEnumerable<PlayableBinding> outputs
- {
- get
- {
- foreach (var outputTracks in GetOutputTracks())
- foreach (var output in outputTracks.outputs)
- yield return output;
- }
- }
-
-
-
- public ClipCaps clipCaps
- {
- get
- {
- var caps = ClipCaps.All;
- foreach (var track in GetRootTracks())
- {
- foreach (var clip in track.clips)
- caps &= clip.clipCaps;
- }
- return caps;
- }
- }
-
-
-
-
-
-
- public int outputTrackCount
- {
- get
- {
- UpdateOutputTrackCache();
- return m_CacheOutputTracks.Length;
- }
- }
-
-
-
-
-
-
- public int rootTrackCount
- {
- get
- {
- UpdateRootTrackCache();
- return m_CacheRootTracks.Count;
- }
- }
- void OnValidate()
- {
- editorSettings.frameRate = GetValidFrameRate(editorSettings.frameRate);
- }
-
-
-
-
-
-
-
-
- public TrackAsset GetRootTrack(int index)
- {
- UpdateRootTrackCache();
- return m_CacheRootTracks[index];
- }
-
-
-
-
-
- public IEnumerable<TrackAsset> GetRootTracks()
- {
- UpdateRootTrackCache();
- return m_CacheRootTracks;
- }
-
-
-
-
-
- public TrackAsset GetOutputTrack(int index)
- {
- UpdateOutputTrackCache();
- return m_CacheOutputTracks[index];
- }
-
-
-
-
-
-
-
- public IEnumerable<TrackAsset> GetOutputTracks()
- {
- UpdateOutputTrackCache();
- return m_CacheOutputTracks;
- }
- static double GetValidFrameRate(double frameRate)
- {
- return Math.Min(Math.Max(frameRate, EditorSettings.kMinFrameRate), EditorSettings.kMaxFrameRate);
- }
- void UpdateRootTrackCache()
- {
- if (m_CacheRootTracks == null)
- {
- if (m_Tracks == null)
- m_CacheRootTracks = new List<TrackAsset>();
- else
- {
- m_CacheRootTracks = new List<TrackAsset>(m_Tracks.Count);
- if (markerTrack != null)
- {
- m_CacheRootTracks.Add(markerTrack);
- }
- foreach (var t in m_Tracks)
- {
- var trackAsset = t as TrackAsset;
- if (trackAsset != null)
- m_CacheRootTracks.Add(trackAsset);
- }
- }
- }
- }
- void UpdateOutputTrackCache()
- {
- if (m_CacheOutputTracks == null)
- {
- var outputTracks = new List<TrackAsset>();
- foreach (var flattenedTrack in flattenedTracks)
- {
- if (flattenedTrack != null && flattenedTrack.GetType() != typeof(GroupTrack) && !flattenedTrack.isSubTrack)
- outputTracks.Add(flattenedTrack);
- }
- m_CacheOutputTracks = outputTracks.ToArray();
- }
- }
- internal TrackAsset[] flattenedTracks
- {
- get
- {
- if (m_CacheFlattenedTracks == null)
- {
- var list = new List<TrackAsset>(m_Tracks.Count * 2);
- UpdateRootTrackCache();
- list.AddRange(m_CacheRootTracks);
- for (int i = 0; i < m_CacheRootTracks.Count; i++)
- {
- AddSubTracksRecursive(m_CacheRootTracks[i], ref list);
- }
- m_CacheFlattenedTracks = list.ToArray();
- }
- return m_CacheFlattenedTracks;
- }
- }
-
-
-
-
-
-
-
- public MarkerTrack markerTrack
- {
- get { return m_MarkerTrack; }
- }
-
- internal List<ScriptableObject> trackObjects
- {
- get { return m_Tracks; }
- }
- internal void AddTrackInternal(TrackAsset track)
- {
- m_Tracks.Add(track);
- track.parent = this;
- Invalidate();
- }
- internal void RemoveTrack(TrackAsset track)
- {
- m_Tracks.Remove(track);
- Invalidate();
- var parentTrack = track.parent as TrackAsset;
- if (parentTrack != null)
- {
- parentTrack.RemoveSubTrack(track);
- }
- }
-
-
-
-
-
-
- public override Playable CreatePlayable(PlayableGraph graph, GameObject go)
- {
- bool autoRebalanceTree = false;
- #if UNITY_EDITOR
- autoRebalanceTree = true;
- #endif
-
- bool createOutputs = graph.GetPlayableCount() == 0;
- var timeline = TimelinePlayable.Create(graph, GetOutputTracks(), go, autoRebalanceTree, createOutputs);
- timeline.SetDuration(this.duration);
- timeline.SetPropagateSetTime(true);
- return timeline.IsValid() ? timeline : Playable.Null;
- }
-
-
-
- void ISerializationCallbackReceiver.OnBeforeSerialize()
- {
- m_Version = k_LatestVersion;
- }
-
-
-
- void ISerializationCallbackReceiver.OnAfterDeserialize()
- {
-
- Invalidate();
- if (m_Version < k_LatestVersion)
- {
- UpgradeToLatestVersion();
- }
- }
- #if UNITY_EDITOR
- internal event Action AssetModifiedOnDisk;
- #endif
- void __internalAwake()
- {
- if (m_Tracks == null)
- m_Tracks = new List<ScriptableObject>();
- #if UNITY_EDITOR
-
-
- if (!UnityEditor.EditorUtility.IsPersistent(this))
- return;
- #endif
-
- for (int i = m_Tracks.Count - 1; i >= 0; i--)
- {
- TrackAsset asset = m_Tracks[i] as TrackAsset;
- if (asset != null)
- asset.parent = this;
- #if UNITY_EDITOR
- object o = m_Tracks[i];
- if (o == null)
- {
- Debug.LogWarning("Empty track found while loading timeline. It will be removed.");
- m_Tracks.RemoveAt(i);
- }
- #endif
- }
- #if UNITY_EDITOR
- AssetModifiedOnDisk?.Invoke();
- #endif
- }
-
-
-
-
-
- public void GatherProperties(PlayableDirector director, IPropertyCollector driver)
- {
- var outputTracks = GetOutputTracks();
- foreach (var track in outputTracks)
- {
- if (!track.mutedInHierarchy)
- track.GatherProperties(director, driver);
- }
- }
-
-
-
-
-
-
-
-
- public void CreateMarkerTrack()
- {
- if (m_MarkerTrack == null)
- {
- m_MarkerTrack = CreateInstance<MarkerTrack>();
- TimelineCreateUtilities.SaveAssetIntoObject(m_MarkerTrack, this);
- m_MarkerTrack.parent = this;
- m_MarkerTrack.name = "Markers";
- Invalidate();
- }
- }
-
- internal void Invalidate()
- {
- m_CacheRootTracks = null;
- m_CacheOutputTracks = null;
- m_CacheFlattenedTracks = null;
- }
- internal void UpdateFixedDurationWithItemsDuration()
- {
- m_FixedDuration = (double)CalculateItemsDuration();
- }
- DiscreteTime CalculateItemsDuration()
- {
- var discreteDuration = new DiscreteTime(0);
- foreach (var track in flattenedTracks)
- {
- if (track.muted)
- continue;
- discreteDuration = DiscreteTime.Max(discreteDuration, (DiscreteTime)track.end);
- }
- if (discreteDuration <= 0)
- return new DiscreteTime(0);
- return discreteDuration;
- }
- static void AddSubTracksRecursive(TrackAsset track, ref List<TrackAsset> allTracks)
- {
- if (track == null)
- return;
- allTracks.AddRange(track.GetChildTracks());
- foreach (TrackAsset subTrack in track.GetChildTracks())
- {
- AddSubTracksRecursive(subTrack, ref allTracks);
- }
- }
- }
- }
|