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- using UnityEngine;
- public class TestsReferences : MonoBehaviour
- {
- #region SCENES
- public Object asteroidsScene;
- #endregion
- #region CORE
- public GameObject spaceshipPrefab;
- public GameObject cameraPrefab;
- public GameObject asteroidPrefab;
- public GameObject gameManagerPrefab;
- #endregion
- #region WEAPONS
- public GameObject projectilePrefab;
- public GameObject laserPrefab;
- #endregion
- #region UI
- public GameObject inGameMenuPrefab;
- #endregion
- #region FX
- public GameObject spaceshipDebrisPrefab;
- public GameObject explosionPrefab;
- #endregion
- }
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