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- using NUnit.Framework.Interfaces;
- namespace UnityEngine.TestRunner
- {
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-
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- public interface ITestRunCallback
- {
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- void RunStarted(ITest testsToRun);
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- void RunFinished(ITestResult testResults);
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- void TestStarted(ITest test);
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- void TestFinished(ITestResult result);
- }
- }
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